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Rapporter et problem med oversettelse
when you get further in the game you realise that the normal zombies are not the problem at all, they are a mear nuisance/ammo refiller it's when youare facing the machingunning powerhouses, sprinting kamikazi zombies (strapped with TNT and a armed granate) and multiable snipers at the same time this game really get hectic :)
a 59,99 euro price tag.
a first person shoter perspectice.
a game where you have to have a good rifle/machinegun/shotgun (that will punish you if you try and run around with a sniper or pistols only)
a option for ironsight if the player wants to use that feature
3 types of enemies: the ordinary zombie soldier, the wall climing exploting in a cloud of deadly gas on death zombie, and the hell hound/demon dog.
a wave system, that increased the speed of the zombies a littel every round (zombies shamble faster, then they jog, and then they end up sprinting!) and it gives the zombies more health every round.
the ability to dismember the undead horde (by shoting their limbs)
a system that only have granades as "extra inventory"
a system that forces you to "Kite" the zombies if the games takes more than 30 minutes.
a ton of modern guns + 2 futuristic/alien guns
a unmanned turret that kills zombies
a option to upgrade weapons so they shot with lazers instead of bullets
alot of different maps
Sniper Elites Nazi Zombie Army have:
a 11,99 euro price tag
a third person shoter perspective
a awesome kill cam feature
a game that focuses on sniping with the very viable option to use either a machinegun or a pistol
6 types of enemies: the ordinary zombie soldier, the sprinting kamikazi zombie soldier, the skeletons, the machingunning brute, the undead snipers and the "ghost general" (The boss of the game) which spawns all the privous mentioned zombies
a campaign like experience where you go true from point a to point b in 5 different maps
a safe house feature where you can restock on ammo and inventory (a bit to often)
offers no ability to criple the zombies (sad panda)
a system that offers 5 different iteams as inventory (though 2 of them are different types of granades) trip wire, land mind and TnT bundle.
a system that forces you to go keep moving forward (because there won't spawn additional zombies when you clear a area)
a ton of world war II era weapons (and only that!)
When you actually play the game you realize every zombie moves in such a predictable pattern that you don't need to worry about death at all. Just understand where you should be, position yourself, and shoot all of them down. The only difference is the general zombies require a few extra bullets compared to the others. This is not a problem do not over exaggerate the difficulty of this game.
I don't feal i am over exaggerating anything, maybe don't play on easy? :)
You cannot compare these games as they are a different genre. CoD is first person. Sniper elite is 3rd person. And just so you know, CoD is not that great, not bad, but not the best.
CoD zombies is a wave based survival against zombies.
Sniper elite zombies is a co-op campaign.
Different games with completely different game experiences.
It is obvious that gonna feed is trolling.
We do that because for most of us (almost all of us) CoD intreduced the nazi zombies to us, it's that simple.
Not many are saying the nazi zombie mode from cod is better, I bet you saw totalbiscuits first impression where he said he prefers cod's and now you say everybody is saying it.
i dont whant coop with bots i whant single player Rambo style :)