Sniper Elite: Nazi Zombie Army

Sniper Elite: Nazi Zombie Army

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What are the best weapon choices?
Sniper
Rifle
Pistol

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Beiträge 3145 von 47
for me, it's a tie between the Mosin Nagant and the Type-99 for to their accuracy, with the Gewehr-43 in a close 2nd place.

for secondary weapon, it's the Thompson (due to having good damage and great accuracy when fired in short burst)

for sidearm, it's a toss up between the Colt-1911 and the Webley
Tarsier 23. Aug. 2015 um 10:00 
Webley, Webley, and Webley.
Sargash 15. März 2016 um 15:22 
The rifles do all the same damage, at point blank range. But the damage bleed off is incredibly high for some of them. I prefer the Type-99, it's all around the most balanced for the High-powered rifles. Basically, the higher the muzzle velocity is, the more damage is carried on through objects, through flesh, and through the air.
Navy 3. Okt. 2016 um 2:25 
springfield
ppsh or preacher
webley
Ursprünglich geschrieben von rico686:
The preacher is not a shotgun but a double barrel big bore elephant rifle. It uses large caliber bullets (like .500 or .577 or .700 Nitro Express) and not slugs or buckshot. It is meant for hunting big game like elephants, rhinos etc.
With a rifle like that you cannot snipe because it's not meant for sniping; not in the game and not in real life. Bullets like that have lots of energie and stopping power but no range because they are not designed for that purpose.
Shotguns use shotshells and in some cases slugs, but the preacher uses big bore rifle ammo.
Even the sniper elite wiki says its a shotgun smh..
Ursprünglich geschrieben von Grimmjow:
Ursprünglich geschrieben von rico686:
The preacher is not a shotgun but a double barrel big bore elephant rifle. It uses large caliber bullets (like .500 or .577 or .700 Nitro Express) and not slugs or buckshot. It is meant for hunting big game like elephants, rhinos etc.
With a rifle like that you cannot snipe because it's not meant for sniping; not in the game and not in real life. Bullets like that have lots of energie and stopping power but no range because they are not designed for that purpose.
Shotguns use shotshells and in some cases slugs, but the preacher uses big bore rifle ammo.
Even the sniper elite wiki says its a shotgun smh..
The Sniper Elite Wiki is also maintained by fans, the only thing dumber than a lemming.
I use the Lee Enfield
For secondary (as in smg and that stuff) PPSH or Panzershrek (fight me)
And a colt. I feel like the Colt has good stopping power compared to other guns but I'm most likely wrong.
M1 Carbine - 15 round magazine, worst zoom (you don't need high zoom in this game anyway)
MP44 - Accurate for one shots to head, 30 round magazine
Colt - Good for headshots, best damage from all the pistols
If you find shotgun, take it, it's better than SMGs and MP44 (MP44 is an assault rifle)
If you find Preacher, take it, it's even better than shotgun, it's double-barreled hunting rifle, and you can kill multiple enemies with 1 shot, you can also kill Super Elite (zombie with MG42) with 2-4 shots
If you find webley, take it, 6 rounds, reloading 1 by 1, but it's 1 shots to body, still shooting to body isn't recommended, but if you miss head and you'll get lucky that the zombie won't ressurect, you're good to go.
Zuletzt bearbeitet von ⛧YungKalach⛧; 12. Feb. 2017 um 1:32
I personally prefer the M1 Carbine for it's 15 round magazine, and the webley for it's sheer power. It one shots those fast moving suicide zombies and it always seems to completely gore the torso of unarmoured zombies if aimed at their Sternum (Imagine the zombie has a formal tie. Shoot there) and as for secondaries go, I'll probably use shotguns if in a group, but alone I prefer to be Ellis with a tommy gun... don't ask
Ursprünglich geschrieben von ImmortalReborn: Pyro Storm:
I personally prefer the M1 Carbine for it's 15 round magazine, and the webley for it's sheer power. It one shots those fast moving suicide zombies and it always seems to completely gore the torso of unarmoured zombies if aimed at their Sternum (Imagine the zombie has a formal tie. Shoot there) and as for secondaries go, I'll probably use shotguns if in a group, but alone I prefer to be Ellis with a tommy gun... don't ask
You're in forums of different game mate.
Zuletzt bearbeitet von ⛧YungKalach⛧; 16. Mai 2017 um 7:14
Well, thread necromancy but still... (My experience is with the Sniper Elite difficulty - if you don't play that YMMV etc.

Sniper Rifle Slot: The Gewehr 43 is still pretty much the best all-arounder you're going to find. Not too much drop, not too much recoil, high fire rate, and at least a 2 stage zoom. And yes, there are places that that second level of zoom is your friend. Long range headshots on the big troopers are a lot easier - and you don't hardly want to be close to them if you can help it. Pretty much all the other rifles have some sort of drawback that gets on my nerves - high recoil, cruddy zoom, or major bullet drop. If you can handle the bullet drop on the M-1, go for it - but I find it pretty hard to manage for 100m plus shots - which you're gonna run into regularly in sniper duels.

SMG Slot: Oddly, despite the paper stats the Blyskawica is indeed the most efficient SMG you're going to find. Horrid accuracy past 20m, but if you're using the SMG on anything but close-in targets I'm not sure what you're up to anyway. Its lower fire rate makes for easy ammo saving, and there will be no "Wait that was a headshot, why didn't it go down" baloney. Not sure why it hits so hard, since it's theoretically using the same rounds as any other 9mm, but hey it works and it works well. The Thompson is close enough to it to be a fair alternative - less ammo, more ammo used over time due to fire rate, but more accurate so usable a touch farther out. Pretty much a judgement call, they'll both do the job. The other SMG's just don't have the punch, you'll get a lot more non-kill shots - which also leads to more wasted ammo.

Pistol Slot: No contest - the Webley. Certainly the most accurate pistol, and hits like a truck. Can blow zombies clean in half with that thing, even on a missed head shot. No, it isn't fast, and yes it reloads like a slug - it's worth it anyway. You can get good shots out to 30-40m or so, it's accurate farther out than anything that's not a snipe. The Colt isn't a bad choice, but the lesser accuracy disqualifies it for me. The double ammo doesn't make up for this too well. Half the time I'll just roll with the Webley for the first part of any given level, it makes for a great "I can use up this ammo and not come up short later when stuff gets serious" gun - the accuracy makes it very viable that way. Pretty much one shot one kill in a pistol-sized package.

***The Preacher: If only there was a decent amount of ammo for that thing it'd be the first choice everywhere and all the time - but as OP as it is that'd get silly. Personally, I often pass it up oddly enough. Mainly because it'll get you through a few encounters easy enough, but then the lack of ammo turns it into a crowbar. Sure, on some levels you can replace it with stuff that's lying around. This is not always guaranteed. Still, it's a VERY good choice for levels that involve things like big machine gun zombies in comparatively small areas, when you need them dead quick before they corner you and make you into swiss cheese. Unfortunately, that pretty much requires knowing what's coming in advance - so unless you know the game that well, by the time you know better it's usually too late to change your mind. If you do pick it up, try to save it for serious business targets. If you don't, that's fine too - there really isn't anywhere that's impossible without it. I usually pass it by as I like my standard guns too much to want to chance being without one for the rest of a level, but there are exceptions - mostly involving the situation outlined above with the big MG zombies and limited room to shoot and scoot.

So, yeah - now that I've written War and Peace... there ya go. All conclusions drawn from playing a lot of NZA and testing the options available fairly extensively.

What it pretty much amounted to for me as far as efficient gameplay/survivability is:

Sniper Rifle: All around stats - but make sure it has a decent fire rate/lowish recoil if nothing else - important when you're trying to chain headshots on a big machine gun zombie/similar mobs. Make sure you can deal with your chosen gun's bullet drop consistently at 100m+.

SMG: Efficiency is king here - the high rate of fire and the lower damage SMGs will just eat up too much ammo too fast, Barring lucky drops/areas where looting all your kills is possible you are going to run dry before you want to. This is never a good thing.

Pistol: Damage and accuracy are your friends here, otherwise it's pretty much a paperweight/emergency only thing. No need for that - the Webley (and the Colt to a point) are both capable of common and effective battlefield use, which saves ammo on bigger guns.

Ye End. (Finally)
Ursprünglich geschrieben von Hraefn:
Well, thread necromancy but still... (My experience is with the Sniper Elite difficulty - if you don't play that YMMV etc.

Sniper Rifle Slot: The Gewehr 43 is still pretty much the best all-arounder you're going to find. Not too much drop, not too much recoil, high fire rate, and at least a 2 stage zoom. And yes, there are places that that second level of zoom is your friend. Long range headshots on the big troopers are a lot easier - and you don't hardly want to be close to them if you can help it. Pretty much all the other rifles have some sort of drawback that gets on my nerves - high recoil, cruddy zoom, or major bullet drop. If you can handle the bullet drop on the M-1, go for it - but I find it pretty hard to manage for 100m plus shots - which you're gonna run into regularly in sniper duels.

SMG Slot: Oddly, despite the paper stats the Blyskawica is indeed the most efficient SMG you're going to find. Horrid accuracy past 20m, but if you're using the SMG on anything but close-in targets I'm not sure what you're up to anyway. Its lower fire rate makes for easy ammo saving, and there will be no "Wait that was a headshot, why didn't it go down" baloney. Not sure why it hits so hard, since it's theoretically using the same rounds as any other 9mm, but hey it works and it works well. The Thompson is close enough to it to be a fair alternative - less ammo, more ammo used over time due to fire rate, but more accurate so usable a touch farther out. Pretty much a judgement call, they'll both do the job. The other SMG's just don't have the punch, you'll get a lot more non-kill shots - which also leads to more wasted ammo.

Pistol Slot: No contest - the Webley. Certainly the most accurate pistol, and hits like a truck. Can blow zombies clean in half with that thing, even on a missed head shot. No, it isn't fast, and yes it reloads like a slug - it's worth it anyway. You can get good shots out to 30-40m or so, it's accurate farther out than anything that's not a snipe. The Colt isn't a bad choice, but the lesser accuracy disqualifies it for me. The double ammo doesn't make up for this too well. Half the time I'll just roll with the Webley for the first part of any given level, it makes for a great "I can use up this ammo and not come up short later when stuff gets serious" gun - the accuracy makes it very viable that way. Pretty much one shot one kill in a pistol-sized package.

***The Preacher: If only there was a decent amount of ammo for that thing it'd be the first choice everywhere and all the time - but as OP as it is that'd get silly. Personally, I often pass it up oddly enough. Mainly because it'll get you through a few encounters easy enough, but then the lack of ammo turns it into a crowbar. Sure, on some levels you can replace it with stuff that's lying around. This is not always guaranteed. Still, it's a VERY good choice for levels that involve things like big machine gun zombies in comparatively small areas, when you need them dead quick before they corner you and make you into swiss cheese. Unfortunately, that pretty much requires knowing what's coming in advance - so unless you know the game that well, by the time you know better it's usually too late to change your mind. If you do pick it up, try to save it for serious business targets. If you don't, that's fine too - there really isn't anywhere that's impossible without it. I usually pass it by as I like my standard guns too much to want to chance being without one for the rest of a level, but there are exceptions - mostly involving the situation outlined above with the big MG zombies and limited room to shoot and scoot.

So, yeah - now that I've written War and Peace... there ya go. All conclusions drawn from playing a lot of NZA and testing the options available fairly extensively.

What it pretty much amounted to for me as far as efficient gameplay/survivability is:

Sniper Rifle: All around stats - but make sure it has a decent fire rate/lowish recoil if nothing else - important when you're trying to chain headshots on a big machine gun zombie/similar mobs. Make sure you can deal with your chosen gun's bullet drop consistently at 100m+.

SMG: Efficiency is king here - the high rate of fire and the lower damage SMGs will just eat up too much ammo too fast, Barring lucky drops/areas where looting all your kills is possible you are going to run dry before you want to. This is never a good thing.

Pistol: Damage and accuracy are your friends here, otherwise it's pretty much a paperweight/emergency only thing. No need for that - the Webley (and the Colt to a point) are both capable of common and effective battlefield use, which saves ammo on bigger guns.

Ye End. (Finally)
I personaly prefer MP-44 in a secondary slot, since it's really accurate so those one hit headshots are easy with it, thus it conversates ammo. I don't know why Rebellion made MP-44 in SEV2, NZA, NZA2, SE3 and ZAT like an SMG, it does lower damage then MP-40, but MP-44 is an assault rifle tho. I think they did it for balance reasons.
Ursprünglich geschrieben von Hraefn:
Well, thread necromancy but still... (My experience is with the Sniper Elite difficulty - if you don't play that YMMV etc.

Sniper Rifle Slot: The Gewehr 43 is still pretty much the best all-arounder you're going to find. Not too much drop, not too much recoil, high fire rate, and at least a 2 stage zoom. And yes, there are places that that second level of zoom is your friend. Long range headshots on the big troopers are a lot easier - and you don't hardly want to be close to them if you can help it. Pretty much all the other rifles have some sort of drawback that gets on my nerves - high recoil, cruddy zoom, or major bullet drop. If you can handle the bullet drop on the M-1, go for it - but I find it pretty hard to manage for 100m plus shots - which you're gonna run into regularly in sniper duels.

SMG Slot: Oddly, despite the paper stats the Blyskawica is indeed the most efficient SMG you're going to find. Horrid accuracy past 20m, but if you're using the SMG on anything but close-in targets I'm not sure what you're up to anyway. Its lower fire rate makes for easy ammo saving, and there will be no "Wait that was a headshot, why didn't it go down" baloney. Not sure why it hits so hard, since it's theoretically using the same rounds as any other 9mm, but hey it works and it works well. The Thompson is close enough to it to be a fair alternative - less ammo, more ammo used over time due to fire rate, but more accurate so usable a touch farther out. Pretty much a judgement call, they'll both do the job. The other SMG's just don't have the punch, you'll get a lot more non-kill shots - which also leads to more wasted ammo.

Pistol Slot: No contest - the Webley. Certainly the most accurate pistol, and hits like a truck. Can blow zombies clean in half with that thing, even on a missed head shot. No, it isn't fast, and yes it reloads like a slug - it's worth it anyway. You can get good shots out to 30-40m or so, it's accurate farther out than anything that's not a snipe. The Colt isn't a bad choice, but the lesser accuracy disqualifies it for me. The double ammo doesn't make up for this too well. Half the time I'll just roll with the Webley for the first part of any given level, it makes for a great "I can use up this ammo and not come up short later when stuff gets serious" gun - the accuracy makes it very viable that way. Pretty much one shot one kill in a pistol-sized package.

***The Preacher: If only there was a decent amount of ammo for that thing it'd be the first choice everywhere and all the time - but as OP as it is that'd get silly. Personally, I often pass it up oddly enough. Mainly because it'll get you through a few encounters easy enough, but then the lack of ammo turns it into a crowbar. Sure, on some levels you can replace it with stuff that's lying around. This is not always guaranteed. Still, it's a VERY good choice for levels that involve things like big machine gun zombies in comparatively small areas, when you need them dead quick before they corner you and make you into swiss cheese. Unfortunately, that pretty much requires knowing what's coming in advance - so unless you know the game that well, by the time you know better it's usually too late to change your mind. If you do pick it up, try to save it for serious business targets. If you don't, that's fine too - there really isn't anywhere that's impossible without it. I usually pass it by as I like my standard guns too much to want to chance being without one for the rest of a level, but there are exceptions - mostly involving the situation outlined above with the big MG zombies and limited room to shoot and scoot.

So, yeah - now that I've written War and Peace... there ya go. All conclusions drawn from playing a lot of NZA and testing the options available fairly extensively.

What it pretty much amounted to for me as far as efficient gameplay/survivability is:

Sniper Rifle: All around stats - but make sure it has a decent fire rate/lowish recoil if nothing else - important when you're trying to chain headshots on a big machine gun zombie/similar mobs. Make sure you can deal with your chosen gun's bullet drop consistently at 100m+.

SMG: Efficiency is king here - the high rate of fire and the lower damage SMGs will just eat up too much ammo too fast, Barring lucky drops/areas where looting all your kills is possible you are going to run dry before you want to. This is never a good thing.

Pistol: Damage and accuracy are your friends here, otherwise it's pretty much a paperweight/emergency only thing. No need for that - the Webley (and the Colt to a point) are both capable of common and effective battlefield use, which saves ammo on bigger guns.

Ye End. (Finally)

to get the extra ammo for the Preacher, you pretty much have to loot almost every dead body you come across, as some of them may have the extra ammo.

on a side-note, i'm surprised the Panzerfaust wasn't mentioned even once. It's an okay weapon to use, but in order to get the most out of it, you gotta play in a full 4-man team. I say this, is because whoever carries the Panzerfaust on them, can either use it on groups of weaker zombies, or save it for the heavy guys packing MG-43's (especially when combined with dynamite bundles)
M1
STG-44
Any handgun but the Webley

The M1 has a 15 round magazine with 100 ammo in it's pool, reloads quick and has good damage output and reload time

STG-44 is an Assault rifle, used for precision it is monstrous and it's full auto is a nice fallback

Personally i prefer the Luger or Colt for their largeish caliber round, the webley has too small of a magazine to be practical and, while the colt is only 1 round more in it's mag, it reloads and fires faster. Looks better too.

With Snipers, Carbines especially make sure you're not using the Scope, aiming normally works great.
Bskin 4. Nov. 2018 um 12:08 
K98
Blaswicha
Webly
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