Wolfenstein 3D

Wolfenstein 3D

Horrible noise when rubbing against wall or pressing spacebar...
How do I get rid of the horrible noise the game makes when I press against a wall or press spacebar, is this sound normal?
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Showing 1-9 of 9 comments
Blzut3 May 5, 2014 @ 9:52am 
That is normal. You can disable it if you use ECWolf. Just create a txt file called sndinfo.txt with the following contents and drag and drop it onto ecwolf.exe:
world/hitwall NULL misc/do_nothing NULL
Equation™ May 5, 2014 @ 9:53am 
Originally posted by Blzut3:
That is normal. You can disable it if you use ECWolf. Just create a txt file called sndinfo.txt with the following contents and drag and drop it onto ecwolf.exe:
world/hitwall NULL misc/do_nothing NULL

Wow I can't believe this was an intended decision by the developer, I thought it was a glitch with the game/modern hardware.
I have seen alot of people mention this ECWolf, Is it worth downloading, what benefits does it give?
Blzut3 May 5, 2014 @ 5:56pm 
Well being the developer and all I would definitely say it's worth downloading! :P

My website outlines some key benefits: http://maniacsvault.net/ecwolf/

Regarding the original topic though, I will say that the sound is probably a little worse today than it was in the past since computers have no problem running Wolf3D at 70fps compared to the ~17fps it got back in the day. Due to the way the engine was written this causes a large number of interesting bugs (fake hitler fireballs being pitifully slow, secrets randomly moving three spaces back instead of two, slight changes in AI aggressiveness, etc) on top of the hitwall and do_nothing sounds being repeated many more times per second than it did before. You'll never hear the "no way" sound when attempting to open a locked door without a key these days for example since the do_nothing sound overrides it within 14ms.
bulldog0890 May 25, 2014 @ 10:26pm 
cool thanks
CDparker Jun 11, 2014 @ 11:35pm 
Originally posted by Blzut3:
That is normal. You can disable it if you use ECWolf. Just create a txt file called sndinfo.txt with the following contents and drag and drop it onto ecwolf.exe:
world/hitwall NULL misc/do_nothing NULL
Is there a way to do this without having to drag-n-drop? Some way to automate this with the launch options?
Blzut3 Jun 12, 2014 @ 5:14pm 
You can load files via the command line (that's what drag and drop does btw). Just put the filename as an argument, or if you want to be totally correct prefix it with --file similar to Doom.
CDparker Jun 12, 2014 @ 10:21pm 
I got it to work automatically by adding this to the launch options.
"D:\Steam\SteamApps\common\Wolfenstein 3D\base\sndinfo.txt"
Blind Addict Jun 21, 2014 @ 10:10am 
Try lowering your cycles in Wolf3d.conf. The sound is different by design, and you have to have played the original to know what it should sound like. If it seems like it's overly high-pitched and the little bleeps are so close together that it sounds obnoxios, lowering the cycles will help.
Blzut3 Jun 21, 2014 @ 1:28pm 
To explain that, the way Wolf3D handles slow computers is to try to adapt to a lower frame rate. So the sound plays once per frame or up to 70 times per second. If you play it around the high teens like it played back on the common hardware of the day the sound won't repeat as much. You can also hear a different sound when trying to use a pushwall you can't push or a locked door that you can't hear at 70Hz (looking to fix this issue in ECWolf).
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Date Posted: May 5, 2014 @ 7:31am
Posts: 9