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The lore to Wolf 3D (and Doom) is extremely slim. They were made at a time where story was extremely unimportant to video games. Carmack, one of id software's founders and programmers, even said that story in a video game is like "watching a p0rn for it's story" q:
the first episode is about escaping the Wolfenstein stronghold because you were taken prisoner
The 2nd episode is about another stronghold (forgot the name sorry) where you have to take down a crazy scientist experiment about zombie gunners (who looks like the thing from Frankenstein)
The 3rd and final episode is about killing Hitler in his own stronghold
Then we have the Night missions, a Prequel trilogy (like Star Wars lol)
I forgot what it was all about but you fight some bosses like the first episode
Then we have the Spear of Destiny which is a spinoff add-on that is longer and followed by 2 other episodes made by some fan team (like TNT and Plutonia for Doom)
That's all
Anyway I love how Doom 2016 is establishing a lore that will put everything in place in the serie.
Also you cannot make a 20-ish year serie with several game, some books and a comic without adding some story... btw the Doomguy got on Mars because he killed his sergent because he told him to shoot at some civilians
To adding more information about Wolfestein 3D, Tom Hall post on Twitter that in the official canon, Wolfenstein's BJ Blazkowicz is Commander Keen's grandfather, and that Commander Keen is Doomguy's father. That means that BJ is Doomguy's great-grandpa.
There's a lot of hints and easter eggs in all the Games, that proof they might not have many traits in common, but they all share DNA.