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What the game does, is it "Adds" all of the multipliers together before calculating your actual research amount. If you have 10 base research, then you should have 10 research. Without a modifier you have 100% research. The game does not include this base 100% in its calculation but you know it has to exist because otherwise you would have 0 science because 0% of 10 is 0.
With normal game pacing, Xenophobic adds a +200% modifier to it. This is added to the base 100% modifier for a total modifier of 300%. So if you have 10 base research and a +200% modifier it would be a total of 30.
But with the slowest game pacing, it is given an additional -50% modifier. If that is the only modifier a race has and they start with 10 base research, there would be a -50% modifier so they would have 5 research.
But when there is both the xenophobic modifier and the game pacing modifier, it would give the race +200 and -50. All of the modifiers are added together, instead of being multiplied in sequence so it is like a single +150% modifier. The race would then have +150% research and would get 25 research.