Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Endless Space is the most interesting when it comes to exploration and colonization (although conversely the combat is rather repetitive and there isn't much graphical variety), Sins of a Solar Empire is the best in terms of combat, and GalCiv3 has a ton of content designed around creating custom ships, factions, and maps, as well as being the best in terms of politics and a lot larger scale than the other two.
I will also say that Sins of a Solar Empire has the most mods (several are a lot better than the base game), although GalCiv3 is intended in the long run to have a crapload of mods and both Sins of a Solar Empire and Endless Space are basically done (Endless Space 2 is in production at the moment) whereas GalCiv3 is early in development.
GalCiv III as it is now is horrible micromanagement hell. But if in year or two they fix them. It would be a great game. But for now I don't bother to play GalCiv III anymore.
Did you know they announced ES2? It's scheduled for sometime in 2016. :)
youd have to judge ES by when it came out of beta, not in its current state.
as thats unfair to GalCiv3.
The fact is GalCiv 3 is totally unfinished, not even close to it. In 6 or 7 years it may be a better game but at the moment it is not even close. Those who claim it is are making allowances for the fact it is still being worked on and what they expect the eventual outcome to be, but that is by no means a cetainty.
Stardock has loads to do to make the expectation a reality; they haven't even scratched the surface in terms of dealing with the micromanagement hell. Anyone who doesn't experience the hell is either not specializing their planets or not playing large maps
i dont think its "micromanagement hell" although theres alot of it. your saying its more unfinished than what it actually is. i only encounter crashed during games after long gameplay sessions.
and i have the same crash rate on Civ 5. and im playing gigantic maps too... and i always specialize planets too. i think your exagerating.
your saying that there cant be any fixes after its released? it doesnt make sense. im saying GC III just got released, ES had tons of time to fix things. thats why its unfair.
What I can't deny is that both games are a superior gaming experience that GalCiv3 because they are both at the end of their life cycle. GalCiv3 is at the 'start' of its life cycle and what probably makes it a more exciting prospect is that it will grow and change.
Yes, ES is more polished. You even admit that even though you don't have it in your profile. You also haven't been playing GC3 a lot recently. It indicates that you're not exactly enamored with it either.
For a fun experience, I still say go with Endless Space over Galactic Civilizations 3. I say that as an "Elite Founder" of Galactic Civilizations 3, and one who plays it very often. If you wait a year or so for GC3, you'll benefit from more bug fixes, better balancing and a better multiplayer experience. It should be less expensive by then as well, especially with the Steam sales.
You HAVE to compare what's out there now, not what was out there at release. You're talking about spending $30.00 on a polished game against $50.00 on a work in progress. The better value is painfully obvious.