Galactic Civilizations III

Galactic Civilizations III

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lalala Aug 16, 2014 @ 11:46am
Military/social production distribution
The distribution system of production is done in a stupid way compared to GCII. Why do you have to micro manage the production each time you stop produce ships? As though you throw out 50% of your production out in to the space. In GCII you could distribute, but the unused military production flow automatically into the social production when you'v build no ships. This system adds a pointless type of micromanagement. Being able to control things is good. But please no pointless micromanagement. Why do i have to toggle it forth and back all the time? Imagine doing it with many planets... Build ships - toggle. Build no ships, toggle back. For what reason?

I know it is in development, that is why i make this post. It is total stupid, please change it or argue why this is good.. I'm really open to change my mind.
Last edited by lalala; Aug 16, 2014 @ 11:54am
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Showing 1-10 of 10 comments
Rhonin the wizard Aug 16, 2014 @ 11:55am 
If shipyards aren't building anything, I know about the idle shipyard thing they are working on that or there are workarounds, the manufacturing goes back to the sponsor planets, it is not "thrown out into space".
Last edited by Rhonin the wizard; Aug 16, 2014 @ 11:55am
lalala Aug 16, 2014 @ 11:57am 
In any review I'v seen, which is beta and not alpha, it did not flow into social. One guy did only build social at the beginning. No ships. I could see the social production get faster when he set military to 0%, although he did not build any ships.

I'm a total GCII fan, but rating it beta and such annoying things hurts so much :( I hope naming it beta is just a wrong decision. So far I don't know bad games from stardock.
Last edited by lalala; Aug 16, 2014 @ 11:58am
TwilightDusk Aug 16, 2014 @ 12:34pm 
Didn't the same thing happen in GalCiv II? Social production would go to military if there wasn't anything to build on the planet, but I don't think military production went back to social in the opposite case.

I wish you could define it planet-by-planet though, the videos I've watched of the GalCiv III beta so far at least made it look like it was a glaxy-wide decision, I want to be able to direct some planets to focus on military while others are doing social building you know?
Rhonin the wizard Aug 16, 2014 @ 12:38pm 
Originally posted by TwilightDusk:
Didn't the same thing happen in GalCiv II? Social production would go to military if there wasn't anything to build on the planet, but I don't think military production went back to social in the opposite case.

I wish you could define it planet-by-planet though, the videos I've watched of the GalCiv III beta so far at least made it look like it was a glaxy-wide decision, I want to be able to direct some planets to focus on military while others are doing social building you know?
You can do that, in the planet screen click Govern Planet, it's in the lower left corner.
TwilightDusk Aug 16, 2014 @ 1:09pm 
Originally posted by Rhonin the wizard:
Originally posted by TwilightDusk:
Didn't the same thing happen in GalCiv II? Social production would go to military if there wasn't anything to build on the planet, but I don't think military production went back to social in the opposite case.

I wish you could define it planet-by-planet though, the videos I've watched of the GalCiv III beta so far at least made it look like it was a glaxy-wide decision, I want to be able to direct some planets to focus on military while others are doing social building you know?
You can do that, in the planet screen click Govern Planet, it's in the lower left corner.
That's very good to know :)
lalala Aug 16, 2014 @ 1:13pm 
Hm. So it does flow to social? I wonder why it does not in the videos. I might search for a link. The first thing I'v checked was, that it is beta and not alpha.
Last edited by lalala; Aug 16, 2014 @ 1:13pm
TwilightDusk Aug 16, 2014 @ 1:17pm 
Originally posted by roadricus:
Hm. So it does flow to social? I wonder why it does not in the videos. I might search for a link. The first thing I'v checked was, that it is beta and not alpha.

Do keep in mind that different companies place the alpha/beta line at different spots, it's not always the best indication of what state a game is in. Make sure you look at this stickied thread (http://steamcommunity.com/app/226860/discussions/1/35221031555648282/ ) and other places for an idea of what's going on with the beta
lalala Aug 16, 2014 @ 1:19pm 
Thanks for the link, i'm going to check it now :) Did not expect find something related to it under this topic name ;).

This is quite a promise btw: "The diplomacy in GalCiv III should put what we did in II to shame"

Because the AI in GCII was the best I ever seen in any game. I don't know if this promise will be fullfilled but the chances are good. Stardock is rather on my white-plus list regarding quality ;)

Now im through the post. Well okay, but still defining the beta in some topic is strange. Well nevermind. I'm watching this game.
Last edited by lalala; Aug 16, 2014 @ 1:29pm
mormegil  [developer] Aug 16, 2014 @ 1:55pm 
If a planet does not have a star port, all manufacturing automatically goes to social spending, or if the star port is idled, The problem is that you really can’t tell that at the moment. We will try and make sure that it is more obvious in the UI as soon as possible.

We are going quite out of our way to make sure production is never wasted.
lalala Aug 16, 2014 @ 2:01pm 
Thank you for the reply :)
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Date Posted: Aug 16, 2014 @ 11:46am
Posts: 10