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Good question though ... ??
Here's something I only recently noticed. On the breakdown of all a colonies stuff it lists the number of legion garrisons. However if there is a general stationed there, it lists the garrison and the total legions available to the empire. If I hover over the number it says it's the number of legions available for loading onto transports or defending with a general.
I know you don't need a general for defense, you just garrison the legions, so I think it means if a colony has a general, it will defend with the entire available legion pool rather than just the garrison. I'll test it later (or someone can tell me this is how it works). I didn't see much value in deploying generals before, since I can't be sure what planet will be invaded committing legions to defending one felt like putting all my eggs in one basket. But if stationing generals mean I don't have to station any legions at a colony then I can defend more planets with fewer troops. Good stuff!
1. build legions (=train troops) wherever you can (have military schools, academies); or groups of legions (=train a General and he'll train 5 Legions in turn). A Legion is a special, large and complex military unit, trained and equipped to invade/defend entire worlds. But to use them,
2. build garrisons or troop transporters (=home bases, military bases, fixed or mobile facilities able to accomodate the troops you trained and assembled as legions); the legions will be sent automatically (on colonies) or manually (on carriers, any number beyond the first one, automatically sent there), and permanently stationed there, until their destruction.
Apparently, depending on logistics (real world term, different from fleet logistics in game), you can station one or more legions in one place. On your worlds - as many legions as garrisons you've built, one per garrison/military base. On troop carriers, 10 for each transport module you attach to them.
By the way: at some point, Crusade was extremely buggy, so I am not sure if that was as intended, or just a bug, but in one game, every time I invaded a world, I could 'refill' the invasion ship with as many free legions I had at the time and according to the number of troop modules on that carrier. Didn't work in another game after that, so this needs confirmation.