Age of Wonders III

Age of Wonders III

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Shaithias Apr 18, 2015 @ 9:50pm
Are deathbringers too rare/powerful in comparison to bone horrors?
It seems to me that deathbringers are almost better at tanking than the bone collectors. Bonies are strong yes, but they also dont get the wicked cool reflexes and life stealing on every hit that is the hallmark of the death bringer.

So as far as power goes, because death bringers get total awreness, tireless, and lifestealing they can mow throw enemies like grass. But what makes them really scary is ghoul curse. They strike me as some very op golems, and we all know what happened to those.

So here is a thought, why not make them a tad less powerful and at the same time some what more common, like the dreadnought golem? Aside from nerfing stats, instead of nerfing ghoul curses %, why not tie ghoul curse to a specific cooldown, like warcry? This way, if and when deathbringers become a staple t2 infantry unit and stop replacing bone collectors as main tanks, they can be nerfed without making the ghoul curse frustatingly up or op. :)
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Showing 1-13 of 13 comments
Davien Apr 18, 2015 @ 10:49pm 
Originally posted by Shaithias:
It seems to me that deathbringers are almost better at tanking than the bone collectors. Bonies are strong yes, but they also dont get the wicked cool reflexes and life stealing on every hit that is the hallmark of the death bringer.

So as far as power goes, because death bringers get total awreness, tireless, and lifestealing they can mow throw enemies like grass. But what makes them really scary is ghoul curse. They strike me as some very op golems, and we all know what happened to those.

So here is a thought, why not make them a tad less powerful and at the same time some what more common, like the dreadnought golem? Aside from nerfing stats, instead of nerfing ghoul curses %, why not tie ghoul curse to a specific cooldown, like warcry? This way, if and when deathbringers become a staple t2 infantry unit and stop replacing bone collectors as main tanks, they can be nerfed without making the ghoul curse frustatingly up or op. :)

please don't nerf it... ghoul curse is not OP.. it doesn't work all the time (%rate is much lower than u think).. it only manages to turn a dead unit to a ghoul if you're really really lucky.. that's all to it.

death bringer's health is low too thus this skill helps to compensate that. lifesteal ain't that great when your hp pool is low and get surrounded by other units. they can only walk too which makes them more vulnerable when engaging in battles with walls blocking them.

each unit has its own pros and cons.. imo Undead is already pretty weak and hard to use. It's only when you get to summon dread reapers is when they become powerful.. yet that takes up lots of turn/knowledge before you'd reach there.. their power is close to that of a sorceror.. where late game summons make a huge turn to their offensive capability.

try to use Undead vs an early game rusher like the Dreadnaught class.. then you'd really feel how outclassed you are early in the game.
Last edited by Davien; Apr 19, 2015 @ 2:23am
Shaithias Apr 18, 2015 @ 11:46pm 
I agree that they are weak and that is exactly why I think the deathbringer needs to be nerfed. That way, we can get the deathbringer just before dreads get cannons, and be able to lock the cannons down.
Kyoko Apr 19, 2015 @ 12:22am 
I like the Deathbringers as they are.
Malaficus Shaikan Apr 19, 2015 @ 12:25am 
Originally posted by Kyoko:
I like the Deathbringers as they are.
^
Trosho Apr 19, 2015 @ 1:39am 
id like to see them brought down to T2 as well the necromancer's early game is just too weak
PXR5 Apr 19, 2015 @ 2:19am 
Keep them as they are please.
Malaficus Shaikan Apr 19, 2015 @ 2:25am 
Originally posted by Trosho:
id like to see them brought down to T2 as well the necromancer's early game is just too weak
I agree that nercomancer is weak early game but bringen deathstalkers down to tier 2 isnt the answer.
Shaithias Apr 19, 2015 @ 6:56am 
Hmmm What if they swapped places with bone collectors, and bones got a buff?
Gloweye Apr 19, 2015 @ 7:06am 
Originally posted by Shaithias:
..... and life stealing on every hit that is the hallmark of the death bringer.

They don't have Life Stealing, only when you got the Vampiric Hunger Empire Upgrade(Which you should have by that time...)

As for your fears of the Deathbringers replacing the Bone Collectors, they are much less upfront tanking units. Sure, Tireless+Total Awareness+Life Steal is very strong vs lower tier units, but they have trouble holding their ground against other T3 units. Bone Collectors are much better at this, they can crush a hole in the wall for your Army of Random Ghouled Independents, and the collecting of corpses makes them pretty scary late in big battles. I've had them reach the likes of 300 HP.
Kyoko Apr 19, 2015 @ 7:51am 
Please do not change the deathbringer. If you think a change needs to be made for necro early game then suggest a buff to a lower tier unit, not a switch of tiers. Deathbringer is awesome as a tier 3 unit.
Last edited by Kyoko; Apr 19, 2015 @ 7:53am
Shaithias Apr 19, 2015 @ 8:05am 
The bone collector is also a t3. its not a switch of tiers or power, its a switch of position to swap the bone collector and the deathbringer.
ThunderGr Apr 19, 2015 @ 8:15am 
If you play the bone collector at its strengths is more powerful against all units. Deathbringer is less powerful against undead or units immune to its special effects.
In addition, the Necromancer has an (early) empire upgrade that gives *all undead* vampiric touch. So, the life stealing advantage is not a big deal.
Imagine a bone collector, eating 3 corpses or 3 caventers on turn one. It gets +6 damage, +60 max health. In addition, during combat, it can consume corpses and attack on the same turn! That makes for a lot of healing!

So, I do not think it needs any changing. They are both suited to different situations and playstyles. I think that the best ability of the Deathbringer, which rightfully puts her above bone collector, is the ability to teleport a short distance, no matter how many actions it has left.
Last edited by ThunderGr; Apr 19, 2015 @ 8:16am
Kyoko Apr 19, 2015 @ 5:12pm 
Originally posted by Shaithias:
The bone collector is also a t3. its not a switch of tiers or power, its a switch of position to swap the bone collector and the deathbringer.
You were asking to make Deathbringer a tier 2 unit and to nerf it, thats what I'm against. Its not overpowered and fits well where it is at.
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Date Posted: Apr 18, 2015 @ 9:50pm
Posts: 13