Age of Wonders III

Age of Wonders III

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Brutal_Felix Jun 20, 2015 @ 7:01pm
Best tier 1,2,3 and 4 unit?
In your opinion?

Also include Class/Race if it makes an impact as well.
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Showing 1-15 of 30 comments
Malaficus Shaikan Jun 21, 2015 @ 12:00am 
This is opion not fact:
Best units:
Tier 1: elven archers.
Tier 2: unicorn riders.
Tier 3: storm sisters.
Tier 4: eldric horrors.
Gloweye Jun 21, 2015 @ 12:34am 
Storm sisters are Tier 2, and that IS fact...

My idea:

1 - Drac Charger(racial governance included)
2 - High Elf Mounted Archer
3 - Warbreed/Shadow Stalker (tough...)
4 - Golden Dragon
Stardustfire Jun 21, 2015 @ 3:35am 
1. Elven Archer
2. Elven Bards/ Mounted Elven Archer/Racial Tigran Supports/ Tigran war chariots
3. Warbreeds/Human Ghoul Knights/Shadow Stalker/Sphinx
4. Gold Dragon indeed, its the most expensive but the most buffing and delivering unit.
Last edited by Stardustfire; Jun 21, 2015 @ 3:36am
Lord Farquaad Jun 21, 2015 @ 3:58am 
tier 1 - goblin swarm darters with goblin racial governance 1st upgrade
tier 2 - tigran support unit / Naga Guardian
tier 3 - Wraith King / Orc Warbreed / Shadowstalker
tier 4 - Elder Eldric Horrors (if you count only playable by enemy), otherwise potentially a hero (if that counts), otherwise Golden Dragon or Glutton
Last edited by Lord Farquaad; Jun 21, 2015 @ 4:00am
Asgarden Jun 24, 2015 @ 5:13am 
I am newbie in this game and dont have complete list. From my (not so big yet) expirience are ranged unit generally favored in this game.

Best endgame tier 4 creature - Horned God - it is definition of OP unit:
- it has every second turn powerfull ranged attack which affects area on 7 hexes!
- it does not upkeep gold, but mana, so you can have more army
- one army (6) of these is able to beat much more enemies, especially AI (in fact i never loose a battle with these giants on my side, even against three heroes armies full of tier 4 creatures)
Malaficus Shaikan Jun 24, 2015 @ 5:25am 
Originally posted by Asgarden:
I am newbie in this game and dont have complete list. From my (not so big yet) expirience are ranged unit generally favored in this game.

Best endgame tier 4 creature - Horned God - it is definition of OP unit:
- it has every second turn powerfull ranged attack which affects area on 7 hexes!
- it does not upkeep gold, but mana, so you can have more army
- one army (6) of these is able to beat much more enemies, especially AI (in fact i never loose a battle with these giants on my side, even against three heroes armies full of tier 4 creatures)
Sorry for this ego based correction:
Eldric horrors are even better then horned gods.
Floating, cone of lighting(see: least risisted damage),dominate(mind control) and can beat all others tier four in a melee fight, and they have fearsome.
In short:
Eldric horrors are worthy of there name(unless the recently nerfed them again)
Last edited by Malaficus Shaikan; Jun 24, 2015 @ 5:26am
MattStriker Jun 24, 2015 @ 6:13am 
"Tier 0.5" (militia): Tigran Cheetah. Sprint and Pounce combined with incredible base speed means nobody's safe. For bonus points pick Explorer and watch them one-turn-murder enemy support or archers...all that for 50 gold, buildable without barracks. Amazing early on, still useful later.

Tier 1: High Elf Hunter. An upgrade over the basic Longbowman in just about every way (survivability, mobility, utility) for just 5 gold more a pop? Where do I sign up?

Tier 2: Apprentice (but only when controlled by a Sorcerer leader). Three damage channels means these guys hit like a whole fleet of freight trains on anything that's incapacitated...and as supports under a Sorcerer, they get to inflict stun with their own attacks. Somewhat luck-based (if that stun fails to go off, you might be in trouble) but fun.

Tier 3: Shadow Stalker, but that's basically Tier 3.5 due to the way the Rogue works. Among the more traditional T3s, I'll have to give it to the Dread Spider Queen. Strong, tough, fast, with an immensely powerful Web ability and Fear Strike. If you have any way to control animals, never leave home without them.

Tier 4: Tigran Manticore with full Warlord upgrades. These guys frequently cause "wait, didn't I have a hero a moment ago?" moments thanks to high speed and Pounce. Nothing is safe. Ever. Failing that, the Golden Dragon is hideously expensive but oh so much fun thanks to a great combination of toughness, mobility and spirit damage.
Leto Jun 24, 2015 @ 6:25am 
you should ask for people's ideal 6 units stack (no heroes), cause some units are worthless by themselves but they synergize well with others (tigran shredders, goblin untouchables..).

Mine would be :
-all the tigran units.
or, depending on my mood
-all the draconian ones.
Thanks.
Last edited by Leto; Jun 24, 2015 @ 6:25am
Yaro97 Jun 24, 2015 @ 10:42pm 
1: Elven Hunters; or the Spy Drone (You laugh? Well wait till I get 100 mana and turn these things into ICBMs...)
2: Golems, toughness of a T3 in a T2 body.
3: Shadow Stalkers, I dont usually play rogue, but ♥♥♥♥♥♥♥♥ these things are insane to go up against.
4: Elderitch Horrors are pretty scary, basically a summonable dragon, but better.
BBB Jun 25, 2015 @ 6:12am 
Penguins
Greater Penguins
Master Penguins
Emperor Penguins...









.... oh ♥♥♥♥, wasn't supposed to talk about the new Penguin race.
Lord Farquaad Jun 25, 2015 @ 6:45am 
Morgan Freeman is earning freckles again :P
Black Hammer Jun 25, 2015 @ 7:28am 
Tier 1: I'd have to say Goblin Swarm darters. What makes Elven longbows good? No range penalties. How about no LOS penalties either?

Tier 2: Some of the Tier 2 infantry/pike units, if supported by the right structures, can be really nasty. Giving Pikes +2 damage or Tigran prowlers inherent Cause Bleeding is rude.

Tier 3: Shadow Stalkers are special, of course. Bone Collectors are in theory really strong, but in practice they rarely get there. Human Knights with some structure and class upgrades are also mean.

Tier 4: Eldritch horror, gold dragon, and depending on your game version, Shrines of Smiting.
Ericridge Jun 25, 2015 @ 7:36am 
Tier 1: Human Longswordmen
Tier 2: Human Priest
Tier 3: Human Knight
Tier 4: Archon Titan
vbruun Jun 20, 2016 @ 11:19am 
Sorry. Manticores go down in front of fear inducing enemies like deaths. They die like flies.
Meanwhile, teach your eldritch horrors how to suck life (shadowborn) and they are truly unstoppable. And i mean it. a 6-pack vs 24 of just about anything and the horros come out victorious even if they lose half their numbers..
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Date Posted: Jun 20, 2015 @ 7:01pm
Posts: 30