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Zgłoś problem z tłumaczeniem
This is likely because firewall exception allows the debug executable of the game, but blocks the non-debug version. Windows is something messing up here; sometimes (we don't know why) it shows that it allows AoW3.exe but in fact it does NOT. Remove this firewall exception for AoW3.exe and add it again. Like so:
1. Open the Control Panel
2. Open Windows Firewall
3. Press Allow an app or feature through Windows Firewall
4. Press Change Settings
5. Find 'Age of Wonders III - Game', and remove it.
6. Press Allow another app.
7. Browse to the steam executable of AoW3 (for me it's C:\Program Files (x86)\Steam\SteamApps\common\AoW3\AoW3.exe)
8. Enable the Domain, Private & Public checkboxes.
9. Apply, Close.
[09:10:49]Build Number: 10997 - Build Time: 2014-03-28 14:59:54 -STEAM BUILD
[09:10:49]SignIn parameter: Cakealla
[09:10:49]NetRegion: Europe
[09:10:51]Using network port: 14800..
[09:10:51]TApplication::Initialize took 2390 ms
[09:10:51]Content Search Path Added: E:\Program Files (x86)\Steam\steamapps\common\AoW3\CONTENT\TITLE\ (prio:1)
[09:10:51]Content Search Path Added: E:\Program Files (x86)\Steam\steamapps\common\AoW3\CONTENT\DLC0\ (prio:1)
[09:10:51]Content Search Path Added: E:\Program Files (x86)\Steam\steamapps\common\AoW3\CONTENT\DLC1\ (prio:1)
[09:10:51]Content Search Path Added: E:\Users\James\Documents\My Games\AoW3\MAPS\ (prio:0)
[09:10:51]Content Search Path Added: E:\Program Files (x86)\Steam\steamapps\common\AoW3\LANGUAGE\TEXT\ (prio:1)
[09:10:51]Content Search Path Added: E:\Program Files (x86)\Steam\steamapps\common\AoW3\LANGUAGE\ENGLISH\ (prio:1)
[09:10:51]Content Search Path Added: E:\Program Files (x86)\Steam\steamapps\common\AoW3\DEVELOPMENT\DEVCONTENT\ (prio:0)
[09:10:51]--- SYSTEM INFO [BEGIN]---
[09:10:51]Computer Name: JAMES-PC
[09:10:51]OS Name: Windows 7, Service Pack 0.1
[09:10:51]OS Version: 6.1 (Build 7601)
[09:10:51]Application Address Range: 0x00010000 - 0xFFFEFFFF (4294 MB)
[09:10:51]Firewall: DISABLED (Good!)
[09:10:51]Firewall Scope: ALL (Good!)
[09:10:51]--- SYSTEM INFO [END] ---
[09:10:51]Release device called
[09:10:51]Released device - 72 references left
[09:10:51]ResetDevice result: 0
[09:10:51][STATE +] SYSTEM: BOOTUP
[09:10:51]List of UPNP devices found on the network :
[09:10:53] desc: http://192.168.0.1:1900/igd.xml
[09:10:53] st: urn:schemas-upnp-org:device:InternetGatewayDevice:1
[09:10:53]
[09:10:53]Cannot stream: [SKIN_ELVES]TX\23 - dim: 512-512-10-unknown(bpp:0)
[09:10:54]Cannot stream: [WAT_TERRAINTEXTURES]TX\15 - dim: 512-512-2-DXT1(bpp:4)
[09:10:54]Cannot stream: [DWELLING_NECROPOLIS]TX\9 - dim: 512-256-10-DXT5(bpp:8)
[09:10:57]Cannot stream: [DWELLING_NECROPOLIS]TX\8 - dim: 512-256-10-DXT1(bpp:4)
[09:10:57]Cannot stream: [DWELLING_NECROPOLIS]TX\7 - dim: 512-256-10-DXT1(bpp:4)
[09:10:57]NetSyncCRC: -1783684015
[09:11:07][STATE -] SYSTEM: BOOTUP
[09:11:07][STATE +] SYSTEM: INTRO
[09:11:07][STATE -] SYSTEM: INTRO
[09:11:07][STATE +] SYSTEM: START
[09:11:07][Steam] OnUserStatsReceived
[09:11:07][Steam]Received stats and achievements
[09:11:07][STATE -] SYSTEM: START
[09:11:08][STATE +] SYSTEM: TITLE
[09:11:08][STATE -] SYSTEM: TITLE
[09:11:09][STATE +] SYSTEM: OnlineFES
[09:11:09][LOBBY_CLIENT]Connecting to server...
[09:11:09][INFO][LobbyClient][CON1]Connected (54.229.188.129:48035)
[09:11:09][LOBBY_CLIENT]Connected to server
[09:11:09][LOBBY_CLIENT]Logging in..
[09:11:09]Connected to server...
[09:11:09][LOBBY_CLIENT]Login: succeeded
[09:11:10][FE_OnlineLanScreen]Connecting to stunt server at: 54.194.65.122:48030
[09:11:10][INFO][STUNT_CLIENT][CON1]Connected (54.194.65.122:48030)
[09:11:10]StuntClient Connected (UserID: 13697638549425234)
[09:11:10]Configuring Network
[09:11:10]-SkipTest: 0
[09:11:10]-RelayConnect: 1
[09:11:10]UPnP detected - configuring..
[09:11:10]Mapping UPnP to internal port: TCP - 14800
[09:11:10]GetSpecificPortMappingEntry() failed with code 402 (Invalid Args)
[09:11:10]Running UPnP in none-compliance mode (mapping external 14901 to internal 14800)
[09:11:10]AddPortMapping(14901, 14800, 192.168.0.101) succeeded
[09:11:10]UPNP succeeded
[09:11:10]UPnP configuration succeeded
[09:11:10]Requesting upnp-connection test on public port: 14901
[09:11:10]Open connection test failed
[09:11:12]Requesting connection test on port: 14800
[09:11:12]Open connection test failed
[09:11:14]Detecting NAT type...
[09:11:14]ECHO: private: 192.168.0.101:1030 -> public: 131.227.34.192:4336
[09:11:14]ECHO: private: 192.168.0.101:1030 -> public: 131.227.34.192:4337
[09:11:15]Cannot connect to echo server at: 54.72.107.112:48031 (error:0)
[09:11:36]WSDetectNAT - Cannot echo socket!
[09:11:36]Net Configuration Failed
[09:11:36][STATE -] SYSTEM: OnlineFES
[09:11:39][STATE +] SYSTEM: TITLE
[09:11:39][LOBBY_CLIENT]Logging out
[09:11:39][LOBBY_CLIENT]Logged out
[09:11:39]Disconnect from server...
[09:11:39][INFO][LobbyClient][CON1]Disconnected (54.229.188.129:48035)
[09:11:39][STATE -] SYSTEM: TITLE
[09:11:41]Release device called
[09:11:41]Heap: Content - Leaking memory! (Allocations left: 1201)
[09:11:42]Report for heap Content:
[09:11:42]max system bytes = 511508480
[09:11:42]system bytes = 124846080
[09:11:42]in use bytes = 2432072
[09:11:42][INFO][STUNT_CLIENT][CON1]Disconnected (54.194.65.122:48030)
[09:11:42]
Just for extra information, windows firewall is disabled and I run Kaspersky firewall instead (aow3.exe is fully allowed). I am on a university network, but I have never had a single issue connecting to any other game while on it. I won't be pleased if you say I cannot play multiplayer simply because you used a multiplayer setup that is incompatible with certain networks. I am hoping there is a simple solution to this problem because I was looking forward to playing with my friends
Try it out and post the results and maybe we'll have a workaround for anyone with connectivity issues.
[10:46:38]Firewall Scope: ALL (Good!)
[10:46:38]List of UPNP devices found on the network :
[10:46:39] desc: http://192.168.1.1:1900/igd.xml
[10:46:39] st: urn:schemas-upnp-org:device:InternetGatewayDevice:1
[10:46:39]
[10:46:39]Cannot stream: [SKIN_ELVES]TX\23 - dim: 512-512-10-unknown(bpp:0)
[10:46:42]Cannot stream: [WAT_TERRAINTEXTURES]TX\15 - dim: 512-512-2-DXT1(bpp:4)
[10:46:44]Cannot stream: [DWELLING_NECROPOLIS]TX\9 - dim: 512-256-10-DXT5(bpp:8)
[10:46:54]Cannot stream: [DWELLING_NECROPOLIS]TX\8 - dim: 512-256-10-DXT1(bpp:4)
[10:46:54]Cannot stream: [DWELLING_NECROPOLIS]TX\7 - dim: 512-256-10-DXT1(bpp:4)
[10:46:54]NetSyncCRC: -1783684015
[10:47:14][Steam] OnUserStatsReceived
[10:47:14][Steam]Received stats and achievements
[10:47:22][STATE +] SYSTEM: OnlineFES
[10:47:22][LOBBY_CLIENT]Connecting to server...
[10:47:22][INFO][LobbyClient][CON1]Connected
[10:47:22][LOBBY_CLIENT]Connected to server
[10:47:22][LOBBY_CLIENT]Logging in..
[10:47:22]Connected to server...
[10:47:22][LOBBY_CLIENT]Login: succeeded
[10:47:22][FE_OnlineLanScreen]Connecting to stunt server
[10:47:23]StuntClient Connected (UserID: 271332591829781810)
[10:47:23]Configuring Network
[10:47:23]-SkipTest: 0
[10:47:23]-RelayConnect: 1
[10:47:23]UPnP detected - configuring..
[10:47:23]Mapping UPnP to internal port: TCP - 14800
[10:47:23]GetSpecificPortMappingEntry() failed with code 402 (Invalid Args)
[10:47:23]Running UPnP in none-compliance mode (mapping external 14900 to internal 14800)
[10:47:23]AddPortMapping(14900, 14800, 192.168.1.100) succeeded
[10:47:23]UPNP succeeded
[10:47:23]UPnP configuration succeeded
[10:47:23]Requesting upnp-connection test on public port: 14900
[10:47:23]Open connection test failed
[10:47:25]Requesting connection test on port: 14800
[10:47:25]Open connection test failed
[10:47:27]Detecting NAT type...
[10:47:28]Net Configuration Failed
AOW3 goofed their multiplayer system. That's probably what it is at this point. Please fix it for god sake.
I just tried this but it didn't work. Full factory reset didn't work for me..
This I have to agree with. You're brutally honest, but you're right. I paid for this feature. I don't think they should be going idle right now. I stayed up 30 hours waiting on them to get this mp right (worked 12 hour nightshift, came home at 7:30a.m, stayed up until 9p.m. working with them..) I think they feel its something with my router as they keep telling me to send my debug log to them for analysis.. How about you guys look at your side and see why p2p won't allow my router to see your servers?
Hamachi does not work because your game registers on the IP that you authenticate to the AoW servers with. Basically, you do not see local games because even with Hamachi you are not on a "local network" as far as the game is concerned. Yet another implementation of "online only" gameplay that has ruined gaming.
FAIL
1)Open modem.
2) Type in: http://192.168.0.1/ Press Enter
3)Log in - Username: admin Password: password
4)Navigate to firewall, and untick the box that enable/disables it.
5)Scroll down to the bottom and hit "apply."
That might work for you, but for me, no luck.
Why is this failing?
I tried every step again with the firewall on my modem OFF, but still nothing. . I'm sorry, but this has to be an issue on the developers side.
The only other thing I can think of is bridging my nat settings, but I'm not sure what that does 100%, and when I do try it, it sets my connection to LIMITED on all networks.