Age of Wonders III

Age of Wonders III

View Stats:
Star Angel Mar 27, 2014 @ 7:05pm
What happened to the other races?
In AoW: Shadow Magic we had 15 different races. Beside Humans, Orks, Elves and Dwarfes there were also Shadow Demons,Nomads, Undeads, Tigrans, Hobbits, Archonians, Syrons etc. What happened to them? Really miss the diversity here. The ones we have now seem to be very usual. I really liked the shadow demons and the tigrans, they had some very cool units.
< >
Showing 1-15 of 26 comments
Szeron Mar 27, 2014 @ 8:02pm 
Technically, 3D happened. The all races in 3 were remade from scratch into 3d models and there are a LOT of units/variations. It costs time and money to do that work. The Team has expressed interest in adding more races and classes, depending on how well the game does/if they can afford it.

Lore-wise.. 'stuff' happened. The Shadow Realm was sealed, Frostlings were driven FAR north, the remaining Elves re-united into a single race(as they were during the pre-human time of Antioch), etc.
iHunterKiller Mar 28, 2014 @ 1:32am 
Well other than technical limitations, nothing happened to most of them - they are just not part of the campaign. Szeron covered most of it, but note that your lovely Tigrans just wandered off ... yep.. my 2nd favourite race just went for a walk and havnt come back yet.

But they will!!

Triumph Studios have stated that if the game sells well they will support it with DLC and Expansion races. I made a forum topic a long time ago and with about 20 pages worth of votes the top 5 races included Tigrans, Frostlings, Archons, Halflings and Undead. We know we are getting the undead in the form of a class (thats actually an amazing! idea)

Judging by the official forums, steam forums and the youtube comment sections - people are noticing AOW3 and picking it up. So we can hope for those DLC races.

If you havnt already, pick up the game now and increase the odds of getting your facourite races ;)
sheep from hell Mar 28, 2014 @ 4:56am 
less races but more diversity. a dev stated that there are more different unit types in aow3 than in aow:sm
Dont know how much has been answered so far. But I might be able to explain a few things from my small amount of knowledge.

Keep in mind that AoW 3 has modding support, so people can go in and add back all of the classic races or even new races. I actually prefered playing the "Brave New World" mod in AoW2, which remade every race, added tons of new heroes, units progressed to higher tier units upon reaching gold (Not the next tier unit, but a seperate unique unit such as Human Calvary turning into Heavy Calvary, or something like that) It felt like an entirely different game. Modding can go a very very long way. So it might seem like there's not a lot of race choices, but you have to remember that there's Race/Class combo's, Independants and modding that can fill all of the missing gaps you're looking for.

Shadow Demons/Syrons - I think they were both exclusive to AoW SM because the shadow realm was opened up somehow or another. Now that the Shadow Realm has been closed off, neither Syrons or Shadow Demons can return.

Hobbits - I'm not sure of the whole story, but halfligns have left the valley of wonders, or wherever the game takes place. They still exist, but they arent in the area that the game is taking place in.

Archons - Again not sure how the story goes, but the Archons fell. THEY ARE STILL IN THE GAME, but only as independants, and are undead. Off the top of my head I know that there are crypts that contain Archons, that work like mini cities or recruitment sites. They also are more less still playable by playing Theocrat.

Tigrans/Frostlings/Nomads - I have absolutely no clue what happened to them. Sorry /:

Wood Elves/Dark Elves - They have reunited as High Elves, and through gameplay style, you can almost basically play them as seperate races. For example, you could be Wood Elves by being a good alignment Arch Druid. or a Dark Elf by playing a Evil Sorcerer or Rogue. Its not exactly Dark elves and Wood Elves, but the gameplay is probably highly similar.
iHunterKiller Mar 28, 2014 @ 12:52pm 
I will iterate on your post with a little bit of lore if anyone is interested :D

Basically only the major races that participate in the games campaign are in the release so far. ALL the others are still around (even the supposed extinct races "could" return).

Halflings are in limited locations (Isle of Aldor, serpent river, etc) and shy away from conflict. They are near the top of the list for DLC as they have always played a huge part in the AoW lore and are much loved by the original and new community (especially with the Hobbit movies of recent times).

Archons buried on Athla after the Circle of Evermore was destroyed rose as the undead.

Highmen/Archons still exist but are hidden away on Athla and/or are on different worlds or continents. But they will return!

Tigrans left beholders in their cities and went for a walk south. The beholders became watchers, and we know little as to what happened to the Tigran people. But they will return!

Nomads are practically defunct as they are humans that live in the desert. If they return it will likely be as a class.

The undead are returning as a class. The necromancer. Its a brilliant idea as then you can have undead units from all races and not just all humans like in other games.

Frostlings are struggling up north fighting the commonwealth. I wont drop any spoilers ;)

Shadow Demons were forced out of Athla in between AoWSM and AoW3 with the help of the Syrons who followed them through the shadow gates which have been sealed away. I wont drop any spoilers ;)

The elves have MOSTLY merged together.THe heads of Triumph Studios themselevs have posted saying that pockets of the original races still exist that cling to the old ways (well.. the new old ways as the High Elves broke apart during AoW1 to found the Dark elves and reinforce the already present Wood Elves :P)

Hmm ok i think ive covered most of the missing races. Let me know if you have any questions :D
amud Mar 28, 2014 @ 1:33pm 
This is all very complicated. I only know that we need the pony soldiers !
More diversity on release per race is good imo. If they plan on adding (and let's all hope they will) new races, and hopefully classes too, through DLC and expansion packs then those will also be more diverse. At release it's more quality over quantity I guess, and that's a good thing. That way they can make profit off of the base game and spend more time on other races/classes for later.
Star Angel Mar 28, 2014 @ 4:54pm 
Ok, that cleared it up for me. Thx for the answers. Hope the game gets the attention it deserves.
Space_Void Mar 28, 2014 @ 5:04pm 
Personally I like that things have been simplified to a certain degree, when I started playing shadow magic I got overwhelmed with the diversity. To much and to little focus.

That the elves have unified is really cool lore wise in my mind. It also resolves all that wierdo cultural division they had going which kind of annoyed me.
Last edited by Space_Void; Mar 28, 2014 @ 5:04pm
Crazy Alchemy Mar 28, 2014 @ 7:54pm 
Originally posted by iHunterKiller:
Well other than technical limitations, nothing happened to most of them - they are just not part of the campaign. Szeron covered most of it, but note that your lovely Tigrans just wandered off ... yep.. my 2nd favourite race just went for a walk and havnt come back yet.

But they will!!

God I hope so. I love Tigrans they deserve their own campaign and everything.

I also hope they add back in Undead at some point, not as just a necromancer class but also as a race, because undead have one of the more fascinating cultures in the game.
orcchife Apr 4, 2014 @ 6:29pm 
nice i really hope they do add all the old races as dlc or at lest the tigrans and undead lol. adding some new classes as well will be nice. i know a few who will buy as soon as undead are added lol.
I hope for an expansion with more evil races later on, really miss my shadow demons. An expansion is also needed for several other reasons (see threads on lack of flavor, etc)
Last edited by SumatranRatMonkey; Apr 4, 2014 @ 6:32pm
abloobloo Apr 4, 2014 @ 7:43pm 
This is one of the only games for which I will ever say such a thing, but I hope they flood it with DLC.

For some people the game lacks depth...wait until the 12 AoW2 races are back with perhaps as many classes. If Triumph plays their cards right and really focuses on the uniqueness of each race and class (and improves on the original 6 via patch), the game will be amazing in a few months.

Anyone know what's their planned DLC development schedule like? Once a quarter, once a month, once a year?

I want my Halfling pipe-smoking pony-riding sherrif in a red "bull's eye" coat!
Last edited by abloobloo; Apr 4, 2014 @ 7:44pm
Nordak Balrem Dec 16, 2014 @ 6:13am 
Lore just feels extremely weak in several cases.
Mezmorki Dec 16, 2014 @ 6:39am 
I love the thread necromancy lately.

- Halflings have been added (Golden Realms expansion)
- Undead are coming by way of a class (Necromancer) and already exist as dwelling (Archons)
- Frostlings are coming (next expansion/DLC)

< >
Showing 1-15 of 26 comments
Per page: 1530 50

Date Posted: Mar 27, 2014 @ 7:05pm
Posts: 26