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翻訳の問題を報告
The solution there worked for me on Gentoo Linux.
Note that there was some additional stuff that I had to do to make your suggested solution work.
First, I was running into an error about skipping an incompatible file when attempting to compile pthread_yield.c. I ran the following to attempt to correct that error:
LIBRARY_PATH=/usr/lib/x86_64-linux-gnu:$LIBRARY_PATH
export LIBRARY_PATH
This solved one error message. There were still a few other error messages and I attempted resolving one of them with the following:
LIBRARY_PATH=/usr/lib/gcc/x86_64-linux-gnu:$LIBRARY_PATH
export LIBRARY_PATH
followed by:
LIBRARY_PATH=/usr/lib/gcc/x86_64-linux-gnu:$LIBRARY_PATH
export LIBRARY_PATH
When neither of those worked, I looked up more information regarding the error message and discovered that I needed to install gdc_multilib. I did this with the following:
sudo apt-get update
sudo apt-get install gdc-multilib
I then attempted compiling pthread_yield.c as described in the link you provided and it functioned properly. I edited AoW3Launcher.sh as described and copied pthread_yield.so into the same folder as AoW3Launcher.sh.
Game now launches correctly when not logging in to the Quest server.
Thank you for your help, Stupendous Man. Hopefully someone else will find this thread useful, too.
If the former, I recently had an issue to generate random maps, even with all mods displaced (but still subscribed to), and it was caused by a corrupted profile file, somehow (also my Linux distro was updated, but I think this is not the reason).
I just need to activate proton 7.0.6 (7.0.4 missing in the list) and nothing more to do.
Ubuntu Mate 22.x