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But you need to
A] find a dwelling
B] Annex it (either a tough fight or a hefty gold investment)
C] Upgrade it (another hefty investment)
D] produce the dragons
Even once you get to D], you'll find that it takes many turns to build a single dragon (Unless you get VERY lucky with treasure sites in the dwelling's domain) so mass production isn't really a thing.
So in the late game, even if individual dragons are really strong, they'll be vastly outnumbered by produced/summoned tier IV units and so can't really win the game on their own.
That said, if you find a dwelling that early and manage to get a dragon before other end-game units come into play, you'll definitely have a window of opportunity. In that scenario you got lucky.
It helped to have the "Empire Building Mod" with gold creating buildings. And I started with a Metropolis - so paying the 700+ for an early vasall was no prob.
And the dragons place had stuff, so to create a dragon (450) took only 5 turns (just one turn with forced speed).
Of course with 800-850~ gold worth of buildings I probbably would have spent it making a pack of archers or a tier 2 wall of meat to run down half the map and just left the dwelling auto-producing merchandise.
But still nice to play with them imo ...
Ok, when I thought they are invincible (hehe), I was wrong ;) (did an experimental test with 3 dragons and a low hero in the walls of the home city of the Orcs [King lvl] they almost succeded, but died in the end. Sob.)
So i draw back my 3 dragons instead, and Orc followed (open field).
They came with 5 Orc Tyrants and like 3 Manticors, some heroes and much other stuff (Warbreeds). They all died, all of my 3 dragons survived luckily.
After some regeneration, I took the home city - Orcs had about 20 units there in the mean time.
Quite impressive.