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AoW3 is different everytime and the goals are set by yourself. It is much more of a sand-box game to me than EL.
I only played EL a few times and never was hooked on it. AoW3 hooked me from the day it was released. I will probably not buy EL2 when it comes out, just like I did not buy Endless Space 2 when it came out.
But I will pre-order AoW:Planetfall as soon as the opportunity rises.
Just my opinion on the two games. AoW 3 much more fun and you create your own story compared to EL.
Age of Wonders is essentially Heroes of Might & Magic with better tactical combat.
Then I gave AoW3 a try and haven't gone back. It truly is combat oriented and man is it fun. I kid you not I would rather have one battle taking a city than win on diety playing Civ 5 again...speaking of, haven't gone back to that one in a while either. ;)
Go pick up a good Rpg game instead heck their realism rules got it right with Divinity Original Sin,Pillars of Eternity or maybe even Wasteland 2 or the Legend of Grimrock,Lords of Xulima Wizardry 8 and those other Dungeon Crawlers it would seem all of these other games got it right for more realism vs Age of Wonders 3... Or if your stuck on 4x Legendary Heroes Fallen Enchantress is the best for realism.Or maybe try out The Battle for Wesnoth that is a good game not a sandbox game but more realistic then Age of Wonders 3 since units can dodge attacks and it is free on steam.Also Battle Brothers would be a much better pick then Age of Wonders 3 as they have perm death when your brothers die they stay dead I like that vs save scumming games and combat is much more realistic in that game with wounds etc. terrain advantages and disadvantages and Also the Storm Guard is a good one as well with perm death it is more aligned with AD&D and is very realistic in terms of dodging and blocking attacks and graphics are better vs Age of Wonders 3 and does all the same stuff in combat like Age of Wonders 3 does.Your not going to see Warriors cast fireballs in that game that hit 100% of the time or mages who use a bow and arrow :) Some may think I am negative in my writing but I have praised likely over 8+ other games compared to Age of Wonders 3 people who are negative say negative things about even good games as that is their nature. This is the truth now Age of Wonders 3 is a medicore game but their are many other titles worth playing in my opinion that do a better job at making the gamer feel their is more realism to their games which boosts the fun factor. If Triump studios decides to listen and make a future fantasy 4x consider what I have said but if not that may suggest ones ego holding in the way. Good company's will accept criticism that can help in better their games vs hearing a sugar coated message. I am not trying to be disrespectful but in fact trying to help anyways that is what I think.
AoW focuses mostly on tactical battles (more Heroes-like)
EL focuses mostly on strategy (more Civ-like)
Games are realy quite different
Yes, the units in AoW3 are like clones when you compare races (like in former games), but the race/leader combination induce you to play differently, using differently this little unit ability, that buff combat spell, or world-wide spell to your advantage.
Another thing is to stick too much to our teenager gaming habits! For instance, AD&D proved to be both inspiring and limiting, both opening our mind to another fantasy setting and making universal rules for others to stick to for decades. In the end, it was very rock-paper-scissor, simply due to the fact that there were no computers back then, and that a teen GM's mind had to manage all those rules, and tell the tale at the same time. I'm not saying that AoW3 is not rock-paper-scissor a bit too (with such abilities like shield, crush, charge, phalanx, ...), but it is in a more realistic way, I think (simply because horses can run).
Also, when you say that shields don't protect well, they do in fact reduce frontal damage, except when the opponent can bash shields. Other abilities emulate dodge/evasion as regards to missile attacks and opportunistic attacks. To this matter, I find AoW3 (2,....) very similar to Battle for Wesnoth. Des never hesitated to design yet another ability to suit an unit, even if it ended very close to that of another unit, yet just a little different (if only by the name).
And you keep comparing different genres of games.
We'e had this chat before.
Battlebrothers is a mercenary management simulation, the whole point is to be fairly Xcom like in that people dying is a big deal.
AoW has you managing an empire/kingdom. One death isn't suposed to make a difference>
Anyway, you remind me of the proverb of the clock going backwards, still correct twice a day.
It appears devs heard you about lower tier powers because Planetfall has a modular weapons system designed almost specifically to maintain lower tier unit viability, even more obviously than in AoW3.
Speaking of which, I wonder if you ever played Aow1 or Shadow magic, because the unit balance in AoW3 is MUCH better.
PLUS, you keep talking about realistic combat, and I thought that discussion had been settled. Quick clue as you seemnot to remember, key words:
Internal consistency
Abstraction
Suspension of disbelief.
Not a single one of the games you list has realistic combat, especially not Fallen Enchantress.
I'd hate both of those elements too, but if I set the game to the 'Adventure' preset, make a few minor changes, disable city founding and then go with the 'Seals' victory condition, the pacing is excellent and the endgame is extremely engaging (with Tier 1 troops still being quite viable too). Even the strategic AI seems to do reasonably well under these circumstances (or maybe I'm just bad at the game?
There's probably some other settings that would work out as well.
I didn't find that I had the ability to cater Endless Legend in the same manner - while I did enjoy it, I also got over it a lot faster and didn't feel as engaged. The combat, in particular, is a pale shadow compared to AoW 3, even if it is still better than the typical 4X single unit on the map model.
EL seems to be mostly liked and the closest thing to a traditional 4x, but the common complaints were the easy difficulty and people losig interest faster vs AoW.
I aslo asked some folks about Thea, which everyone universially says is very unique in setting and worth playing for that alone, but deviates from traditional 4x formulae and has some balancing issues. Some complaints about repetitiveness as well.
Other titles reccommended multiple times were Warlock, and the Fall From Heaven 2 mod for CIV4.
Overall some very helpful recommendations and insight. I did wind up buying AoW 3 on GoG and it's fantastic, but now plan on picking up some of the other ones when the Steam Sale rolls around. Thanks all!
warlock is good, but is basically a civ game with battle focus, but lacks totally of tactical battles which isnt the best thing
i would still go with aow3
edit:
oh you bought it. good choice, have fun!
ONE OF US, ONE OF US
ONE OF US!
Here is a clue for you, even D&D was a fantasy universe(not real)