Desktop Dungeons

Desktop Dungeons

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AvovA Dec 1, 2020 @ 11:43am
About the puzzles
I did not really look at the puzzles much before, but in the last 2-3 days I went through all of them, writing down my solutions. Surprisingly, they were all relatively easy, except Gnomes #3. In any case, I had great fun solving them.

To my surprise, for any slightly non-trivial puzzle my solution was different from the one on the wiki, sometimes radically different. It is like as if my brain worked in the opposite direction from the author of the original solutions.

On the wiki I added extra solutions to:

Aagbar's Poison pt. 1 (I swear I completely forgot about the other monster and just did not poison it)

TT part 3
Binlor parts 2 and 3, 2 new solutions, see the video https://www.youtube.com/watch?v=94MkupkI5fs
Dracul part 1
GG part 3 (2 new solutions)
Gnomes part 3
Halfling part 3
Mystera parts 2 and 3
EM part 3 (ahahaha, my solution is so radically different...)
Taurog part 3
JJ part 2

The setup of Binlor's part 3 made me laugh uncontrollably for like 10 minutes. I dunno why. The level just looks so funny, and not like a typical puzzle.

Binlor#3, GG#3, Gnomes and Halfling #3, EM#3 were fun to solve.

It is sad that DD was released without any kind of support for user-created puzzles. :(((
We would have had hundreds of brilliant puzzles by now.

I am sure I missed some non-trivial solutions to these puzzles, not just permutations of obvious actions. If you know any, please share. The original wiki's solution to Gnomes #3 is very unexpected (converting items and a potion).
Last edited by AvovA; Dec 1, 2020 @ 11:51am
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AvovA Dec 1, 2020 @ 12:18pm 
Bug report: There is a typo in GG #3: in "... perhaps being relieved of your mundane posessions..." it should be "possessions".
srid Dec 4, 2020 @ 11:52pm 
Originally posted by AvovA:
It is sad that DD was released without any kind of support for user-created puzzles. :(((
We would have had hundreds of brilliant puzzles by now.

It's funny you mention that, because the EE mod (http://ddmod.weebly.com/)
does have a Soko-Troll Maker!

https://www.youtube.com/watch?v=GmoBGQuW3o0&list=PLn9QTruCYM74qPwu22TIHMKgv5zcUEMOv&index=11

Sadly puzzles are not the most popular feature of DD and it seems that only few players actually enjoy or even bother with them. If you want some more puzzles, do give the mod a try, because we added 3 puzzle packs that are unlocked right at the start of the mod.

The first pack has tutorial puzzles for the new EE traits.

The second pack is the Master Pack. It contains 5 really difficult puzzles that reenacts the 5
Vicious boss fights: NL, DL, DI, NC and HGT.

The third pack is a Soko-Troll pack. It introduces new types of Soko-Trolls and some puzzles
are particularly vicious. Beating all the new Soko-Troll puzzles unlocks a reward: the Soko-Troll
Maker. We actually used id a lot to design those puzzles and share ideas via screenshots. It's not as cool as an export-import feature, but it was good enough for us to design and share new puzzles.

Despite that, no one seems to have used it yet, so I would love if you gave it a go.

Also, my youtube channel has videos to solutions to all EE puzzles, if you ever get stuck or just feel like comparing solutions.

There is also a fourth puzzle pack coming up with the West update, but I'm not allowed to say what the puzzles will be like, and we still don't have a release date yet. I can just say that they will be pretty unique and cool... and also difficult.

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