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In Spider-Man's case, you just have to remember to debuff enemies with Web Spray first, and then you can use whatever you want.
I hope the video helped!
Sorry, I don't have an updated guide at the moment. I do have an older Cosmic Trial video you can watch. It might help you as Captain America already got his rework by then.
https://youtu.be/JPK3MJzLlQc
I mean, realistically, how the ♥♥♥♥ could either Captain America be more hard hitting than the hulk, or Spider Man be more Tanky than the Hulk?
I mean, seriously, on a bad day, it would probably take all of the avengers to stop the hulk from squishing a small country on his own. Stark just got lucky when he fought The Hulk. If that fight lasted for another five minutes, The Hulk would have torn Stark a new one.
Well with gearing and how dodging works, the game makes Spider-Man feel more durable than the Hulk.
But of course, you stack tons of health and defense on Hulk and you'll probably get the same result.
It mainly because Spider-Man has two active mitigation skills, Arachnid Assault/Spider-Sense, while the Hulk needs to rely on his passive mitigation that gets stronger as he builds rage.
* Swapped blessings from 4x Hela to 4x Hogun.
* You lose 400 Brutal Strike Rating and 1600 Brutal Damage but gain 400 BSR and a whopping 1200 Melee Damage Rating! About -2-3% loss in Brutal Rating.
* This will make all (except Web Spray) melee attacks hit harder than before!
* Fandral Blessings are interesting options for survivability, but only boosts the damage of Spider-Brawl and Spidey Pummel.
* Go 4x Hogun for Melee Heroes. 4x Loki for Ranged Heroes. 4x Balder for Deadpool/Iron Man/War Machine/Juggernaut/etc (heroes who rely on high resource levels).
* 4x Hela is alright for hybrid style heroes who mix both melee and ranged attacks. Examples: Captain Marvel/Doom/Gambit/etc.
Exchange your blessings and play around with what works for you! Have fun!
Make sure you pick up your extra skill points from the Story Missions.
Chapter 2 - Kill Hood, report back to Maria Hill at A-Tower. Get +3 Skill Points
Chapter 4 - kill Kingpin and grab the tablet, report to Maria Hill at A-Tower. +3 Points
Chapter 7 - Science Station, complete the instance quest (the one Beast gives you). +3 Points
Chapter 9 - Ancient Ruins, take the rainbow bridge and talk to Heimdall. +3 Points
Chapter 10 - Culmination of War. Finish Mission that Commander Brave gives you in S.W.O.R.D. Command Post. +3 Points
Mystic Mayhem Event - Complete Magik's Mission by running Limbo (you have to do this with each hero who needs the extra point) +3 Points
That's a total of 18 bonus skill points. You can rank up any skill to 20 from the points alone and then you can get +bonus skill rank from items up to 30. That will make a skill's final rank reach 50. (20 points invested + 30 from all your gear = 50 max)
Hope this helps!
The bonus skill for gear comes from all your items that have +rank to skills. Cosmic Medallion, unique rings, uniques themselves, artifacts and your pet can have bonus skill ranks. I believe only 30 bonus points (from items only) can be put towards the final rank of your powers, giving them a max of 50.
This is why you either farm for better rolled gear with higher +rank to powers or you reroll for them from the crafter.
And of course, there a certain powers that have trouble reaching rank 50 because the hero-uniques are not set up for those powers to reach that high. You would have to go out of your way to find artifacts that grant +rank, get cosmic insignias, etc.
Yeah, that'll be fine. Airborne Assault, along with the other powers I use on Captain America are some of his most hard hitting attacks. You want to raise up as much as you can and later down the road, you'll get them to 50 with better gear.
Just put all 20 points into the skills you want to max and then you only have to worry about upgrading gear to reach rank 50.
Good luck and have fun!