Creeper World IXE

Creeper World IXE

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Ginger Baron Dec 21, 2024 @ 3:36am
Last 3 achievements required -Anti Large/Grande Hexakill?
Can these be done in the campaign or do these need to be done on the community maps? I have completed the campaign and can't figure out where I could get these done.
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Showing 1-9 of 9 comments
phillip_lynx Dec 21, 2024 @ 6:15am 
The first ones maybe in levels with Breedertrees/Land after you completed the mission and continue.

The last I also see no possibility in the campain. Havent touched Tangen missions for now.
Last edited by phillip_lynx; Dec 21, 2024 @ 6:15am
tyr2009 Dec 21, 2024 @ 7:18am 
All game modes work. You can refresh random maps looking for ideal ways, or you can make your own map. Make a big S with breeder and put AC next to it so it starts as soon as your map starts. Can also put 6 Digimaker guys in a small hole so you can null 6 at once.
Last edited by tyr2009; Dec 21, 2024 @ 7:20am
der.dida83 Dec 22, 2024 @ 10:12am 
There is a very easy - cheesy - way to get those achievements, just create an own map where you put a lot of enemy spawn thingies at a place and you can kill them all at once.

Also you can just fill up the map with AC to get the AC-Achievements... although it seems they do not unlock until restarting the game (at least for me).
bob2chiv Dec 23, 2024 @ 5:24am 
As much as I loathe them... there exist 3 'achievement'-centered maps in Colonies. Load one of those up if you're having trouble. Please don't upload more.
Last edited by bob2chiv; Dec 23, 2024 @ 5:25am
Happy Monkey Dec 23, 2024 @ 8:28am 
Hexakill essentially requires a very particular map, so I wouldn't feel bad about using an achievement map for it.

But if you want to get Grande with a real map, try "The Race" by T4r0n(Kai).
illegal legos Dec 23, 2024 @ 9:09am 
Map Gen seed # 1879598336 has 6, 10, or 14 emitters that are very easy to pile onto each other.
74 Dec 23, 2024 @ 9:14am 
I simply built my own maps that suit the achievement (breederland etc.)
Crunchy[Daz] Dec 23, 2024 @ 12:32pm 
There's plenty of them on Colonies already, don't need to make your own.
I managed to get both on Trial 5. It has a lot of breeding ground, so after clearing out all the spawners and creeper, I just left the game running at max speed for an hour or two. For hexakill, there are 5 emitters plus the phantom spawner. It is possible to nudge the emitters by building shields and moving ships around, as they won't stay inside the powder that they emit. For the two on the left that are stuck in lava, I had to overbuild them with shields and then dig below the lava to dislodge them, after which they could be nudged as well. This way it's possible to bring all 5 emitters near the phantom spawner and nullify them all at once.
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