Creeper World IXE

Creeper World IXE

View Stats:
n8c Dec 15, 2024 @ 4:47pm
Hero mode
https://i.imgur.com/r9seOVm.jpeg

Feels very sucko sucko tbh, sorry :BL3Shrug:

Idk what its place is in this genre... and then all the stuff has 48726384234 hp/creep, which makes it feel somewhat rewarding/"a fight" of course, but... you also *fight* for the ♥♥♥♥♥♥♥ encounter to finally get done. Both the creep cave (yes, I used aoe's and eater) took ages and this thing now just seems to top it even more.

Enjoyed the ship idea very much, but this... meh...

edit: Either I didn't find the keybinding or there is none, to "detonate fusion core".
If there is none, then wtf. This feels so broken :O
Last edited by n8c; Dec 15, 2024 @ 4:55pm
< >
Showing 1-15 of 21 comments
tyr2009 Dec 15, 2024 @ 5:03pm 
I don't think there was a shortcut. You just float through the center and click the red button on the screen. The red button only shows up when your character is in the core.
Last edited by tyr2009; Dec 15, 2024 @ 5:04pm
n8c Dec 15, 2024 @ 5:39pm 
Mega strange UX then indeed.

Don't get me wrong, the mode itself is a cool addition, but it feels strange to me.
Kinda even took a "finale" feeling away in a sense tbh, since in general we are playing a ship based game...
Crunchy[Daz] Dec 15, 2024 @ 6:33pm 
Originally posted by n8c:
Mega strange UX then indeed.

Don't get me wrong, the mode itself is a cool addition, but it feels strange to me.
Kinda even took a "finale" feeling away in a sense tbh, since in general we are playing a ship based game...

Maybe you should have opened with that instead of "this sucks and its broken". Its okay to admit that you just don't get something or its just not for you.

When you walk onto the core there is a button that shows up, its highlighted i believe, in the same spot the buttons for tutorials popped up whenever you got a new ship. The purpose being you were trained all game to know there's is help there. Its probably not super obvious but its also pretty hard to miss.
illegal legos Dec 15, 2024 @ 6:54pm 
It's not great to play, but if nothing else it's neat to see what the scripting can do.
Zaflis Dec 15, 2024 @ 8:09pm 
I like that map. But i had also seen fps custom maps in CW4 before, so seeing it in 2D instead of 3D wasn't that different. My only grudge was that "jump" key was W. Didn't really have a choice to change it to spacebar either cause it's pause for me.
lordart Dec 15, 2024 @ 8:47pm 
I had to come in here to know that I had to click the "detonate fusion core" red button. Perhaps a "*click here*" should be added, since other than the tutorial pop ups which were in grey, the red didn't mean so much to me. It's a new game so will have some growing pains. I enjoyed the game regardless.
Vigilante Dec 15, 2024 @ 10:13pm 
the big red button to detonate really needs moving to the middle of the screen or something also never used the conversion thingy you mentioned just stood shooting creep for 10 mins in a tunnel... was a nice "gimik" of an ending but i hope it wasn't a "this is next" for whatever crepwe world 5? becomes
Zaflis Dec 16, 2024 @ 1:50am 
Originally posted by Vigilante:
the big red button to detonate really needs moving to the middle of the screen or something also never used the conversion thingy you mentioned just stood shooting creep for 10 mins in a tunnel... was a nice "gimik" of an ending but i hope it wasn't a "this is next" for whatever crepwe world 5? becomes
It is in the middle of the screen, as you are flying there inside the core. Also i saw no creep, the room was full of AC that came from the earlier tunnels.

If you didn't know how to get AC...
There was 2 creep breeder spots in earlier tunnels. To make AC you had to lure creep near them and use conversion bombs. It was risky too because if they turned into creep makers it'd be game over. Had to have a save, though i didn't make a mistake once.
Last edited by Zaflis; Dec 16, 2024 @ 1:56am
Mercantor Dec 16, 2024 @ 10:50am 
I actually really liked the last level, the switch to hero was great. I failed the first time until I realized what Zaflis said above and I really appreciated that puzzle. I also liked the hidden stuff which felt really rewarding to explore around. And the reference at the end was sweet.
Timbo Dec 17, 2024 @ 3:30am 
I'm going to be the real idiot and ask how you get through the shield around the ixe mind. I've destroyed the outer layer of blocks rotating around it with explosives, but that's about as far as I can get.
n8c Dec 17, 2024 @ 10:15am 
Originally posted by CrunchyDaz:
When you walk onto the core there is a button that shows up, its highlighted i believe, in the same spot the buttons for tutorials popped up whenever you got a new ship. The purpose being you were trained all game to know there's is help there. Its probably not super obvious but its also pretty hard to miss.
Maybe it wasn't super obvious, but I had no issues in triggering the final button via mouse.
It just felt like bad UX that I suddenly had to switch from a "point and shoot" mode to a "click this element that is placed statically in 2d space".
What would have felt fitting? Activating it via SpecialFire (was it Space?) when on top of the core.
This is just how I feel a platformer would have managed that particular game element. The click felt very Win98-supermanual-and-weird.

This is basically just emphasizing my core complaint.
This is not a platformer, so the mode feels weird to me.
As a separate game - cool. For modding - cool. As an element in a game that revolves around ship-TD-thingies... meh. Don't get it :BL3Shrug: esp. as a campaign ender (ignore the story, of course it makes sense this way because it's written that way).

Originally posted by Zaflis:
If you didn't know how to get AC...
Cool, I wondered what was required for this.
At first I was like "does CreaperEater multiply with these?? I thought it didn't..." and would you guess, it didn't :trump:

Originally posted by Timbo:
I'm going to be the real idiot and ask how you get through the shield around the ixe mind. I've destroyed the outer layer of blocks rotating around it with explosives, but that's about as far as I can get.
First layer, then 2nd layer (both casually damagable, but will regen pretty quickly in case you are cycling to much between them), then explode core via button in the middle (click with mouse).
Last edited by n8c; Dec 17, 2024 @ 10:16am
YEAH I had to come here too. The documentation on this is infuriating,
TheRealCelticBatman Dec 23, 2024 @ 11:39am 
This level ruined my enjoyment and endorsement for this game. Should have been optional. :winter2019sadsnowman:
mvandongen Dec 30, 2024 @ 2:42am 
Had to come here to understand that red rectangle is a button
ChWooly Feb 24 @ 6:52pm 
Originally posted by TheRealCelticBatman:
This level ruined my enjoyment and endorsement for this game. Should have been optional. :winter2019sadsnowman:
Agreee 100 %
< >
Showing 1-15 of 21 comments
Per page: 1530 50