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http://www.sacredwiki.org/index.php/Sacred_2:Temple_Guardian_Guides
What makes you think the TG was designed to be an efficient murder machine?
Thus said, each class has its way through the monsterhordes of ancaria. ^^
step two: as soon as possible climb to gold mod "permanent" - combat alert is transformed from a temporary into a permanent buff
step three: pump in combat alert 200 runes, that gives to you monsterious high increase flat damage and offensive ability
congrats, you won this game, in a consequence you could sculpt your temple guardian into melee or ranged combat, that is really don't matter
And if it should become a ranged unit, Combat Alert should have the bronce mod "Assault", or it won't get any increased attack value.
penalty to all skill time reduction +35%
8958 - 10900 to flat damage
+ 938,3% to offencive
+ 317.2% to defencive
without CA my OA is 1274 and with it's skyrocket to 13229
mods are Assault - Counter Atack - Permanent
Melee is preferred, thank you that sounds pretty interesting, I'll work on it!