Sacred 2 Gold

Sacred 2 Gold

Xalaron Apr 30, 2022 @ 2:56pm
What plays like Capricious Hunter Dryad?
Returning player here looking for something that plays like or feels close to capricious hunter dryad. Like walking around with a ranged attack/skill/spell spamming one button with less the 1 second cooldown aoe killing quick and easy.

Does anyone know of any builds that feel/play close to this? Trying to get out of my do the same build the same way rut and not gun for another 200 dryad. That said I love that playstyle and I am hoping for something very close.
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Roderick Apr 30, 2022 @ 10:18pm 
It will take a while for any of those to get the colldown you want... probably never. But they kill a group of enemies in one combo.

Seraphim: Flaring Nova and BeeEffGee
With mods to increase range, stun opponents and do more damage, the flaring nova can soften up all around you and stun then.
The BeeEffGee modded for damage and kept up to max level, is enough to one shot every normal enemie.
So you can round around, gather some enemies, shock them with Flaring Nova and mow em down with the BeeEffGee.

Problem: It takes a while until cooldown and damage will be up to a point you like it, since the BeeEffGee has a lot of regen penalty.

High Elf: Blazing Tempest/ Galcial Thorns or Meteor Strike/Raging Nimbus
The High Elf is the definition of AoE killing in one combo.

Problem: The aiming. While the Dryads Darting Assault is auto aim and the Ravaged Impact can be modded for auto aim, the spells of the High Elf are blocked by any obstacle and/or have to be manually cast in the path of the enemies.

Inquisitor: Clustering Maelstrom and Levin Array
The Clustering Maelstrom pulls enemies together and damages them (go for more damage and range mods, to pull a large group and soften them up). Levin Array should be modded for higher range and not angle, since the Maestrom is pulling them together either way. (and then the crit gold mod)

Problem: Not quite as powerfull as the High Elf

Dragon Mage: Destroyer and Tornado/ Maelstrom and Energy Blaze
Go for more damage and more destroyers with the mods, they don't need to live longer. Your choice how to mod the Tornado. ^^ Both spells are auto-aim.
Mealstrom and Energy Blaze works like the Inquisitors combo. Gather a group of enemies and cast the combo either on the first one or lure them in a way, that you can hit the rangers to pull everyone together and finish them with the blaze.
The Maelstrom doesn't do damage, so go for armor reduction and further attribute decrease so that the Blaze does more damage.

Problem: A weak combo overall, since the blaze is also more like a debuff and dot.

If you want more weapon based ranged damage on multiple enemies, I am afraid the Dryade is you only choice. The Seraphim with her BeeEffGee has one crazy powerfull ranged weapon and is able to inflict a lot of damage with Soul Hammer and Pelting Strikes. Her Battle Stance further amplifies the damage of the BeeEffGee (if you go for concentration to carry two buffs). But it is alll single target.

The Shadow Warrior with bows and Scything Sweep could be another choice. With Rousing Command and Killing Spree (and Augmenting Guidon, if you stay static for a while) he can buff his attacks quite well.... but I think the animation with bows looks silly.

Last edited by Roderick; Apr 30, 2022 @ 11:03pm
Xalaron Apr 30, 2022 @ 10:30pm 
Awesome, this gives me lots of things to check out. I have tried several variants of the BeeEffGee Serphim in the past and not liked it though, so I'll be skipping over her. BeeEffGee is really strong single target but having to individually hit 30 enemies in a cluster gets old fast for me.
HiFive May 1, 2022 @ 1:26am 
I wonder if the Seraphim's "Pelting Strikes" would work for what you are looking for. It's the only Seraphim skill that I can see that you might like, but it's been too long since I've played a Seraphim for me to remember what that skill is really like.
Roderick May 1, 2022 @ 2:26am 
Originally posted by HiFive:
I wonder if the Seraphim's "Pelting Strikes" would work for what you are looking for. It's the only Seraphim skill that I can see that you might like, but it's been too long since I've played a Seraphim for me to remember what that skill is really like.
Pelting Strikes hits only a single target with multiple strikes. Together with a ranged weapon, it would just shoot 4 or 5 projectils on that one target.
Last edited by Roderick; May 1, 2022 @ 2:40am
HiFive May 1, 2022 @ 3:37am 
Originally posted by Roderick:
Pelting Strikes hits only a single target with multiple strikes. Together with a ranged weapon, it would just shoot 4 or 5 projectils on that one target.
Okay, then. That idea doesn't work. It looks like BeeEffGee is still the way to go.
Last edited by HiFive; May 1, 2022 @ 1:49pm
Xalaron May 1, 2022 @ 1:47pm 
Thank you guys for the suggestions. I have decided to put aside my bias and give BeeEffGee another shot. I am certain the last time I played it was with Enhanced Edition mod and its submod for increased spawns.

I feel like with just community patch and no Enhanced Edition, the density of mobs won't get past a point that my patience can handle. Time will tell though haha.

Edit: Side note: anyone know of a mod to make BFG not look like a mobile home antenna? D:
Last edited by Xalaron; May 1, 2022 @ 1:55pm
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Date Posted: Apr 30, 2022 @ 2:56pm
Posts: 6