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I placed the mines at the door before the fight began and then threw the grenades.
He has too much health.
This. AK FTW
in a blind run however, most people have probably used them all and have no money to spare for the smasher cause they've spent it on clothes, so yeah just like the screamer, this enemy can be kinda frustrating, I don't think I've ever fought those 2 enemy types in a legit way since my first run and that's imo not good.
An enemy type you want to cheese/skip is a flaw of the game.
The problem is that if you know it's coming you can prepare the doorway with mines or just get ready on the brain smasher and obliterate him easily regardless of difficulty, he is only really effective if the player is unaware of the encounter or if they have self imposed restrictions to not use explosives or smashers.
Honestly I think to make that enemy more interesting it would need to spawn randomly but with some restrictions, it wouldn't be fair to make the player fight it with only the handgun for example, but maybe once you've cleared a certain point in the story such as the scripted fight, then it should have the chance to spawn in and hunt you down. Something that keeps the player on edge never knowing exactly when it could appear is way more threatening than something that only appears during scripted events and can easily be prepared for.
Yeah that's my take on him aswell.
I don't think he's a fun enemy to fight, just an annoying one, and having played a couple of custom maps that spawn these guys liberally, i've only come to dislike this enemy type even more.