Football Manager 2024

Football Manager 2024

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CrematesJay Nov 18, 2023 @ 5:21am
1
The State of the SI Forums
There is a worrying trend happening on the forums at the moment. There are users actively posting issues with the game in regards to features not working as promised.
Then you have the deniers, who even get personal in their responses to the users experiencing issues.

The worrying thing for me, is the mods there a removing posts with the bug issues and keeping the deniers posts up. It's creating a narrative that the issues with the game are only experienced by a small number of people and the users are exaggerating.
I have posted bugs on the forums and get attacked for doing so. One user even called me a whiner, when in fact I have posted evidence and have proven that promised features are not working. They remove my post in response to the user, basically me pointing out that poster seems to just want to antagonise users experiencing issues and please do not engage in conversation with me anymore and if they were enjoying the game, why are the responding to all the people not.
The mods then close the thread, but keeps the deniers posts up. That is painting a picture that it's only a small issue.
There is something not right happening there.
Originally posted by Michael Sant:
Anyone looking to post about bugs they have experienced. We welcome the reports, we have a bugtracker available on the SI forums:

https://community.sigames.com/bugtracker/football-manager-2024-early-access-bugs-tracker/

It has the advantage of allowing us to route issues from the public forums through to internal teams and get it logged accurately on our systems. If its similar to another bug still post it because capturing every instance of something going wrong and understanding just how many people are being impacted helps us understand the true scope of an issue.
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Showing 46-56 of 56 comments
JimmysTheBestCop Nov 26, 2023 @ 4:09pm 
Originally posted by CrematesJay:
I've tried to play the game again today' with Daveinc add-ons, and I just cannot get into the game! I feel like I'm cheating the game AI is funky still. I really hope the patch fixes what they promised. Would like more Comms like they promised.

The long term SI forum dwellers are really a trip.

There is a thing in the game if you go over 2 billion dollars it completely destroys your save cause it can't handle that number so your finances get messed up where you can't ecer recover.

Been in the game for at least 5 versions.

And their are literally forum dwellers defending it sayings it's how the players play fm is the problem. It's not an urgent fix.

Like bro nothing is urgent over 5 years like wtf lol

The SI dwellers literally can't say yeah si needs to adjust a save breaking item in the game

Like come on LMAO

This is why SI is usually the last fm community I go to.
Michael Sant  [developer] Nov 27, 2023 @ 12:00am 
Originally posted by JimmysTheBestCop:
Originally posted by CrematesJay:
I've tried to play the game again today' with Daveinc add-ons, and I just cannot get into the game! I feel like I'm cheating the game AI is funky still. I really hope the patch fixes what they promised. Would like more Comms like they promised.

The long term SI forum dwellers are really a trip.

There is a thing in the game if you go over 2 billion dollars it completely destroys your save cause it can't handle that number so your finances get messed up where you can't ecer recover.

Been in the game for at least 5 versions.

And their are literally forum dwellers defending it sayings it's how the players play fm is the problem. It's not an urgent fix.

Like bro nothing is urgent over 5 years like wtf lol

The SI dwellers literally can't say yeah si needs to adjust a save breaking item in the game

Like come on LMAO

This is why SI is usually the last fm community I go to.

There's a fairly simple explanation as to why this is still the case. It's not the best but its largely a technical limitation with the current set-up. While it's not my area of specialty, were the game to employ the next "range" of numbers up that can be supported it would dramatically increase the amount of data required to store financial values.

This is because it would then be limited to something like 18 numbers long. So:

-9,000,000,000,000,000,000 to 9,000,000,000,000,000,000. There's only ever 1 club in a game going to be remotely close to hitting that limit, the human players club.

There are alternative solutions that could potentially be employed, the game does actively make use of some measures that will work to prevent you hitting the number since we realise it can have a very negative impact on the game for people when it does flip to a negative 2 billion balance.
JimmysTheBestCop Nov 27, 2023 @ 12:13am 
Originally posted by Michael Sant:
Originally posted by JimmysTheBestCop:

The long term SI forum dwellers are really a trip.

There is a thing in the game if you go over 2 billion dollars it completely destroys your save cause it can't handle that number so your finances get messed up where you can't ecer recover.

Been in the game for at least 5 versions.

And their are literally forum dwellers defending it sayings it's how the players play fm is the problem. It's not an urgent fix.

Like bro nothing is urgent over 5 years like wtf lol

The SI dwellers literally can't say yeah si needs to adjust a save breaking item in the game

Like come on LMAO

This is why SI is usually the last fm community I go to.

There's a fairly simple explanation as to why this is still the case. It's not the best but its largely a technical limitation with the current set-up. While it's not my area of specialty, were the game to employ the next "range" of numbers up that can be supported it would dramatically increase the amount of data required to store financial values.

Ive seen German AI clubs have a billion in bank in long term saves 30+ years but yeah never any team close to 2 billion besides the human.


This is because it would then be limited to something like 18 numbers long. So:

-9,000,000,000,000,000,000 to 9,000,000,000,000,000,000. There's only ever 1 club in a game going to be remotely close to hitting that limit, the human players club.

There are alternative solutions that could potentially be employed, the game does actively make use of some measures that will work to prevent you hitting the number since we realise it can have a very negative impact on the game for people when it does flip to a negative 2 billion balance.

I am absolutely amazed we get an answer here and not Si forum. This question pops up on reddit almost weekly. I really appreciate the response.

Since we both agree it absolutely trashes players saves unless they buy and have in game editor enabled.

What can be done to implement a work around? Cant the game just have a mechanic that subtracts 500,000 million every time 1.9 billion is hit.

How do we as a community devs and players prevent this from ruining players saves. Especially new players that dont know about it?

again thank you for the reply.
Max Stokowski Nov 27, 2023 @ 12:17am 
Originally posted by Michael Sant:
There's a fairly simple explanation as to why this is still the case.

... None of our programmers know how to write a value ceiling function.
Last edited by Max Stokowski; Nov 27, 2023 @ 12:17am
lemming3k Nov 27, 2023 @ 4:28am 
Originally posted by JimmysTheBestCop:

I am absolutely amazed we get an answer here and not Si forum. This question pops up on reddit almost weekly. I really appreciate the response.

Since we both agree it absolutely trashes players saves unless they buy and have in game editor enabled.

What can be done to implement a work around? Cant the game just have a mechanic that subtracts 500,000 million every time 1.9 billion is hit.

How do we as a community devs and players prevent this from ruining players saves. Especially new players that dont know about it?

again thank you for the reply.
Tbf I thought that one was quite well known. It has always been in the game (I believe it's even a hangover from the CM days), and the resolution implemented about 15(?) years ago was to set it to pay out huge amounts to shareholders when you get above 1 billion or so. The trouble is as player prices go up it's easier to make a billion in a transfer window (especially with Saudi clubs buying players) and I think the payouts are only once a year, so the issue is getting more noticeable.

I think the answer is to stop charging for the damn editor when it's now needed to fix so many things.
_Patrick Swayze Nov 27, 2023 @ 5:43am 
The money problem has also often been an issue for me. In FM22, the most recent version I have since buying FM24, the bug appeared around 1.3/1.4 billion. Not really a bug, but board would pay out 250 million and I would be back at 1 billion.

What I did in FM22, is use the editor and give away money to some clubs in my league. It's the Dutch league and try to make the competition stronger, so they also do better in Europe and grow the league's reputation.

In reality, Dutch clubs that play in European competitions, share a part of their income with the other clubs in the Dutch league. The Dutch league decides which club receives how much, based on the quality of their (grass) pitch.

Just an idea if anyone needs one to share their wealth instead of having it just dissapear.
oldagetron Nov 27, 2023 @ 8:42am 
Originally posted by lemming3k:
Originally posted by JimmysTheBestCop:

I am absolutely amazed we get an answer here and not Si forum. This question pops up on reddit almost weekly. I really appreciate the response.

Since we both agree it absolutely trashes players saves unless they buy and have in game editor enabled.

What can be done to implement a work around? Cant the game just have a mechanic that subtracts 500,000 million every time 1.9 billion is hit.

How do we as a community devs and players prevent this from ruining players saves. Especially new players that dont know about it?

again thank you for the reply.
Tbf I thought that one was quite well known. It has always been in the game (I believe it's even a hangover from the CM days), and the resolution implemented about 15(?) years ago was to set it to pay out huge amounts to shareholders when you get above 1 billion or so. The trouble is as player prices go up it's easier to make a billion in a transfer window (especially with Saudi clubs buying players) and I think the payouts are only once a year, so the issue is getting more noticeable.

I think the answer is to stop charging for the damn editor when it's now needed to fix so many things.


The current state of the game stop charging for that first.
CrematesJay Nov 27, 2023 @ 12:18pm 
Originally posted by Michael Sant:
Originally posted by JimmysTheBestCop:

The long term SI forum dwellers are really a trip.

There is a thing in the game if you go over 2 billion dollars it completely destroys your save cause it can't handle that number so your finances get messed up where you can't ecer recover.

Been in the game for at least 5 versions.

And their are literally forum dwellers defending it sayings it's how the players play fm is the problem. It's not an urgent fix.

Like bro nothing is urgent over 5 years like wtf lol

The SI dwellers literally can't say yeah si needs to adjust a save breaking item in the game

Like come on LMAO

This is why SI is usually the last fm community I go to.

There's a fairly simple explanation as to why this is still the case. It's not the best but its largely a technical limitation with the current set-up. While it's not my area of specialty, were the game to employ the next "range" of numbers up that can be supported it would dramatically increase the amount of data required to store financial values.

This is because it would then be limited to something like 18 numbers long. So:

-9,000,000,000,000,000,000 to 9,000,000,000,000,000,000. There's only ever 1 club in a game going to be remotely close to hitting that limit, the human players club.

There are alternative solutions that could potentially be employed, the game does actively make use of some measures that will work to prevent you hitting the number since we realise it can have a very negative impact on the game for people when it does flip to a negative 2 billion balance.


This is an example of how information is not shared on the forums. I've been saying this for years, but why is there no 'Known Bugs list'? My only thought of why a Studio like SI will not produce one is because there are alot more bugs than what we know. I cannot see any other reason why not!
Why would a Studio not want to publish their current bugs, to get more information from the community?
Every bug that gets reported gets a generic 'Under Review'
There are on-going issues going back a few versions that are actually found on the console versions.
Check how many posts end up in arguements, because users dont know if its a bug or not, then opinions and theories get involved, only for a mod to close the thread because it goes off topic! If people had a referral guide, this would be stopped!!!

Also another 'fib' we were told... that the versions on other platforms will not affect the PC version, well that isnt true. A couple of MODS have admitted that they are linked.
Why hot-fixes are not released once the bug is resolved? Ive seen multiple posts on the bugs forum saying it will be fixed on the next patch. Some of said messages go back 3-4 weeks!!! People are waiting to play a game, myself included, since 'Early Access'!

These are work practices that are not acceptable in todays climate!
The old spiel about 'More communication', only thing Miles is doing is irritating the hardcore users with the sales!!! Doesnt mention how many bugs that are still in the game going back generations!!!

This needs to be sorted!
lemming3k Nov 27, 2023 @ 3:27pm 
Originally posted by CrematesJay:

This is an example of how information is not shared on the forums. I've been saying this for years, but why is there no 'Known Bugs list'? My only thought of why a Studio like SI will not produce one is because there are alot more bugs than what we know. I cannot see any other reason why not!
Why would a Studio not want to publish their current bugs, to get more information from the community?
Every bug that gets reported gets a generic 'Under Review'
There are on-going issues going back a few versions that are actually found on the console versions.
Check how many posts end up in arguements, because users dont know if its a bug or not, then opinions and theories get involved, only for a mod to close the thread because it goes off topic! If people had a referral guide, this would be stopped!!!

Also another 'fib' we were told... that the versions on other platforms will not affect the PC version, well that isnt true. A couple of MODS have admitted that they are linked.
Why hot-fixes are not released once the bug is resolved? Ive seen multiple posts on the bugs forum saying it will be fixed on the next patch. Some of said messages go back 3-4 weeks!!! People are waiting to play a game, myself included, since 'Early Access'!

These are work practices that are not acceptable in todays climate!
The old spiel about 'More communication', only thing Miles is doing is irritating the hardcore users with the sales!!! Doesnt mention how many bugs that are still in the game going back generations!!!

This needs to be sorted!
That's exactly why they don't do it. They aren't about to highlight just how many bugs there are that aren't being fixed year on year. Especially when most will go unnoticed.

For example I just got a message about one of my players now being "happy to stay" - he has never given any indication otherwise. Looking at his profile he has "concerns over treatment", but I have never interacted with him. Not so much as criticised his training once. If I hadn't found the message odd and checked I'd never have known.
I also know of at least one lower league stadium that has been incorrect in some way for over a decade!

It's sad as from what I can tell the devs really do care and want to fix things, but the top is more about marketing and new features so won't provide the support or resource. Bugs just get bumped to low priority.

Miles doesn't care btw. Bordering on contempt for the fans at this point and the J-League BS should have made that obvious.
For him it's about selling the product and at the end of the day people will buy it no matter what. Even if more people are figuring out the BS and dropping off a little, there are plenty more replacing them. It makes money and mysteriously gets overwhelming positive reviews every year.
Tay Nov 29, 2023 @ 7:55am 
FYI, if you want to see a list of every bug a developer has commented on or responded to, you can do so with this activity stream [community.sigames.com] that is available on the official Bug Tracker. You need to change the ‘Content Types’ to toggle ‘Issues’ and filter out comments from other areas of the community forums.
Last edited by Tay; Nov 29, 2023 @ 8:02am
CrematesJay Nov 30, 2023 @ 1:10am 
Noticed they have removed the 'December Patch' update post by Jimmy Wong?!

Lets see if they be dropping that patch today
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Date Posted: Nov 18, 2023 @ 5:21am
Posts: 56