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I've kinda had this issue too though cause I tend to get attached to players and don't want to sell them when they're at max value. Been something I've been working on this year especially since player sales are so important to finances.
But it becomes impossible as for some reason opposition clubs start asking for extortionate fees for their players but don't have the finances to pay the same for yours. As a player on the game you have to exploit all the additional clauses to get players in but the game managers cant do this and so the market inflates and gets unbalanced very quickly as you progress further into the future.
There's no way to sustain it
Are there no additional ways to make money in FM24? I'd imagine the same problem persists then as you get further into the future?
If it's only an issue at the very very top I can live with that, I guess. I blame reality for this honestly cause the next 5-10 years in real life are probably going to end up being similar with most non-Middle Eastern backed clubs struggling against the handful of giant money teams+Saudi- worse than it already is I mean.
As for other revenue streams, aside random Sponsorship acquisition- or trying to sign high rep foreign players to boost commercial sales(minimal probably) I don't know of any.
Transfers in - 17 players = 754m...highest cost paid 180m
Transfers out - 31 players = 605m...highest fee received 82m
I've always had the best players, or looked to get them, but my wage cost in 2043 is now at around 16m a month on average
Yeah, I'm by no means saying this isn't realistic as to inflation in real life football and wages in particular are astronomical. My issue that in game you don't have various ways to make money and so early game selling players works to make money but it gets out of balance very quickly as you move forward
I'm a Spurs fan and Spurs certainly haven't made their money through winning competitions haha but they're one of the richest clubs in the world as they generate income through various business ventures
If Spurs were winning competitions like I do in FM they'd be untouchable money wise with how they do business and competition revenue
I can appreciate Sports Interactive wont want to turn the game into a business sim, but there should be a way to balance out finances as simply isn't realistic to be winning the PL and CL constantly and not making money. Perhaps they could just increase the prize winnings for each competetion as ther years go on and this would help balance inflation?
paying too much for players and not getting enough for players you need to reverse that trend.
Its a business if your outgoing cash is higher than your income, you go bust.
But until you get that sorted, you need to bring the youth into your 1st team and get their selling price up by playing them.
The youth are generally free income.
A good way to teach you would be to get a level 10 database and start from the bottom with no money.
I would actually love having more flexibility with club business aspects. I guess that would fall outside the scope of the manager though. I am with you however, I wish we had some way to influence a club's business operations even if it's indirectly. Or at least, it was more clear what the clubs were doing in the game to try to balance finances through means outside just club activities. Probably too great an ask though. Sadly I think if SI is going to stay true to reflecting reality, things are just going to get worse lol.
Not paying the money doesn't then mean it brings the price down though. As the game progresses you have no choice but to pay more as inflation just keeps going up as the game progresses.
Early in the game paying top fees wasn't an issue as they weren't that extortionate and selling players and competition money would mean you're in profit. When you play the game 15/20 years in the future you cant make profit staying on top of the game as ways of making money stays relatively static but inflation for transfers inflates to ridiculous amounts
I'm guessing by replies there aren't changes in FM24
then sell a few top players and bring youth up, as i said youth are the money makers.
I'm not sure what you're not getting? Have you played 15/20 years in the future? No AI club has the money to buy players at the rate they look to sell, as I've explained in posts above.
As a player you have to resort to taking advantage of additional clauses to pay fees in installments but AI cant do this and so you're stuck at selling players for much less than you have to buy
I know how selling players works haha but I'm explaining how the game falls off a cliff the deeper you get into it
You outgoings are more than your incoming money.. its basic business sense.
How good is your youth system if its the best you should be bringing through lots of world class players
i see 31 players sold for less than the 17 you brought in ... NOT GOOD BUSINESS.
Yes, you're right on principle but you're missing the entire point of the OP lol
I'm trying to post a screen shot but I'm struggling. I'd show you a player that is valued at 207-302m and is rated as 4 stars by my scouts. I win every competition and have 5 star players and highest valued player in my squad is 75-82m
When I go to the scouting page majority of decent players are noted 'not for sale' and so would cost an extorionate amount but there isn't one thats below 100m that's worth buying. It progressively gets like that the deeper you get into the game
Find me a player when you start anywhere close to valued at 302m haha
And just like real life then.
over inflated prices etc etc, look at whats happening at Man City at the moment, with the FFA
the problem in game in that situation is what happens in real life football.
My home club Huddersfield Town nearly went bankrupt because of bad management back in the 90's.. you know how we solved it .. sold all our good players and just played the youth squad and loanee's, it brings wages down, it brings costs down..
Look everything your telling me i know, i've played fm since CM every version except fm22. i've always played from level 10 when the database is available.
To be successful 20,30, 40, 50 years down the line, you have to be in control of your finances and not spend stupid on a ton of players while selling at a loss.
edit:: look in your youth squad you might have a player that one day could be worth a billion pounds.. use the issues you have on other clubs over inflate like they do..
in my current save i am level 10 non contract club 1st division after promotion from 2nd div, i took a promising youth regen player who played fantastic over his first season and had to give him a part time contact to keep him at club for another year because i have prem clubs Arsenal and West Ham after him with a price tag of 1 million
i am hoping to get at least another 1/2 mill out of them before i left him go.
Hopefully you'll see the below if I've done it right which shows the scouting market
https://steamcommunity.com/sharedfiles/filedetails/?id=3098915198
This is my squad which are better players
https://steamcommunity.com/sharedfiles/filedetails/?id=3098919809