Football Manager 2024

Football Manager 2024

Statistiche:
What can i do to reduce Injuries?
Half of my starting 11 is injured
and every week in training there are 1-2 more people getting injured
Playing in third div tho.. so idk if that might be an issue

I don't know what to do.. besides crying

Already switched staff. Training facilities are good. Medical stuff appears to be good as well
Am i being sabotaged by other clubs? How can i sabotage others?
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Visualizzazione di 16-25 commenti su 25
Messaggio originale di Obi Wan Jr:
Messaggio originale di TanzKommandant:
The sports scientist does nothing. The role is window dressing just like the loan manager, head of youth development, and set piece coach.
so they are just flavour?

Entirely. They offer a report showing information readily available, but have no options or solutions as to what to do with that report.
I have 3 of 5 GK out for more than 2+ months not even 8 matches into the season.
Between starting the game and my 1st League One fixtures I lost EIGHT starting XI players!

Now after 12 games I've just picked up another player needing specialist treatment and out for 6 months. My 4th so far!

Training is in the hands of the AI. What are my coaches doing???
I use my subs before the 70 mark, dont use fatigued players in first eleven, and all my players are on double training. I play with a tactic with max pressing.

So the key is subing, backroom staff ect.
I also have recovery after every natch.
I rarely have injuries, max 2 at same time.
Ultima modifica da Ryok; 8 nov 2023, ore 22:42
Messaggio originale di Obi Wan Jr:
Half of my starting 11 is injured
and every week in training there are 1-2 more people getting injured
Playing in third div tho.. so idk if that might be an issue

I don't know what to do.. besides crying

Already switched staff. Training facilities are good. Medical stuff appears to be good as well
Am i being sabotaged by other clubs? How can i sabotage others?

For me the most important thing is setting up the training workload. Go to training and then to rest and set all players to automatic. Then set the red condition to no gym or pitch work, leave the yellow at normal intensity and set the green ones to double intensity. This will help tremendously. Also avoid these mistakes:

- too long and too demanding pre season training
- individual training and training player traits GREATLY increases the work load especially if you extra train physical attributes, there are people who set up individual training and player traits to all of their players as in this guy has a low work rate stats thus I will train him in stamina. This is not how it works, use individual training and training player traits with care.
- injury prone players need to be treated especially carefully
- after injury don't just throw them in for 90 minutes, slowly increase playing time
- get good physios, even if you start with top club more often than not you will find garbage physios, fire them and get good ones
Messaggio originale di I am a girl btw:
- too long and too demanding pre season training
- individual training and training player traits GREATLY increases the work load especially if you extra train physical attributes, there are people who set up individual training and player traits to all of their players as in this guy has a low work rate stats thus I will train him in stamina. This is not how it works, use individual training and training player traits with care.

1 - I thought there is a tips message that says to go with heavy preseason training because it helps the rest of the season for them to be in good condition? Or is that a trap? I do use the heavy preset for preseason and I get broken legs around September, though few serious injuries in the rest of the season, maybe some around March when they get fatigued.

2 - You have any guide on this? In all FMs I always set individual training to every player, since I though that way you direct his development to fix his weaknesses. It doesn't show as if his overall training load is too much unless he goes into double intensity.
Messaggio originale di Centipede:
Messaggio originale di I am a girl btw:
- too long and too demanding pre season training
- individual training and training player traits GREATLY increases the work load especially if you extra train physical attributes, there are people who set up individual training and player traits to all of their players as in this guy has a low work rate stats thus I will train him in stamina. This is not how it works, use individual training and training player traits with care.

1 - I thought there is a tips message that says to go with heavy preseason training because it helps the rest of the season for them to be in good condition? Or is that a trap? I do use the heavy preset for preseason and I get broken legs around September, though few serious injuries in the rest of the season, maybe some around March when they get fatigued.

2 - You have any guide on this? In all FMs I always set individual training to every player, since I though that way you direct his development to fix his weaknesses. It doesn't show as if his overall training load is too much unless he goes into double intensity.

1 - You do need to build up physically in pre-season but if you overdo it will backfire. 2 weeks gym in a row with friendlies on top? That will definitely will lead to injuries. Also the standard pre seasons schedules, while good, don't have enough rest time included. No harm to throw in a rest day or two.

2 - See that is what I meant. Players develop naturally but there are limits. If a 25yr old player has a too low pace for what you want him to do then individual training will not help. Sure he might get a point or two but he will never be a pacebaby cause that is just how he is.

It goes like this: Players have a current and a potential ability between 0 and 200. Let's say you have a Player with a CA of 150 and a PA of 160. If you set up his individual training up to pace the remaining 10 stat points will try to increase the players pace stat as much as possible. I pretty much use individual training only on young players which still can be shaped. At a certain age I feel it's just pointless and greatly increases injury risk.
About Physio and Sport Scientist

Physiotherapy

This attribute is predominantly for use with Physiotherapists. In general, a high attribute here indicates a more accomplished Physiotherapist, but the rating is also used for fitness tests, player transfer medicals, and assessing injury proneness.

Sports Science

This attribute is also predominantly used by members of the medical team and governs the competency of the individual to accurately manage every player’s fitness level and injury risk in such a way that they are able to keep them in condition to play regular football.

====

Managing injuries and prevent them with various actions, can be overwhelmed for a newcomer to the game. It's not a simple solution, such hiring better Physio & Sport Scientist. It is multiple things which count and each one playing a role. Like tactic intensity, condition, pre-season, rotation, injury proness (hidden attribute), general team training intensity, individual training intensity (eg. Additional Focus, learning new trait, develop weaker foot etc) and so on.

In Medical Center, the Head of Sports Scientist will tell you more about reports and about "long-term exposure increasing injury risk, heavier workload in short term could see benefits to individual and team development". It's up to you as manager how to manage that things, of course; and what to do. Those how comment that medical staff is there as cosmetic is very far away from reality how this department work and what they are doing.

So, my advice is to start:

  • Increase Rotation. Like four-five matches first XI, then next match subs & youngsters
  • Set Rest tab as default
  • Use the preset Balanced training schedules
  • Always look to improve Fitness Coach and Medical Staff (Physio, Sport Scientist)
  • Bigger squad means more injuries, but helps with rotation a lot

Good luck!
Messaggio originale di Centipede:
Messaggio originale di I am a girl btw:
- too long and too demanding pre season training
- individual training and training player traits GREATLY increases the work load especially if you extra train physical attributes, there are people who set up individual training and player traits to all of their players as in this guy has a low work rate stats thus I will train him in stamina. This is not how it works, use individual training and training player traits with care.

1 - I thought there is a tips message that says to go with heavy preseason training because it helps the rest of the season for them to be in good condition? Or is that a trap? I do use the heavy preset for preseason and I get broken legs around September, though few serious injuries in the rest of the season, maybe some around March when they get fatigued.

2 - You have any guide on this? In all FMs I always set individual training to every player, since I though that way you direct his development to fix his weaknesses. It doesn't show as if his overall training load is too much unless he goes into double intensity.

Training a player in his positions is fine. Just don't have him set to train say 'strength' and double intensity training or you may risk injury. After age 23 or so it is rare for a player to develop physically anymore and unlikely they will get much better technically-not impossible but unlikely. They can gain mentally but this should come from position training and match time so no need for additional training.

For me I have had relatively few injuries and I run a pretty packed training schedule. If a player isn't in good condition I don't start them unless I have NO other options and found this helps a ton. With a big enough squad I'll even try and rest players that are technically fully fit (green) but tired. Seems to be working so far at least.
I know what you mean but I have players on position training + individual training + preferred move and it says medium workload for his individual training. It doesn't seem like it's hurting them, in fact I feel like they are developing in the areas I want, their training prioritizes the individual focus. Getting a couple of points in speed or strength before 23-24 can be quite valuable to me, getting a young attacker from 11 to 13 strength over time does more for me to pick him than gaining a lot in technicals for example. So I don't mind if they consume more of the CA/PA points.
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Data di pubblicazione: 6 nov 2023, ore 14:31
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