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Seriously, just pick a team, load a game, build a tactic around the players you have and you'll have lots of fun.
That simple? I've had lads here give me some good tips and send me YouTube links. I've picked Walsall and I'll give it a go :)
Pick a team in a lower league to start from the bottom since you most likely don't have a favorite team anyway. It's easier to manage a lower league team since you can't really develop players, or rather shouldn't, since your facilities are generally crap and you won't get overwhelmed with staff due to your lower economic capital, a skeleton crew is all you need to start with. (1x Assistant Manager, 1x Coach, 1x Scout & 1x Physio)
You most likely won't have a full senior team and even less so a fitted youth team, nevermind a reserve team, this makes sure you get to learn how transfers work since you need to get more/better players for your club to progress but shouldn't be needed to stay in your current league if you pick a mid-table one. Semi-professional teams also only have 3 days worth of training so it's easier to make training schedules.
On top of all this, you will most likely also have very lenient board demands that should be easy to fulfill, making sure you don't get fired since they won't expect much from a rookie manager. (Unless you get relegated, which is the only thing you should focus on avoiding as a new player, the rest comes naturally)
For example England has two leagues at the very bottom that are playable; Vanarama National League North and Vanarama National League South. Or you could pick a lower league from your own country, that's always fun as well.
Pick a team from any of those leagues which you think has the coolest kit, which you can see if you start the game with "Pick a team later", that way you can look through all teams available while also being able to see their kits. Then embark on a journey to take the team you decided upon to the premium league, which is the top league in your chosen country. From there you fight to win the UEFA Champions League consistently, that's where the big boys duke it out from around the world and is the ultimate goal for any club.
I recommend you play with attribute masking on, that way you get to learn more about how scouts works while also being sometimes forced to take a chance on a player that might turn out great or trash which is a fun mini-game in my opinion. This doesn't mean you have to stick with attribute masking, but I think it's better to start with it on, which is the default.
If you want general tips on FM, I recommend a Youtuber called Zealand. If you want tactical tips I recommend a Youtuber called RDF Tactics. Those two would be my top two picks when it comes to FM, they're both currently the best in their respective area in my opinion. Zealand is good at pretty much everything in regard to FM while RDF Tactics specializes in in-depth tactical analyzing, adaptation and creation.
Every year new FM Youtubers pop up as well, some players that have played for decades that just decided to take it up as a new hobby so check all of them out, you might find some of your own favorites. There are a lot of FM youtubers and most of them are great at the game.
Also, respect for being a fellow Dragon Ball fan, always fun to find those outside DB based communities.
TLDR
Pick a lower league team to start with.
I'd also suggest starting out in the lower leagues, VNN and VNS are great places to learn the game in a relatively low pressure environment.
Pick a tactic recommended by the game (simple ones like wing play, direct counterattack or route one are often better in the lower leagues) and make sure your best 3-5 players are able to play roles that suit them within that tactic. From there you're basically making the best of the situation for the rest, assigning them wherever they suck the least. The game will recommend alterations to the tactic after a few matches, use your head to figure out which to take, and maybe consider making a few very minor adjustments of your own. If your left winger is your best player, maybe focus play down the left to let them shine.
You'll want to grow your team. Multiple matches per week are really common down in the lower leagues, so I prefer to have two players dedicated to each position. Basically an A team and a B team, with the B team team jumping in to handle the extra matches (ideally against the weaker opponent, but it doesn't always work out that way). You're limited to free transfers (players not contracted to others teams) for the most part because, well, you're broke.
Deciding on a wage structure and sticking to it pretty rigidly will help a ton with finances and keeping everyone in their place. I generally like to have 4 important/star players, 7 regular starters, and the B team are all signed up as squad player or lower. Then I allocate 30% of my wage budget to each of these three groups, and use the remaining 10% for any youth teams. Note that wages can still vary within those groups, as long as they average out within budget. If you have 40k to split between your start players then it's fine if one is is being paid 12k as long as someone else is only making 8k or two are making 9k instead of 10k.
Sign players on short contracts to begin with, ideally one year unless they are significantly better than everyone else. As your team starts to perform better you'll attract a higher class of talent so being locked into long term contracts will slow you down. For perspective, I can easily replace like half my team with better players each year during the early game if things are going well. This is doubly true if you expect to get promoted to a higher division.
Let your assistant manager handle general training for now. Your players aren't gonna develop much with your limited facilities and low tier coaches anyway, at least until you go full time/professional and that's only gonna happen after you go up a league or two. I do like to manually set individual training to the actual position/role they're gonna be playing though. Consider taking control of general training when you go pro.
Contrary to the above advice, I'd suggest turning attribute masking off for your first few games. There's enough to learn already without working off less than perfect information. I do enjoy the game more with it on, but figure the basics out first.
Don't hire too many staff to begin with. I like to have one physio, 2-3 coaches (dedicated fitness and goalkeeping coaches are worth their weight in gold), a scout or two, and an assistant manager. Mutually terminate the contract of anyone else your team begins with, they're just eating up money you don't have atm. You can make do with fewer coaches too, if cash is particularly tight.
The FA Cup can be a fantastic opportunity to boost your cash reserves if you can survive long enough to face a high division team. You might be tempted to play the B team in these matches, but I'd actually prioritise them over league matches unless you're in with a reasonable chance of either promotion or relegation this season.
Be very very careful about making promises. A failed promise will seriously piss off a player and hurt their performance, possibly to the point they demand to leave. If they're influential among the team then others may well take their side too. Only make promises you are like 99% sure you can keep, and even then avoid it if possible.
Incidentally, Tifo is a pretty nice youtube channel to watch for someone like you if you want to bridge your connection to the sport but don't have a lot of interest in watching matches, it has visual tactics analysis and broad topics but the presenters are often fun and entertaining. https://www.youtube.com/@TifoIRL
Another one I like is Loki Doki, he's not one of the most popular FM youtubers, he's like in the B league of the lot but he plays the game casually and more story oriented than the others. He's an older humbler unassuming bloke and he tends to slum it in the lower leagues. I think you can learn the nitty gritty in a fun way if you take a liking to him. https://www.youtube.com/@LokiDokiGG
I also think it's fun if you start in the lower leagues and grow through simplistic tactics before you get into the more nitpicky high-minded roles and stuff. If you like story-making it's also fun if you take over some local team or something that simply appeals to you on a personal level and make your own little soap operas, plus it doesn't really matter if you do badly and get sacked, you can always go somewhere else.
People make story saves all the time, it's not about winning everything or creating the best team. In fact, once you get good at the game that gets old fast, you'll find lots of people in the game doing weird things with it as happens with the best sim games.
Just to give you an example, one save I do almost every year is to only sign very tall people in every position and try to make that work as a story. I'll also try doing it with very short people soon.
Regardless of what you see dominating the forum discussions, don't get overly hung up on tactics when starting out, sure they matter and can give you an edge but a good part of the game is managing finances and morale, apply common sense and learn to do that and you'll do fine.
You can find helpful guides about various topics online, just ask for specifically what you want to learn about (the game is broad and you can get a quick overview if that's what you need or just go super deep into something you're passionate about as well)
Oh and if you start getting into FM memes this is a fun place to check out: https://www.reddit.com/r/footballmanagergames/
EDIT for links
It seems I don't need to be a fan to like this game. I like that a lot.
You might even start watching football on the TV and get yourself a favorite Premier League team.