Shadow Warrior Classic Redux

Shadow Warrior Classic Redux

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Elthrael Jul 11, 2017 @ 12:01pm
Crosshair way off?
When I fire any weapon (I thought it was just the Railgun at first), the shot goes left of where the crosshair is actualy placed. What gives? Is this normal? Is there a way to fix this? I've tried turning auto-aim off/on (does nothing), changing resolution and other graphics settings, nothing works.

http://steamcommunity.com/sharedfiles/filedetails/?id=973497805

http://steamcommunity.com/sharedfiles/filedetails/?id=973496427

I didn't notice until I started playing with the Railgun. I turned the crosshair off and I can manage but there are parts of the game that are really (unnecessarily) hard because of this, mostly areas involving freaking hornets because I can literally just spray Uzis and pray something lands or risk shooting a missile in the middle and hope it hits them all.
Last edited by Elthrael; Jul 11, 2017 @ 1:03pm
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Showing 1-6 of 6 comments
Elthrael Jul 28, 2017 @ 5:08pm 
I have yet to find a way to resolve this issue (though to be fair, I haven't tried the game on another machine yet). I fiddled with the graphics a bit more and nothing seems to matter (aspect ratio, HUD size etc.).

It's not actually that bad if you turn the crosshair off and kind of learn where the shots land.

If you turn auto-aim on it doesn't happen of course, but I find playing with auto-aim too easy although most folks on YouTube doing gameplay videos and walkthroughs/reviews seem to use it, so I guess it's common to play Build engine games with auto-aim or something?

I'd be grateful if anybody would chime in, even just to say "nah sorry m8 it's just u"
Last edited by Elthrael; Jul 28, 2017 @ 5:10pm
🌎Earth Jul 28, 2017 @ 6:32pm 
Yes, Build games generally are played with auto aim on, even for multiplayer because player hitboxes are puny.

I haven't played in a while, so I can't confirm if this issue is only you or not right now.
Phoenix Jul 28, 2017 @ 8:30pm 
The projectiles spawn from near the gun muzzle, so it throws the crosshair off. There's no fix for it as far as I know.
Smkn-G1 Jul 30, 2017 @ 12:34am 
Lore Explanation:
On the railgun the scope is on the far right of the weapon, and is intended for and zero'd for use on targets that are really at super duper railgun sniper range. Because you are using it at ranges that are far closer then intended (the longest range on the build engine is still far closer then what is was meant for), you have to compensate for that.
Think you put a scope on a rifle, but are shooting a piece of paper 2 inches away. The bullet hole will be inchs below the scopes crosshairs, but thats "true zero". Same concept, only multiplied cause it's a railgun.

Lore Explanation:
See how the sighting mechanism on the rocket launcher is on the far left of the weapon and somewhat high? Notice that the rocket lands to the left of the crosshair and somewhat high? Coincedence? I think not.

Non-Lore Explanation:
It's a quirk of those weapons and a quirk of the engine and a quirk of the game. You'll get the hang of it, it's all in the reflexs.
Elthrael Jul 30, 2017 @ 4:03am 
Thanks, I thought it might be something like that.

SmokeMcCloud: your explanation skillz are commendable, good Sir :D Like I said I have gotten the hang of it (I'm not new to Build engine games by any means), I just turned the crosshair off and channeled my inner Wang (lol). Most faraway enemies move like a pregnant yak anyway.
Osprey Jan 25, 2023 @ 5:28am 
This page was the first result when I searched for this issue, so maybe the next person with this issue will see this.

I "fixed" the issue by downloading Raze, one of several newer source ports for the game. I tried some of the others and Raze is my favorite. It's from the devs of EDuke32, which this version of the game is based on. Even better than fixing the crosshair is that Raze has buttery smooth rendering and mouse movement, since it's built on GZDoom. It makes playing a lot more enjoyable. I wish that I had downloaded it earlier.

You can download Raze here: https://github.com/ZDoom/Raze (click on "Releases" on the right-hand side). Just extract it to your game folder and run it.

The only catch is that you can't keep your savegames, but you can use cheats to get back to where you were. First, determine the number of the map that you're on. This guide can help:
https://steamcommunity.com/sharedfiles/filedetails/?id=680775285 Then, press 'T' in the game to chat, enter "swtrek" and then the 2-digit number of that level (ex. "swtrek05"). You'll have to start out with basic weapons, so it could be tough. If you want to cheat yourself some weapons, you can either use the "swgimme" code (but that gives all keys, too, and might ruin the level) or use "swtrek" to load the previous level, then "swgimme" and then just race to the exit (because you'll have all keys). You could also use "swgod" if you want to be invincible to make it easier and preserve your health; just remember to do it again to turn it off.
Last edited by Osprey; Jan 28, 2023 @ 10:34pm
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