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Fordítási probléma jelentése
Beta of the fan port of BLOOD here :)
http://m210.duke4.net/index.php
For people who don't want install java:
https://forums.duke4.net/topic/9376-portable-java-and-bloodgdx/
Match, WangBang and BloodBath over LAN, building maps and creating custom art for the games. =)
Blood I have never finished and anyways played only couple times. So I cannot really speak about that one. Blood has has amazing atmopshere.
Shadow warrior should have diversified a bit with separate episodes like duke, but they went the DOOM 2 route with one long episode, and I think it suffered because of that. There could have been more variety with the enemies and bosses too. The level design is superior to Duke though.
Blood has this weird floaty thing going on with its physics and some of the levels are just downright maze like with like 8 different keys. I really like the alternative fire mode with the weapons though, that would have been cool in Duke. I also like the Cryptic Passage expansion the better than the main episode.
But I think we can all agree that the worst build engine game is a tie between WW2GI and NAM. They are just crazy stupid hard to the point where its just not enjoyable.
Not to mention most weapons have a secondary firing mode and the black humour.
Yep. Duke 3D had so many great levels, and SW had a few in comparison. The said battleship level (Floating Fortress) is one great exception, it's like Derelict from Duke, and the following map (Water Torture) is also amazing. Too bad there are so many weak levels particularly in the early parts of Code of Honor.
It's howdy doody time kiddies, the bad man is here.