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P.S. I mostly used D.I. in Disgaea 6 but not this one, so I can look it up in case you need it.
Even a simple 'heal -> self' line will not work. I'm new to D.I. in general, so it's entirely possible i'm missing something here, but when the healing preset they give you doesn't seem to do anything i'm sensing somethings wrong with it.
Ya, I was pretty excited to mess around with making some D.I. builds but when you can't even use healing stuff it throws a massive wrench into the gears lol. Hopefully they see this and or are already aware and have a patch line up in the near future.
While it was an issue for skill grinding using D.I., I imagine it wouldn't be nearly as much of an issue in practical use.
My big issue with D.I. is I would give it a specific set of commands, such as go to panel 15,15 and attack Fuji. They'd do this and never again, and if I told them to do it on turn 1, they'd go attack Prinnies on the opposite side of the map or whatever was on that despite having zero programming telling them to do so.
I eventually found a somewhat more jank way to deal with it, at least. They really should've just gave you infinite Poltergas in the end game as well, especially considering how jank the D.I. system actually is.
That's exactly what i'm thinking, just a bug or incorrect flag/code. Because ya, it moves to character when hp falls below a certain threshold - or even just in general with a simple command.. Then just defends or stands there, even when the targeted ally has like 1HP lol. It's not like we're prompting it incorrectly either because the next command after "Move to Ally" is "Use healing special." Not exactly intricate, and i'm 100% convinced this isn't working as intended.
I'd also like to point out that it seems like Espoir seems to work correctly though. If you have an ally with low health and has a debuff.. If you use a command to heal status, it does. When you change "Use Espoir" to "Use Healing Special," it doesn't work. I haven't tried bypassing around "Healing Special" with using just whatever healing spell you need like Omega Heal or something.
I'm assuming that would work, and the issue solely being with the "Healing Special" command.
Edit: Nevermind, apparently you can choose any skill that you have, but spells will always be used at maxed state (3x3) for some reason, kinda feels weird that you have to lead them by hand just so that they will do what you want, while in D6 you can give them vague commands and they still will understand them. I literally have extremely basic stuff in D6 for every situation " 'x' present?>if yes move and attack>if not check for others>if none remain leave", like the hell.
Granted the only thing I used D.I. for was grinding reasons and the D.I. tournament.
It's nice to figure out things yourself as that's part of playing a game, but they really need to hire more people who can convey information.