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So if you got more than enough coal you can smelt it down, otherwise just sell it off to the merchants. (smelting worn equipment, if you have them, seems to be a bit more effective than prospecting at the beginning since prospecting gives you random slivers per 10 soil/ore and needs more time)
However. It's usually inefficient and less cost effective to actually use these slivers and should only be done if you are out of the ore to make your desired bars. It can take up to 5 pieces of coal just to get a single bar....
i usually sell all my worn gear until iron. My gnomes are better used forging ore into bars than scrapping metals. Multiple forges are your friend!
But this can get outa hand.... anyone need 600 copper bars?
I have plentiful groves with hundreds of logs. I throw them in the Furnace and turn them into (char)coal.
What is more important to me is letting gnomes practice their skills so that they will improve. I don't think that it is implemented yet, but I know that the plan is to have Smelting recover more metal with increased skill. At the least, they currently work much more quickly with increased skill (which also means that they will work at the Furnace more quickly when coal is needed). Might as well do the practice on copper, and sell some statues to merchants.
I will also set my weaponsmithy and armoury to autoproduce copper items and then immediately smelt the results, so that when I do start making steel armour, it isn't all of poor quality. (Weapons aren't as important as they become Legendary as they are used.)
And although some tips suggest to use pine for the coal, but I figure with enough birch groves to keep the kingdom going, I can just focus on one kind of wood, and do not harvest pine, apple, or orange logs.
I find the prospecting skill to be fun, but I also set it with very low priority. Basically, if the gnome with Prospecting skill has absolutely nothing else he can do, then he'll go to that work bench. Or as the scheduling algorithm may be, he might got there to do 1 task, then go back to other higher priority work.