Gnomoria

Gnomoria

Sophtopus Nov 25, 2013 @ 5:01am
Wheelbarrow
I noticed my gnomes don't always use the wheelbarrows to transport their goods. How do I make them use it?
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Showing 1-14 of 14 comments
Proteus Nov 25, 2013 @ 5:58am 
Don´t think you can.
I assume it has something to do with pathfinding and sheduling (i.e., how near a free wheelbarrow is to a gnome and whether or not other gnomes use the wheelbarrows during the time that the taskplanning for a gnome takes place
(with other words, lets assume during the time that one gnome plans a task and finishes it [i.e. pathfinding and so on] all wheelbarrows are in use ... but then, half a second after he finishes his planning, a wheelbarrow is free ... in this case the gnome won´t use this free wheelbarrow, even if it located directly on the path the gnome takes to the goods he has to transport))
Last edited by Proteus; Nov 25, 2013 @ 5:58am
Sophtopus Nov 25, 2013 @ 6:33am 
Hmm I placed them all in one place. They should be able to see it on the way to their hauling. Yet they still dn't use it all the time. Rather erratic @_@
Ethonal Nov 25, 2013 @ 7:29am 
i think some items cant be moved via wheelbarrow, for example regualess of how much cotton fiber i have to move they always move it one at a time
Last edited by Ethonal; Nov 25, 2013 @ 7:30am
csynt Nov 25, 2013 @ 6:21pm 
Also a gnome will only haul what was there when s/he started his/her task. If you produce an item, the item get's on someones list as a hauling task and then produce another item right after, s/he won't go fetch a wheelbarrow for that single item on the list at that moment. Might be you just have too much hauling power.
HaidrGna Nov 26, 2013 @ 2:48am 
Certain items cannot be put in a wheelbarrow, it can only hold things that also go into crates or that can be stacked, items that go into sacks or barrels cannot be hauled using a wheelbarrow sadly. Perhaps in the future it will be supported or other items will be introduced to mass-haul the other items.

I always have a few small stockpiles with high priority for wheelbarrows near the stockpiles and areas where stuff is generated, this way a wheelbarrow is always available and they bring it back there after use, looks a bit like carts in the supermarket is setup this way.
Silvador Nov 27, 2013 @ 1:23am 
In other words, when a Gnome gets a task to haul an item, that task is set in stone and the order cannot be changed.

1. Stone needs hauling.
2. Gnome Grabby is allocated to haul that stone.
3. Currently no available wheelbarrows, haul stone by hand.

That command is now set in stone and unchangable, even if a wheelbarrow becomes available before Grabby actually gets to the task on his list of things to do.

But the game is still technically in development so perhaps at a later date a more adaptive AI will be implemented in which Gnomes will check certain factors before starting their next task, such as if a wheelbarrow is available for use.
HaidrGna Nov 27, 2013 @ 10:00am 
Having more wheelbarrows than gnomes probably fixes this issue then, since there will always be one free.
AmyGames Nov 27, 2013 @ 3:54pm 
thats alot of wheelbarrows for some people
Silvador Nov 27, 2013 @ 5:03pm 
Originally posted by AmyGames:
thats alot of wheelbarrows for some people

But later on in the game one can designate gnomes to be solely haulers while other gnomes do no hauling at all. When there are a lot more gnomes, this can be an effective method of ensuring stuff gets put away while other tasks still get done. The number of wheelbarrows would then not need to be higher than the number of gnomes, but just the number of haulers.
emheath Nov 29, 2013 @ 4:06pm 
I thought they could only use them if the path uses ramps instead of steps, because that would make sense...
Proteus Nov 29, 2013 @ 4:23pm 
Originally posted by emheath:
I thought they could only use them if the path uses ramps instead of steps, because that would make sense...

Well, they use their wheelbarrow as a weapon in combat if they are equipped with one when the combat takes place.
Someone who can wield a wheelbarrow also won´t have a problem moving it up (or down) several flights of stairs :D
Originally posted by emheath:
I thought they could only use them if the path uses ramps instead of steps, because that would make sense...
They go right up and down steps with it. It's quite humorous to see them go right up a 5-floor long staircase with it, heehee, or down.
Ethonal Dec 1, 2013 @ 8:21am 
Originally posted by Proteus:
Originally posted by emheath:
I thought they could only use them if the path uses ramps instead of steps, because that would make sense...

Well, they use their wheelbarrow as a weapon in combat if they are equipped with one when the combat takes place.
Someone who can wield a wheelbarrow also won´t have a problem moving it up (or down) several flights of stairs :D

gnomes use anything as a wep, one of my gnomes (a old bug) dropped his wep for a sandwitch (to eat), and was then needed in combat, he done very well killing blow on a orge with it :) and of course one time a gobln knocked down a door and wacked a gnome around the head with it :)
Silvador Dec 1, 2013 @ 8:44am 
Originally posted by Ethonal:
Originally posted by Proteus:

Well, they use their wheelbarrow as a weapon in combat if they are equipped with one when the combat takes place.
Someone who can wield a wheelbarrow also won´t have a problem moving it up (or down) several flights of stairs :D

gnomes use anything as a wep, one of my gnomes (a old bug) dropped his wep for a sandwitch (to eat), and was then needed in combat, he done very well killing blow on a orge with it :) and of course one time a gobln knocked down a door and wacked a gnome around the head with it :)

My personal favourite was when a couple of my gnomes got cornered in the dormitory. One got decapitated and the other used the head to beat back the goblin.
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Date Posted: Nov 25, 2013 @ 5:01am
Posts: 14