Gnomoria

Gnomoria

Smoke-Wolf Jul 5, 2015 @ 10:50pm
Golem's keep spawning in my stockpile's....
They never used too spawn inside of stockpile's, out of the material's i have stored in them. but since yesterday my stockpile's keep spawning golem's during the first year. This break's the game for me, how the heck am i supposed to store everything and build crate's for it all before i even have half of the workbench's???
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Showing 1-15 of 16 comments
glock30owner Jul 6, 2015 @ 5:36am 
What version of the game?
The Duck Knight Jul 6, 2015 @ 6:42am 
Originally posted by Smoke~Wolf:
They never used too spawn inside of stockpile's, out of the material's i have stored in them. but since yesterday my stockpile's keep spawning golem's during the first year. This break's the game for me, how the heck am i supposed to store everything and build crate's for it all before i even have half of the workbench's???

I think I know where the problem is:
Raw Stone is NOT stored in crates, If you build a crate in a stockpile square where stone is already stocked stone will not fit in and become unstocked on top of the stockpile IF there is no free square inside that stockpile.

So If you build a lot of crates at once (around 8) the unstocked stone that took the plce where the stone was before the create was build will be enough to create a golem by chance.
Smoke-Wolf Jul 6, 2015 @ 9:57am 
Originally posted by glock30owner:
What version of the game?

latest
Smoke-Wolf Jul 6, 2015 @ 10:06am 
Originally posted by Dr Madscientist:

I think I know where the problem is:
Raw Stone is NOT stored in crates, If you build a crate in a stockpile square where stone is already stocked stone will not fit in and become unstocked on top of the stockpile IF there is no free square inside that stockpile.

So If you build a lot of crates at once (around 8) the unstocked stone that took the plce where the stone was before the create was build will be enough to create a golem by chance.

It's before i put crate's, usually half-way through the first year, after i have the gnome's clean up everything and put it on the ground in the stockpile. after that it's fine, doesn't happen again.

which is why i'm starting to think it's spawning them from the dirt mined out to create the room, but since it's so early they don't spawn untill the "grace period" is up (ever notice the first half of your first year nothing spawn's and no goblin's ever come) and the fact that i've put a stockpile over it doesn't matter because the floor hasn't been "cleaned".

I believe golem's aren't able to spawn from recorces gatherd and placed in a stockpile, forgot which patch this was...
Last edited by Smoke-Wolf; Jul 6, 2015 @ 10:07am
True Shovelry Jul 6, 2015 @ 10:08am 
The current steam version 0.9.17 there's a bug where golems can still spawn from stockpiles regardless of material being stockpiled or not. I had a copper golem spawn from ore placed in crates two days ago.

Opting into the indev branch fixes this, but you may end up with other errors instead. Outside of doing that if it's a problem consider using a trader to sell all your dirt / stone since it will also sell any unreachable clumps on your map.
Chieftoke Jul 6, 2015 @ 2:01pm 
I had the same issue. I was farming Marble golems for there cores but controlling the spawn rates but how much unstocks raw stone there was then suddenly a legion spawned out of my stone stock pile killing everyone.
Teralitha Jul 11, 2015 @ 7:42am 
You need to place torches around the stockpile. They spawn because its too dark and underground.
Last edited by Teralitha; Jul 11, 2015 @ 7:42am
True Shovelry Jul 11, 2015 @ 12:50pm 
Originally posted by Teralitha:
You need to place torches around the stockpile. They spawn because its too dark and underground.

That's false.

Golems spawn based around there being enough material close by. My mine is lit up 100% and they can still spawn if I leave enough raw stone around. They even seem to ignore normal enemy spawn rules in the current version. Normally a gnome needs to be at least 16 blocks or up to 2 floors nearby for enemies to spawn. That's how skeletons, beetles, zombies, and spiders work, but they need it to be dark. I've had golems spawn at depth -50 because the distance to haul the raw stone was farther than other jobs.

Also golems can spawn on the surface, dirt golems in particular I've gotten many of since I'm flattening the surface now. Not only have they spawned from my stockpiles, but it also didn't take 4 days for them to spawn from a mass of dirt.
Smoke-Wolf Jul 11, 2015 @ 12:56pm 
Yeah they just keep spawning in my main stockpile, expecially since my gnome's won't put anything into the crate's now for some reason... I think it has to do w/ the stockpile priorities
counterintel Jul 11, 2015 @ 1:13pm 
Doesn't sound like this is fixed yet :yawning_creep:

Bummer. I wanted to play with automotons and start a new world, but the experimental world I have now has everything but goblins and mants disabled. (dont ask, i am doing science)
True Shovelry Jul 11, 2015 @ 2:02pm 
Originally posted by Smoke~Wolf:
Yeah they just keep spawning in my main stockpile, expecially since my gnome's won't put anything into the crate's now for some reason... I think it has to do w/ the stockpile priorities

Raw Stone, Dirt, and Clay isn't stored in crates. If it's a big issue consider selling it to traders or have gnomes dedicated to prospecting so they keep your stocks under control.

EDIT: Or just place a training ground nearby and have a squad train there.
Last edited by True Shovelry; Jul 11, 2015 @ 2:05pm
Smoke-Wolf Jul 11, 2015 @ 3:48pm 
Originally posted by True Shovelry:

Raw Stone, Dirt, and Clay isn't stored in crates. If it's a big issue consider selling it to traders or have gnomes dedicated to prospecting so they keep your stocks under control.

EDIT: Or just place a training ground nearby and have a squad train there.

ahh didn't know they weren't stored in crate's, thought everything "solid" was stored in crates... Considering trading it, i wish raw stone was worth something, hate giving stuff away in this game considering how much work you put into managing your kingdom, and how usefull it is to have around (decorate/furniture/replacing wall's/statuette). And It's not so much an issue now that my gnomes are fully trained (just really annoying having golem's pop up inside the base) but i will keep this in mind for future playthrough's.
Smoke-Wolf Jul 11, 2015 @ 3:57pm 
Originally posted by counterintel:
Doesn't sound like this is fixed yet :yawning_creep:

Bummer. I wanted to play with automotons and start a new world, but the experimental world I have now has everything but goblins and mants disabled. (dont ask, i am doing science)

I think it's still worth it, you just have to figure out how to work around it that fit's your build style. i think i'm going to have a bunch of "small" stockpile's (small enough so golem's can't spawn). And auto's are fun but they can't really fight (they don't equip armor or weapon's) so i make a squad and just have it set to hauling plus w/e i need done atm.
True Shovelry Jul 11, 2015 @ 5:36pm 
Originally posted by Smoke~Wolf:
ahh didn't know they weren't stored in crate's, thought everything "solid" was stored in crates... Considering trading it, i wish raw stone was worth something, hate giving stuff away in this game considering how much work you put into managing your kingdom, and how usefull it is to have around (decorate/furniture/replacing wall's/statuette). And It's not so much an issue now that my gnomes are fully trained (just really annoying having golem's pop up inside the base) but i will keep this in mind for future playthrough's.

Stone slabs are stored in crates and worth 1 trading value. That's another option to just have stone cutters turning it into slabs. Which as far as I know don't spawn golems.
Dommain Jul 11, 2015 @ 8:56pm 
I always turn off the push or pull from "X" stockpile. I found this sometimes cause the spawn of Golem's
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Date Posted: Jul 5, 2015 @ 10:50pm
Posts: 16