Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That means: if there is no gnome with caretaking-job and/or medic avaible, they will go to the hospital and....die there.
I see. I have a few gnomes with all professions enabled, however, and they don't seem to be tending to the gnome in the hospital?
the basic priority of caretaking and medic is pretty low, so they might just have things to do with a higher priority.
You will need to keep a set stock of like 20~100 units of drink (it's a good number), and have a few barrels to store it in. 2~3 should do or however many you need (one per type of drink). You can also get milk from the yaks, but sometimes they get killed in fights.
This game is awesome.
Short term solution: remove the hospital. They will run off and get a drink themselves. This will work fine as long as your gnomes don't have a serious eye injury. As long as you make more bandages, your gnomes will treat themselves as they are produced (with exception to the eye injury, that will require a hospital and caretaker to heal).
Also: The need hands to do that, a Gnome that lost both arms will not use a bandage on himself and he will not eat or drink by himself.
Well.....I'm not quite sure if it is worth the work to keep that gnome alive..........but....well.....
Keep them alive and give them prosthetic limbs, you monster :(
Before there where prosthetic limps in the game, I had a special room for crippeled gnomes.....full of trapdoor and a lever aside.
Gnomes inside that room would fall as soon as another gnome pulled that lever.....round about 100 levels deeper they would land inside a magma (or lava) lake. A quick death without a lot of pain.
Later I changed that to a pit full of zombies to keep my crippels forever. Was connectet to the pitfall trap at the entrance so I could throw goblins inside for fun.
damn, I had so much crazy fun with this game...to bad robobob has gone bad.