Gnomoria

Gnomoria

Diesel Jul 2, 2018 @ 6:23pm
Gnome Attributes
Bold attributes are the best to train

Fitness:
- Raised by mining, smelting and fighting

+ Increases weapon damage (Including ranged for some reason)
+ Increases gnome wake time
+ Increase health (with out armor)

This is mostly useful for soldiers as it increases their damage and keeps them awake longer. The health is useless.

Nimbleness:
- Raised by Horticulture, Farming, wood cutting and hauling (slowest)

+ Increases gnome movement speed
+ Increase build/deconstruct speed

Really useful skill for all gnomes, effectively increase their ability to do their job. Especially useful for soldiers and haulers. Haulers will do their job 10x better. Soldiers can get to enemies quicker and prevent casualties.

Curiosity:
- Raised by tinkering, cooking, smelting/forging and building

+ Increases the rate gnomes gain all skills

My chef joined 3 years after my bartender (who makes drinks) and has a curiosity of 200+ and now has a cooking skill of 150 whilst my bartender has 130 brewing. My inbox feed is being spammed with legendary sandwiches and my gnomes never eat. Very useful skill for engineers and armour crafters as the faster they learn their skills the better items they make quicker. I would suggest having your armor crafters, engineers and maybe a soldier on the tinker bench to get their curiosity up. Getting 100 armor crafting will allow you to make superior and masterful armor consistently and more legendaries. These give massive boosts to the armor health.

Weapon crafting is useless as your weapons will become legendary with 10 kills

Focus:
- Raised by Carpentry and combat training

+ Increases accuracy of ranged gnomes
+ Increases chance to pierce armour and make critical shots (Throat, brain, heart, lungs)

Only great for ranged gnomes

Charm:
Useless
Last edited by Diesel; Jul 5, 2018 @ 10:55am
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Showing 1-15 of 21 comments
zukfoster Jul 2, 2018 @ 11:36pm 
Thanks for putting this up!!
Grimmrog_SIG Sep 16, 2018 @ 3:13pm 
Originally posted by AStro88:
Is it sure that higher curiosity leads to faster skill learning?

I think not, i got a gnome whos supposed to make armor (leather and metal) and he has 202 curiosity but both armor makign skilsl are still at 36 and 25 since ages. but however he has a tinkering of 100, because I let him tinker in the beginning. so I guess curiousity comes form tinkring but doesn't really add much to the skills. hes also the one smelting but smelting is still rather low.
RawCode Sep 17, 2018 @ 1:33am 
dat information is incorrect (somewhat).

planting trees and "farming" animals affected by charm.
also charm effect medical jobs.
charm taken in account for many crafting jobs

fitness effect all needs and prevent gnomes dropping weapon from damage (and prevent severing limbs, looks like after 151 character is almost immune to limb severing)

and damage is directly affected by nimbleness, not fitness.

as for skills, it'a always govering attributes + skill

curiosity used for almost every crafting skill

hauling give no attributes at all and hauling skill affect nothing.
Grimmrog_SIG Sep 17, 2018 @ 1:45am 
Originally posted by RawCode:
dat information is incorrect (somewhat).

planting trees and "farming" animals affected by charm.
also charm effect medical jobs.

is that why elves are considered to eb beautiful? because they hang around with trees all day?
RawCode Sep 17, 2018 @ 3:52am 
Originally posted by Grimmrog_SIG:
Originally posted by RawCode:
dat information is incorrect (somewhat).

planting trees and "farming" animals affected by charm.
also charm effect medical jobs.

is that why elves are considered to eb beautiful? because they hang around with trees all day?

system have no logic behind, but actually charm do have effects, but unexpected kind of
Grimmrog_SIG Sep 17, 2018 @ 6:57am 
Originally posted by RawCode:
Originally posted by Grimmrog_SIG:

is that why elves are considered to eb beautiful? because they hang around with trees all day?

system have no logic behind, but actually charm do have effects, but unexpected kind of

the charming gnome to the tree:
I love you tree, you are such natural beaty.

tree:
I love you too gnome:

gnome:
I gonna put my butt on you

tree:
Sorry gnome I am not into that kind of things

gnome:
maybe, but we still gonna make a chair out of you.
Last edited by Grimmrog_SIG; Sep 17, 2018 @ 6:57am
Teralitha Nov 2, 2018 @ 10:08pm 
Raising hauling skill makes gnomes better and faster at hauling. It is absolutely useful to have haulers work faster and more efficiently.
Last edited by Teralitha; Nov 2, 2018 @ 10:09pm
RawCode Nov 2, 2018 @ 11:19pm 
Originally posted by Teralitha:
Raising hauling skill makes gnomes better and faster at hauling. It is absolutely useful to have haulers work faster and more efficiently.

no, it do absolutely nothing.

also attribute scored used to determinate speed of process, but not quality, that affected only by skill and nothing else, not ever happiness or "starving" state.
Teralitha Nov 3, 2018 @ 1:13am 
Then why do I see haulers moving at different speeds?
SightlessGopher Nov 3, 2018 @ 7:26am 
agriculture and other jobs improve speed and other skills, I don't remember which, that's why 90% of my gnomes worked on those jobs.
RawCode Nov 3, 2018 @ 7:16pm 
Originally posted by Teralitha:
Then why do I see haulers moving at different speeds?

because there is nimbleness stat that directly affect speed?
Teralitha Nov 3, 2018 @ 7:49pm 
How do you know that hauling skill does nothing? If it did nothing then why does the skill increase? Unlike the armor skill which really does do nothing nor increases.
Last edited by Teralitha; Nov 3, 2018 @ 7:50pm
RawCode Nov 4, 2018 @ 6:19am 
Originally posted by Teralitha:
How do you know that hauling skill does nothing? If it did nothing then why does the skill increase? Unlike the armor skill which really does do nothing nor increases.

because game coded this way, check StockItemJob self
Teralitha Nov 4, 2018 @ 10:33am 
Its possible that gnomes cant use wheelbarrels or buckets until they have higher hauling skill, and that wouldnt be in the code for the hauling skill.

I say this because I have noticed that hauling gnomes dont use wheelbarrels right away, ie because their skill is too low. I dont read computer code, its just guess based on obserations. I actually have yet to see them ever use a bucket and im not sure what they would use them for.
Last edited by Teralitha; Nov 4, 2018 @ 10:34am
RawCode Nov 4, 2018 @ 7:53pm 
Originally posted by Teralitha:
Its possible that gnomes cant use wheelbarrels or buckets until they have higher hauling skill, and that wouldnt be in the code for the hauling skill.

you just spread false information and waste everyone's time.

probably you should atleast try to perform some tests or observations, to verify that gnome can't use portable container before skill level N ?

you atleast will notice that ever on level 1 they haul just fine...
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