Folk Tale

Folk Tale

Susurrus Jan 24, 2015 @ 8:28pm
What the hell does 'edgy' even MEAN?
"Folk Tale contains edgy humor that may be considered inappropriate for children or sensitive audiences."
That line set off alarms and major red flags.
Mainly because "edgy" tends to be a synonym for "bigoted, disrespectful, and generally not funny".

Care to give any examples of what is considered "edgy" humour?
Preferable extensive ones, or at the very least a detailed description of the type of things that the developers consider such.
< >
Showing 1-4 of 4 comments
GF  [developer] Jan 24, 2015 @ 11:26pm 
Edgy refers to the boundary edge beyond which comedy can cause offense.

We added that warning after a couple of emails from concerned parents who had bought the game for their children or grandchildren and felt it inappropriate. One specific example includes the language used by Camphry's familiar Hobbles at the end of the original tutorial.

The notice also relates to some of the comedy in the game that has caused offense to a couple of other players. We've taken that constructive feedback onboard, and will be changing the script to address those concerns.

As a responsible developer we felt it important to warn parents and others that the game may not be appropriate for them at this time.
Susurrus Jan 25, 2015 @ 1:47pm 
Thank you for responding.

Generally, "offensive" comedy is deemed so because it's essentially bullying with some people laughing.
If that's what is considered 'edgy' then I think perhaps the entire approach to that merits reconsideration.

Particularly since 'edgy' more traditionally (in artistry, at least) refers to 'avant garde' or the 'cutting edge' ; something provocative and daring, which is of an unconventional/groundbreaking nature.
Which deliberately/knowingly offensive comedy isn't, because it's generally the same old tripe.

I do appreciate the warning (despite its vagueness) and I definitely appreciate taking player feedback on-board to adjust aspects of things, yet I can't help but feel it raises a red flag that the particular definition of 'edgy' used is something sought after.

Is there a specific example that might demonstrate whether it crosses a particular line?
I'm struggling to think of literally any example of "potentially offensive" comedy that isn't some form of bigotry or abuse at its core..
GF  [developer] Jan 25, 2015 @ 3:51pm 
Well, we didn't originally think the humor in the game was 'edgy' compared to most of the material you hear from comedians after the watershed, or indeed set out to make it edgy. Merely to write what we thought would be funny.

It was only after we received a small amount of feedback (several emails out of tens of thousands of customers) that we became aware that perhaps some of the content did have the potential to cause offence to a small number of people, and we took the responsible step of adding the warning to the store page.

We've since taken steps to improve our approach to script writing and to make it more inclusive, and hopefully we'll be able to do a better job with the final script.
Last edited by GF; Jan 25, 2015 @ 3:52pm
Susurrus Jan 26, 2015 @ 11:24am 
"a small amount of feedback (several emails out of tens of thousands of customers) that we became aware that perhaps some of the content did have the potential to cause offence to a small number of people"

Unfortunately the 'majority' tends to not be aware or not care or be actively antagonistic towards marginalised/vulnerable groups.
Percentage of complainants is a poor guide as to whether something is wrongful or not.
'Offence' tends to matter less than whether a given action promotes/causes harm to others, which can include inaccurate portrayals of various groups.
(Primarily those with poor representation in the first place, since there is not a wealth of accurate/positive portrayals to counter any ignorance.)

Always best to view 'funny' things with a critical eye; far too easy to slip into abusive or discriminatory nonsense.
(Which as I mentioned winds up as bullying that people laugh at.)

I am glad that you listen to problems/criticism and don't automatically dismiss such though.
Always good to have devs that do sincerely care about whether their products are a positive contribution to the world or not, especially when they actually pay attention to their audience/s.
(Though to be fair, sometimes the audience is toxic itself and devs need to go the other way and make a firm stand on key issues. It's a balance between artistic integrity and accepting feedback.)

Anyways, thank you again for your response. :)
Best of luck with continued development.
< >
Showing 1-4 of 4 comments
Per page: 1530 50