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This should give you a good idea of what is still to be added.
Simon posted a "what we could have done better" in a forum post sometime back.
What it boils down to is, they launced into SEA too early, something they acknowledge.
The scope of the game was radically changed from a linear campaign, to a sandbox/rpg/rts mix.
While this greatly increased development time, most agree it was for the best and has created a much better game.
You can even create your own maps in the editor and, with a little practice, get good at the visual scripting system which allows you to do a lot of different things.
The game is very playable and many players have put a lot of hours into it. The campaign isnt finished but playable, the sandbox isnt finished but highly playable.
Skumleren has a couple maps available via the workshop and some others like me will soon have some available.
Thank you! :)