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its the power source that can have the most creativity, but sadly they are semi-useless besides early power for now.
You should write a feedback to https://steamcommunity.com/app/2244130/discussions/1/
Developer will reply from Monday to Friday
It is difficult for developer to see what is posted here
Ive never gotten far enough for a tesla tower, I did mention that I stop playing every time electricity starts to gain relevance, so around small city to city size, at least for me. It feels very bad to try and implement electricity in a way that doesnt ruin what you have already been doing or spending hours reconstructing you city so you can have an electric toilet where it would be the most useful.
I think the best move would be to weave electricity in much sooner, its fine if its bulky, its not fine if I have to deconstruct dozens of buildings to accommodate for the bulk dozens of hours into gameplay imo, they should also have a friendlier power connection system early in the game something akin to oxygen not included, because right now if you want to run power through your base its no different from trying to use heavi-watt wire in ONI for all of your wiring needs. Again I dont know what tesla tower does and sadly I dont care enough to grind through the suck to find out.
it's really awkward and makes me inordinately glad I don't have to plumb pipes into the many, many toilets my rats need.
Edit: Who's just found out there's a wired block you can develop? this guy here.
not perfect as cannot cross it with, say, a ladder gap or wire behind a ladder, but that and the tesla tower are making things a lot easier now.
room for improvement I suppose, but it's far more managable now.