Ratopia

Ratopia

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Angelus BR 6 stycznia 2024 o 17:59
some beginner questions
1)how do i get mud for garden? I can't seem to find any
2)How do I drastically increase food supplies? Given how I can't make gardens yet, I'm struggling to keep a population well fed
3)How do I heal the queen? I can't make a royal bed yet because I lack fabric
4)The tutorial NPC often mentions how somethign strange is going on in my city but I can't find anything out of ordinary.
5)How do i assign some rats to become fighters?
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Wyświetlanie 1-15 z 21 komentarzy
PhotriusPyrelus 6 stycznia 2024 o 20:47 
6) How do enemy attacks scale? Is it by time, or by prosperity, or a function of both?
MrGrumpsman 6 stycznia 2024 o 21:32 
1) You just gotta dig around and find it. I've seen it most commonly spawn around fishing spawn areas and jungle biomes. It is 100% non-renewable from what I know and cannot be traded for, so I wouldn't recommend using it to make any pottery.

2) The easiest food source early is definitely rabbits; if you got two rabbit dens close enough, 1 or 2 hunters can support 4-6 butcheries, which will keep you very well fed for a lot of rats. I'm currently at 40 rats and it's still too much meat, while I'm also making leather and bones at the same time to make other things.

3) Research the weaving station and make fabric from grass, it's an early essential you should always research within the first week or so to get things going; an easy necessity you can make is clothing with the tailor shop, which when combined with leather bags made in a tannery with all the rabbit leather will allow your ratizens to upgrade to middle class quite easily, provided they also have enough wealth.

4) This is a warning that there will be an invasion. The warning is always issued the morning of the attack and you have until the second half of the day to prepare. If you have the tutorial on, it should be normal mode with diggers on, so if you aren't getting invaded at all it could be a bug. If you turn off diggers in custom difficulty, the grave spawners may not have a path to your base, and the plague rats will just sit there.

5) Research training grounds, barracks, etc. in the military tree. These are the soldier jobs and you will need a squad headquarters to issue orders, which you will get researched for free at prosperity 4 I think?

6) Not entirely sure yet, but it definitely changes with prosperity. Will need to test if time is at all a factor, which could make stalling prosperity quite viable to get more built up.
Angelus BR 7 stycznia 2024 o 13:49 
Many thanks but I have a few more questions
7)how do I get more money? The taxes don't seem to be giving me much cash. and I can only have two laws right now
8)Why don't my hunters go after the rabbits?
HunterSilver 7 stycznia 2024 o 15:01 
Początkowo opublikowane przez Angelus BR:
7)how do I get more money? The taxes don't seem to be giving me much cash. and I can only have two laws right now
Taxes will never generate more money than exists within your economy. You have 3 options to introduce more money into the system:
1) Recruit new rats, every new rat has some small amount of money on them. This is not sustainable, but will introduce some money.
2) Mint coins. 1 Copper bar = 250 pia, 1 Gold bar = 500 pia
3) Trade. Use the diplomacy table to find other cities and build good relations with them. Once you're at 60+ relations, you can trade with them. Exporting goods is a great way to earn money.

Początkowo opublikowane przez Angelus BR:
8)Why don't my hunters go after the rabbits?
Hunters have a limited range. You can increase the range in the building settings. Simply right click the building then click the gear at the top. Default range is 19 tiles and can be extended to a maximum of 40 tiles.

Hunters can also be set to hunt different things. If you've disable rabbit hunting, you may have to re-enable it. Right click the building to do so.
Wat 7 stycznia 2024 o 17:57 
Początkowo opublikowane przez Angelus BR:
2)How do I drastically increase food supplies? Given how I can't make gardens yet, I'm struggling to keep a population well fed
- 1 Hunter's Hut (Rabbit) + 1 Mini Storage (Rabbit, Raw Meat) + 1-3 Butcheries (Rabbit -> Raw Meat)
- 1 Gathering Camp (Wild Wheat) + 1 Water Tank + 1 Grinder (Grain -> Flour) + 1 Mini Storage (Grain, Flour, Water, Bread) + 1-3 Bakeries (Flour + Water -> Bread)

Research all buidings above ASAP. Also, unlock Bread for the low in code laws until you are comfortable with supplying necessities.

The 2 pipelines above combined should give you food for 40 to 60 ratizens. At mid-game you can either build more of the above, and/or branch into grilled mushrooms and berries and have food for more than 100 ratizens.

Początkowo opublikowane przez Angelus BR:
3)How do I heal the queen? I can't make a royal bed yet because I lack fabric
- 1 Sawmill (Log -> Lumber) (It's part of the tutorial)
- 1 Weaving Mill (Grass -> Fabric)

Research the building above after you get some food production going. (i.e. at least 1 butchery or 1 bakery)

Optionally: (can also get these resources yourself)
- 1 Gathering Camp (Grass)
- 1 Logging Camp (Logleaf Tree)
Ostatnio edytowany przez: Wat; 7 stycznia 2024 o 19:29
Wat 7 stycznia 2024 o 18:03 
Początkowo opublikowane przez Angelus BR:
Many thanks but I have a few more questions
7)how do I get more money? The taxes don't seem to be giving me much cash. and I can only have two laws right now
Ratopia taxation is a hot topic. Search the other discussions as there is already a bunch of tax strategies.
Ostatnio edytowany przez: Wat; 7 stycznia 2024 o 18:03
Angelus BR 9 stycznia 2024 o 16:26 
8)How exactly do i sell stuff? I discovered towns, gave them money, so they would trade with me, I selected an export contract with items that are in my storage, but when the report comes it says I got 0 money and the contract expired.

9)How do I reach properity rank 3? I'm on the verge of it but the bar seemed to have frozen.

10)how Do I make copper bars? I can't find the building that makes them
Ostatnio edytowany przez: Angelus BR; 9 stycznia 2024 o 16:30
HunterSilver 9 stycznia 2024 o 17:08 
Początkowo opublikowane przez Angelus BR:
8)How exactly do i sell stuff? I discovered towns, gave them money, so they would trade with me, I selected an export contract with items that are in my storage, but when the report comes it says I got 0 money and the contract expired.
Make sure you select the correct storage that has the required items in it, and that the items are available when the contract ticks. Different contracts have different trade periods, so it may be 3.9 days before water is shipped to you but only 1.5 days before they come to pickup grain.

Początkowo opublikowane przez Angelus BR:
9)How do I reach properity rank 3? I'm on the verge of it but the bar seemed to have frozen.
Building more buildings, increase total wealth in your city, and raise ratizens from lower ranks to higher ranks.

Początkowo opublikowane przez Angelus BR:
10)how Do I make copper bars? I can't find the building that makes them
Under production, go down the line -> Kiln -> Furnace
Ostatnio edytowany przez: HunterSilver; 9 stycznia 2024 o 17:08
F_F 10 stycznia 2024 o 15:50 
There is a 4th way to make money. Play the stock market. Buy foreign currency low and sell it high.
PhotriusPyrelus 11 stycznia 2024 o 2:58 
Początkowo opublikowane przez PhotriusPyrelus:
6) How do enemy attacks scale? Is it by time, or by prosperity, or a function of both?
Początkowo opublikowane przez MrGrumpsman:
6) Not entirely sure yet, but it definitely changes with prosperity. Will need to test if time is at all a factor, which could make stalling prosperity quite viable to get more built up.

It seems like it scales off prosperity. The actual value, not the levels. I've been playing very, very slowly (middle of year 2, only 9 citizens), and the enemy waves only seem to get stronger when I add more citizens or infrastructure.
Angelus BR 14 stycznia 2024 o 5:20 
11)How do I make the rats go try to harvest some basic material like clay, wood, and stone? I can only make them harvest plants
HunterSilver 14 stycznia 2024 o 11:48 
Początkowo opublikowane przez Angelus BR:
11)How do I make the rats go try to harvest some basic material like clay, wood, and stone? I can only make them harvest plants
While in builder mode (IE: Your weapon is not out) press 'Q' and then select Mine (Pickaxe Symbol) and then drag the area you'd like them to mine out.
Angelus BR 14 stycznia 2024 o 12:31 
Początkowo opublikowane przez HunterSilver:
Początkowo opublikowane przez Angelus BR:
11)How do I make the rats go try to harvest some basic material like clay, wood, and stone? I can only make them harvest plants
While in builder mode (IE: Your weapon is not out) press 'Q' and then select Mine (Pickaxe Symbol) and then drag the area you'd like them to mine out.
Many thanks. I have no idea how I haven't noticed that yet
Angelus BR 14 stycznia 2024 o 16:03 
12)How do I adjust my welfare law to keep the citzens from going poor? I already set it at 200 as guides suggested but I seem to constantly have poor citzens.
Ostatnio edytowany przez: Angelus BR; 14 stycznia 2024 o 17:36
PhotriusPyrelus 14 stycznia 2024 o 16:55 
Początkowo opublikowane przez Angelus BR:
12)How do I adjust my welfare law to keep the citzens from going poor? I already set it at 200 as guides suggested but I seem to constantly have poor citzens.

If you look at a specific citizen's information screen (G, Statistics [upper left], second tab, click "List of Ratizens", then click on a rat), then click the middle tab (icon of a money bag with some coins infront of it), it will tell you (at the top of that screen) what the citizen needs to upgrade to the next class. From poor to middle class (on normal difficulty at least), the citizen needs 500 money and 20 necessities.
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Data napisania: 6 stycznia 2024 o 17:59
Posty: 21