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TLDR: Your not suppose to generate profits. This isn't like other games, its a citizen driven, closed economy. you only need enough personal cash to pay your government employees. The rest is supposed to be in the hands of your citizens to spend to improve themselves.
Also make sure you set up a welfare policy to give rats under 200 pia a boost. 200-250 is fine.
What the meaning of 'Mint Building' ? Are that really facility on game ?
Ouh, the shrine have other use, I think so far this object has only been used as a display or buff, so I didn't do any research there.
This will allow you to use ox shrine which give a passive speed boost for all of your worker production type. Then trade your surplus goods to other country to increase your capital money and circulate it to your fellow ratizen.
This is just an example figure number.
Set up rules that gold membership that have more than 4000 wealth pay 10 or 15% of their total wealth "not income". They will never get over rich.
Set up another rule for a lower class those who have lower than 1000 get welfare supporting fund 600 each day.
This will cover their expense of their purchasing stuff from the box (to your saving) and some what high price facility.
A set up like this will stabilize your economy. The poor won't starve, the rich will never get too rich.
As long as you have facility to provide their need to cover happiness debuff from paying high tax that is.
Note. If you want to raise silver to gold / you need them to reach higher than 3000. The figure number is just to retain their status to never drop than 3000. So that they won't lose gold membership.
Note 2. if you aim for an achievement that ask you to keep 50 gold member for 12days, exempt gold member who have less than 4000 to pay any tax and give them support money each day for 600. This will prevent them from losing their gold class. (Sadly, most of the basic job has very low income and no daily salary, to the point that they get negative wealth each day spending stuff)
Cheers for finish wall of text
Yup. It's near the bottom of the production tab in the tech tree. Each copper bar will give you 250 income and each gold bar 500 income when produced at the Mint facility.
The only way for you to gain more money until you get to diplomacy/trading/loan is through immigration. Rats come with some of their own wealth so you tax them to oblivion then redistribute wealth through subsidy. There is no reason to let anyone hold more than 100-200 early on until you can supply them 20+ necessities for them to move to the middle-class
Tax anyone who hold more than 250 Pia 50% of their wealth. Subsidy anyone with less than 200 Pia for 100 Pia. Get the Rat Shrine then activate it so your leader auto-collect tax when passing by. You don't need the tax office early on.
Economy doesn't exists pre-trading. Every single Pia just recirculating around in your city.
I both love this game and hate the thought connection to outside the game it had me confront xD
You simply need more total money to have a stable economy of any substantial number of rats. I'm not sure if this game has price inflation but if it does that makes the need for printing money even more crucial.
And that's on top of a good tax system. If you're printing enough money you'll probably get by with a progressive income tax and not a wealth tax.
The easiest way is just tax everyone that have more than 300 pia 30% of their wealth everyday and set welfare policy to give someone who have below 150 around 150 so everyone will have money to spend on everything they need and you'll not broke after sometimes (this strategy will keep your city save until you have more than 35+ ratizens w/o any minting or trading in hard mode).
don't let anyone in your city hoard those money or else you'll be in trouble instead.