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I already have the law's maxed for allowing my ratizens to use other goods, so I can't ban the consumption of raw fish.
Hope the devs give us something like rimworld, where we just click a box if we want our population to touch or not touch a product. Not a law for every, single, item.
You can prevent them from eating the fish man. You got so many posts about how your upset you can't do stuff, but its all possible lol. Click the storage with the fish in it. Go to the gear at the top right tab of the storage. Change the release item setting and change the fish icon to a pause. This prevents rats from buying it from storage to consume, but does not prevent a rat from taking items to process them further. Then have your griller make it into a dish, and the rats will then buy the cooked version only.
Beyond that, if your rats are opting to eat raw fish, you have a poverty issue you need to solve. Rats don't eat uncooked food unless they are too poor or your production isn't up to speed enough.
If you're trying to get food diversity I can see it having their place, but with the current forced logistics of bunching your buildings all together, there's far better options currently.
This is just plain wrong. If you forbid Release then nobody can buy items from that storage no matter what. You have to setup a commercial law on resource consumability and toggle off all class in it.
Please test your theory before misinforming people.
But it's true, as soon I unlocked grain they began to grind.
Still, I don't consider the tip he gave bad.
At least lets you save resources while you get your workshops online by not allowing ratizens to take them from chest.
Now, I DO want a law that lets us select multiple items to ban from consumption or allow for multiple item consumption at the same time, and not have to do a law for each one of them.
They will still pull items to build because that is your order but won't purchase items out to use for themselves. If you get the rabbit -> raw meat production running and already have some at hand, you can disable release on grain to save them for flour. After you get the Code Stone then you can forbid grain consumption, and allow bread for the poor at the same time.
🤣
Yea i hit level 8 prosperity and won the game having 19 upper class citizens and i didnt know how storage settings work..... likely scenario frfr. Wonder how my rats were refining base items into higher tiers then.... 🤣