Deadpool

Deadpool

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Bonooch Jul 9, 2013 @ 4:20am
was the game play tested on the highest difficulty.
im playing it on the hardest difficulty and mannnnn there are just some situations where you have to die. main issue is with the clone arena level no save point after the 3 fatties and they can 1 shot u. feels like it wasnt tested at this difficulty,
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I agree, I honestly don't think it was thoroughly tested on Hard.

What I believe a lot of game developers do is have their testers start at a lower difficulty and master that before they make them try the harder difficulties or probably just up values without really testing them.

The first Green Hulking guy when you have to kill your mark that dude gave me a hell of a lot of trouble, and then moments later you had to fight another one.

Those one hit kills do really get annoying because even fully upgraded you barely do any damage to those bigger enemies and get overwhelmed quickly.

But one thing you have to do is use your entire aresenal, it is hard to switch to certain things on fly but it is neccessary.

I use the traps for big enemies and flashbangs for groups of enemies.
Mayhem Effect Jul 9, 2013 @ 5:50pm 
It probably was tested, but I'm sure that when they set for ultra violence they did it for the masochist.

To many games are to easy today so the ultra violence setting was made to just be insane. the medium setting is not much of a challenge and hard feels like the difficulties you played in the late 80's
Solusanity Jul 9, 2013 @ 9:48pm 
I do find it very unbalanced on Ultra-Violence. At times it seems releatively easy and then all of a sudden there's a spike where it just becomes more difficult than what you just played. Does anybody else find that melee weapons do not nearly half the amount of damage as guns? I avoid using them at all times untill my guns are low and everything is completely upgraded.
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Date Posted: Jul 9, 2013 @ 4:20am
Posts: 3