Into the Dead: Our Darkest Days

Into the Dead: Our Darkest Days

PSA: Ending Bugs
Spoilers for the two Escape Plans, but after two failed playthroughs I've come to discover some softlocks due to bugs.

Bug A: The Airlift Escape Plan has a section where, after rescuing the Survivor in Millwood Manor, the next step in the plan is to go to St Bernadette Hospital. If you have already solved the Fuse Box problem before this section, you will be locked into the step as you are unable to interact with the Fuse Box, which is required to progress the Escape Plan. You are unable to interact with the helicopter to escape.
(Workaround:) Simply clear the objective at Millwood Manor first before tackling St Bernadette Hospital.

Bug B: During the Network Escape Plan, there is a section where you must find several Escape Plan items, and an optional objective appears to meet someone at Walton City Water Treatment. As of writing, the only available Shelter that will put you in range to visit the location is Aunty Mae's Truck Stop Diner. However, there is a bug with the Shelter where the Move Shelter option does not appear on the map even after clearing all threats and looting all resources from that location. This will prevent you from clearing the Optional Objective and thus lock you out of one Ending.
(Workaround:) Unsure what triggers this Bug so far. Running around the location and firing shots does not attract any hidden zombie.

While I do enjoy this game, forced restarts due to these bugs have dampened my enjoyment. I hope they'll fix these bugs retroactively so I can finally finish a playthrough.
Originally posted by Harriet_PikPokCM:
Originally posted by Seraph:
Spoilers for the two Escape Plans, but after two failed playthroughs I've come to discover some softlocks due to bugs.

Bug A: The Airlift Escape Plan has a section where, after rescuing the Survivor in Millwood Manor, the next step in the plan is to go to St Bernadette Hospital. If you have already solved the Fuse Box problem before this section, you will be locked into the step as you are unable to interact with the Fuse Box, which is required to progress the Escape Plan. You are unable to interact with the helicopter to escape.
(Workaround:) Simply clear the objective at Millwood Manor first before tackling St Bernadette Hospital.

Bug B: During the Network Escape Plan, there is a section where you must find several Escape Plan items, and an optional objective appears to meet someone at Walton City Water Treatment. As of writing, the only available Shelter that will put you in range to visit the location is Aunty Mae's Truck Stop Diner. However, there is a bug with the Shelter where the Move Shelter option does not appear on the map even after clearing all threats and looting all resources from that location. This will prevent you from clearing the Optional Objective and thus lock you out of one Ending.
(Workaround:) Unsure what triggers this Bug so far. Running around the location and firing shots does not attract any hidden zombie.

While I do enjoy this game, forced restarts due to these bugs have dampened my enjoyment. I hope they'll fix these bugs retroactively so I can finally finish a playthrough.

Thanks for flagging! We're aware of both of these bugs and working on a fix now. Should be out shortly.
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Showing 1-9 of 9 comments
Sh1ki Apr 15 @ 11:44am 
Originally posted by Seraph:
Bug A
Didn't get softlock.
Augmenti Apr 15 @ 12:31pm 
Thanks for the work around on plan A, it happened to me.

Didn't have a problem with Plan B, Anuty Mae's cleared several times, in the last 24 hours.
In case you didn't know, you need all 3 floors (roof) and 2 out back door.
A developer of this app has indicated that this post answers the original topic.
Harriet_PikPokCM  [developer] Apr 15 @ 3:54pm 
Originally posted by Seraph:
Spoilers for the two Escape Plans, but after two failed playthroughs I've come to discover some softlocks due to bugs.

Bug A: The Airlift Escape Plan has a section where, after rescuing the Survivor in Millwood Manor, the next step in the plan is to go to St Bernadette Hospital. If you have already solved the Fuse Box problem before this section, you will be locked into the step as you are unable to interact with the Fuse Box, which is required to progress the Escape Plan. You are unable to interact with the helicopter to escape.
(Workaround:) Simply clear the objective at Millwood Manor first before tackling St Bernadette Hospital.

Bug B: During the Network Escape Plan, there is a section where you must find several Escape Plan items, and an optional objective appears to meet someone at Walton City Water Treatment. As of writing, the only available Shelter that will put you in range to visit the location is Aunty Mae's Truck Stop Diner. However, there is a bug with the Shelter where the Move Shelter option does not appear on the map even after clearing all threats and looting all resources from that location. This will prevent you from clearing the Optional Objective and thus lock you out of one Ending.
(Workaround:) Unsure what triggers this Bug so far. Running around the location and firing shots does not attract any hidden zombie.

While I do enjoy this game, forced restarts due to these bugs have dampened my enjoyment. I hope they'll fix these bugs retroactively so I can finally finish a playthrough.

Thanks for flagging! We're aware of both of these bugs and working on a fix now. Should be out shortly.
Augmenti Apr 15 @ 4:08pm 
Thanks for being awesome, Harriet_PikPokCM ! :TZ3Tequila:
Have some tequila on me! :wswink:
Sh1ki Apr 16 @ 9:22pm 
Originally posted by Hotfix v0.3.3:
Fixed an issue where if survivors visited St Bernadette Hospital before beginning the hospital objective in the Airlift Escape Plan, it could cause them to not be able to progress the plan.
Last edited by Sh1ki; Apr 16 @ 9:22pm
Sh1ki Apr 17 @ 2:28am 
I encountered a bug B during my second playthrough of the game, but my first shelter wasn't "Aunty Mae's Truck Stop Diner". In first playthrough, it was my first shelter and I didn't meet bug
Asuzu Apr 17 @ 4:25am 
Originally posted by Harriet_PikPokCM:
Thanks for flagging! We're aware of both of these bugs and working on a fix now. Should be out shortly.

Sweet! Waiting for the next update :steammocking:
Skybsky Apr 18 @ 10:04am 
So, when this will be fixed? Still exists in my save. Can in be fixed for existing saves?
Bummer. I've been to the hospital and can't settle at Auntie Mae's, so I'm effectively locked out of both endings.
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Showing 1-9 of 9 comments
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