Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But what useful is those green dots are their spawn points. So when Bagley recommends a drone expert, a spy or a hitman, basically a somewhat unique agent, a green dot you'll see on the map will be their spawn point everyone's sharing online.
You might think that there is no point of knowing multiple spawn points for, let's say, hitman or DJ, or spy, or whatever. But that's only true if you want a hitman. If you decide to find the hitman with specific skin color and voice set, it's better to check multiple spawn points. Because they placed them based on real London population. So some spawn points will give you Asian people more often, some - European, etc, etc.
Yeah, there is a limit of agents you can recruit, but I can't remember the exact number. Also prestige/season pass operatives don't count towards the limit, cause they don't have associates, so they don't affect simulation limits.
P.S: just in case, when you google one of those spawn locations online, ignore time of day they mention. Time of day is individual for each player, cause it's randomly generated each time you load the game. Only spawn location matters.
Use this 3 minutes rule to wait for an agent if he's not there:
https://www.youtube.com/watch?v=tlPzH3MvVrs