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The idea was for it to be a duel. King vs. king. If he didn't create clones, you could tear him apart super fast with the blood wand.
Not saying it's perfect yet... but it works. There are different builds and weapons you can use. I saw one build that killed him in seconds.
Even in the second phase he ignores your buildings, as he just rofljumps on top of your castle center, and starts whacking it, and it is up to you to lure him away.
If your hero is not built in a way that allows duelling him, or that can not hit the air at all, he becomes incredibly frustrating. Also the extra castle health perk is a must have for the fight, and otherwise very lame.
He is made to be fought with your king, or with very heavily buffed archers, and that is just not what people play tower defense for.
It's absurd that he can just spam this attack with seemingly no cool-down and take out multiple of your towers and structures in seconds.
For a final boss I want a bit of a challenge.
Really the one thing that does not work is "economy up", which was the dominant strategy in every other map. I actually find that quite refreshing.
In case you are struggling here are a few general tips and two builds I used when completing the quests and getting all the crowns.
General tips:
Build 1 to beat him:
- Blood Wand OR Lightning Staff (The latter is easier, the former is required for one challenge)
- Heavy armor (You will be tanking the boss yourself)
- Castle Fortifications (He might whack your castle a few times, this can help with not having to restart the night. It is also quite nice early on)
- Daredevil (Lots of damage)
- Warrior training (More damage - remember it is all multiplicative)
- Faster Research (Huge quality of life in ensuring ALL upgrades come through for the final night)
Get all ranged damage upgrades. Make all castle upgrades buff your hero damage. Remember, all is multiplicative. In the royal blacksmith get life twice and attack cooldown otherwise.In the final night, have the upgrade that buffs your hero-damage.
Blood Wand will struggle early on, as it sucks vs crowds, but really chunk the final boss.
Lightning staff will breeze through the crowds but take a while to kill the boss. Make sure you have a lot of healing towers so you can tank him. (The Staff will take out the clones before they can get anywhere, dont worry)
Build 2 to beat him:
- Battle Axe - the immunity really helps tanking for your units
- Castle Fortifications
- Gladiator school (Boss will kill our units in seconds. We need to respawn them quickly.
- Commander Mode (Our units will do the work)
- Experience Gain (Our units will die lots against him, each time dealing more damage)
- Faster Research (You really want to do ALL blacksmith research before the final night. This allows you a lot more leniency if your blacksmith gets destroyed in a few waves)
Get Berserkers. They will jump him, die, come back stronger and jump him again.Get all melee damage upgrade.
Make damn sure you dont build towers north. That will lure him to your berserker camps and if he kills those it is over. However build sniper towers in the south. Its your melee that is buffed, killing the ships will be a little bit difficult, as your berserkers can't attack it.
In the temple, get the respawn level 3 for the final night.
Watch as a neverending stream of berserkers jumps at him (and also is able to jump-kill any clones trying to run off)
Any strong hero main weapon kills him easily, because you can upgrade that through castle center twice to +150%, and then six! times through all of the research centres, for ludicrous amounts of damage.
He is not unbeatable, just very very narrow in design.
Last Stand perk is mandatory with for a tower build to be viable tho