Thronefall

Thronefall

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Ice map
Unfair and unbalanced. I just can not do it at all. It's mostly the quest but it needs some balance or more gold earning. It's just so terrible.
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Showing 31-45 of 76 comments
roboapplejack Aug 6, 2023 @ 8:13pm 
I forgot to mention. The guide i gave might take a few retry's cause I done it over maybe 50 times or so. @w@ but take some time to practice it.
Antiga Aug 6, 2023 @ 9:23pm 
This map perfectly shows the economic imbalance the game currently has. On each map, only the first 2-4 rounds present any kind of difficulty, as this is where you are min-maxing your initial income which decides everything. After this initial hurdle, there is no real difficulty. But you'll still spend most of your time painstakingly moving units around with some abysmal controls, and then the fish is just icing on the cake meant to glorify all the mechanics in place, however it ends up just shining extra light on the obvious faults.

Game is fun at its core but the way the difficulty is created is awkward. It never really feels very satisfying, especially when all your planning goes to smithereens when enemy units move all over the place except where you'd expect them to go, while meanwhile the complete lack of AI and horrible controls forces you to micromanage units in a way that is nigh impossible.

I'm not saying the map is all that difficult, it's just more of a joke that is the punchline to the entire game.

Not sure which way the devs want to go with this, but I'm not expecting much to change here. Sure, there'll be some balancing adjustments. But nothing that'd overhaul the economy (And thus flow of the game) in such a way that I deem required for this to truly be fun. It'll just remain frustrating at first, a breeze after, and then this stupid fish. Expect other dumb stuff like that in future maps.
小姜斯坦 Aug 6, 2023 @ 10:16pm 
agree, that' too hard, I got the first 2 stars of the winter level, but I have no idea how to gain the last 4 stars
Originally posted by roboapplejack:
Ok, i figure out the best build for ice map.

Weapon:Bow depending on quest but bow will help out with all quest I think.

Perks: Glass Cannon, Warrior Mode, and Harbours.

Mutators: God of Death, Wasp God, and Tiger God for the 12,500 quest

Wave 1: build Harbour
Wave 1: When attacking, shoot the enemy twice then special. This will make your special refresh quicker or slower by just a few seconds.

Wave 2: Fire Archers
Wave 2: When attacking the tear drops Try and attack them much as possible before they reach your fire archers, one attack then special. Yes your special will one shot them this will make your special refresh slower if you one shot them with it. Shoot once then special to make it recharge faster. Another to note is, position your units into a T. one stands in front the other 3 behind the one. that way the one gets attack and focused while the others do the work without taking damage.

Wave 3: Bow Tower and one house
Wave 3: Just run back and fourth. Do not get close to the enemy archers and have your behind the tower. Another thing is when shooting them stay behind the small rock closest to the tower. it force enemies to go up then forward giving you more time to do damage.

Wave 4: Bow Tower and 1 House
Wave 4: Repeat wave 3 if done correctly your tower should still be alive giving you a little extra points.

Wave 5: Build research and get bow upgrade, This will benefit you and all units and building. Then build 2 houses
Wave 5: Repeat wave 3 but this time draw the soldiers away from the tower and letting your fire archers deal with siege weapon. Once again your use your special when their close to death.

Wave 6: Upgrade hq and get Royal Training, Then get two harbors and then two houses. Yes mine would be better but you only will have 7 days to get all harbors with 7 boats and keeping them alive is quite hard. This will also be your last day to get a max of 7 boats.
Wave 6: Stand behind harbor not much to do really

Wave 7: Upgrade harbor next to hq for it will give the most. Again mine is important but this will be way to risky to keep alive. But you can take the chance on doing it but will lose bonus for you will have to lose a tower. But depends on you play style... tower outside of the mountain, then mine, and 3 houses or upgrade archer building, upgrade harbor, and 1 house
Wave 7: Repeat wave 5 but this time keep a distance and draw the enemy archers away. If done correctly you should still have units to take out siege and your tower, You can special the siege once shoot it twice and it should be dead, then quickly move over to kill last enemy archers, run back to get your archers and finish the last siege.

Wave 8: Upgrade hq, get walls, 1 house. These one is pretty hard. So get ready to struggle. There might be a chance to save harbor but I haven't been lucky to do it.
Wave 8: Try your best to kill as many armor tear drops as possible before they reach your harbor. You should be 1 shot them, Put archers not next to harbor but behind walls closest to harbor. You might be able to sacrifice archers to protect harbor idk. Also, you can 1 shot anything at this point.

Wave 9: mine, upgrade research, On left side build all 3 towers, on right side only have the gate towers up, then on very far left near mine have both towers up and have your archers there defending. Lastly you should be on far right at that harbor to protect it since it will get a combine of 19 air units.
Wave 9: Basically defend one area and once done go and make sure not where else is struggling. Should have all buildings still up. Position yourself not behind the harbor but closest to the mount so your hero can attack both right and behind.

Wave 10: upgrade both harbors and build as many houses as possible.
Wave 10: Have the archers in the mountain behind the tower that's outside of the mountain. You will lose Bow tower but walls and mine should be save. Kill all ogres if possible and do not stay on the right side, if this happens. You will need to go all the way around and enemy archers will behind so many enemies, stay on the left side near the gates if you need to run back. If done correctly you should only lose bow tower, if done wrong you should only lose mine, walls, and bow. The ogres have many meat shields and it depends on the spawning. :P

Wave 11: Upgrade wall on right side get another fire archer building and then upgrade this will save 16 gold just to get 4 more when you can get 8 more and then upgrade all houses.
Wave 11: Separate the 16 archers equally when defending right side. Have 8 near the harbor closest to hq behind that tower, then have 8 more behind the middle bow tower. Enemies will split up and you might lose the wall if you do not do it carefully. Try to defend harbor from the air units and again becareful enemies love to split up on this one. If done correctly the harbor should be up and nothing was lost. You can run down there and attack but try to take out a few, you will need to focus air or you will lose harbor.

Wave 12: Get the last wall on left side and upgrade both walls, get your last house and upgrade it, Upgrade both archer buildings, and lastly get both barracks make both maces and upgrade them both once.
Wave 12: put all 8 maces on right side to free roam behind middle tower, get the 8 archers inside hq area and put them behind middle tower behind maces and let them freeroam this means don't make them defend. Lastly put all the remaining archers on the left side behind the tower that's on the outside of the mountain. You don't have to defend the gate from the knights you can go past them and take out maybe a ogre or two and a few units. But you will need to check up on the gate with the knights caming at it or you will get over run. Basically try to micro-manage here. You should only lose possible 1 tower and 1 wall....1 tower and 2 walls.... 2 towers and 2 walls....or 2 towers, 2 walls, and mine shaft. Really depends on how good you can micro-manage.

Wave 13: Tower on left side outside of mountain upgrade it to oil tower and upgrade the tower that's in front on the harbor on the left to oil since the boss will be on top of it. You should have 42 golds so just save it. Not much else you can do. Better to save it for extra bonus points. You could spend a little more on the tower on the right side the one closest to the middle harbor into an oil tower but if done correctly you don't need to.

Wave 13: Micro-manage the heck out of this in order to lose the least buildings. First put all of your maces units behind the harbor closet to hq. With God of Death mutator they are the last line of defense. For archers on left put them in the mountain behind the tower that's on the outside. Then for the archers in the hq area separate them equally. 6 behind middle tower at gates, and 6 more behind the tower closet to the harbor near hq,

The next step is position yourself near the boss first spawn location. Before I go on, PLEASE BECAREFUL if you die you will have ruined everything.

Now the enemies should go to the closet building meaning you can do damage to the boss and use special and you should do massive damage. It should be so fast that the boss should be able to only spawn enemies once at each section. Now when the boss goes into the middle left area keeps your archers where they are they need to defend that area at all cost. But the is a small place next to the boss you can position yourself near the first gate on the left side that should avoid any enemies spawning. Lastly, once the boss is at 3 health bars you will lose maces during this part. But after the boss lose it's 3rd bar, get ready to defeat his 2nd bar and move the 6 archers from the middle tower of gate to the other archers next to the harbor and for the left side once you take away the boss 2nd bar and it's down to it's last bar. Quickly move those archers from the mountain to the middle of your base and let them free roam. You wont need them to hold position. At max you should have lost 1 house overall. If done correctly. most house lost can be a max of 3 at most.

I went from 13,092 to 13,168 so i did a better job with it this time.

Hopefully someone can master this and do a much more better job with this then me. but I am just happy to be done with the ice map. I'm not the best when it comes to figuring things out which is mostly why i got upset in the first place. but with this information new players will have an easier time. Hope this help.

I always find going glass cannon is too much stress for me

What worked for me was taking the sword, and the perks Elite Warriors, Big Harbours, and Melee Resistance - admittedly, took the Elite Warriors since i was also using the God of Death mutor (as well as God of Destruction, Snake and Tiger) and the negative of Elite Warriors is just completely ignored with God of Death.

Either way, first round solo with sword, same with second round, while building the harbour and houses in any order (its easier if you go for the northern houses).

The Crossbow round you need the tower, sadly, so build that and another house.

The round afterwards can still be done without any help provided you kite the attack and use the sword special fairly well, but it does take a little practice. (Maybe Warhorse makes this easier but i havnt tried yet)

Next round is a few swordsmen and a ram. For that, archery range with hunters (or flame archers, up to preference, i prefer hunters for the melee). Place them near the entrance on the path towards your tower, with a little help from you the four hunters can easily beat that wave.

Provided you kept spending any leftover gold on houses you start the next round with the flyers with 12 gold - use that to upgrade your base and get the leftmost gold mine, the hunters can deal with the flyers easily if you place them all on the right lake.

Next round is a little tricky with hunters instead of flame archers, but by buildung a few towers on the left side (4 in total definitely wins you that wave, 3 in total if youre confident, might even be doable with 2 and flame archers or tower dmg perks). Hide your archers behind a tower so they arent focussed.

At this point I more or less wing it, focussing eco of course. As soon as possible, upgrade your first harbour and get the second down, the third is a luxury. For the round with flyers from all sides make sure to place a few hunters just south of the left harbour, for the round with the ... idk, balls with horns? ... place a few spearmen near your base at the start of the round, then you wont need walls.

I went full Spearmen and Hunters for soldiers, and whenever applicable placed them in chokepoints or near the enemy spawns (since i took Elite Warriors). You dont need walls until much later, but you can place them early if you want to direct attacks to the other, open side of your base.
For the final wave, i had pretty much all eco upgrades except for the right harbour which i didnt touch (not being able to defend it most rounds and God of Destruction dont make it worthwhile for me, im sure its possible to keep it alive though). Having a few Oil towers helps, i had two, one on the leftmost part of the right wall, the other just north of the second harbour. Upgrade both main base walls and have your archers stand just behind the gates on either side. If your better at ordering troops than me you can definitely move them around between the 'spawns', but thats a little too much micro for me. I placed the spearmen defensively around my base for the same reason - in case i die i wanted them to def against the spiked balls even without my command - they can probably be microed better as well. I only had one balista tower below the harbour on the left (mainly for the battering ram waves), which makes a total of 3 fully upgraded towers. Most of the others were just level 1, but im sure with better resource management (or without the Snake God) getting a few to level 2 can help with holding the waves.

If youre interested ill do it again and write down what i do each wave after the first few as well. I definitely dont play perfectly and got a 13,325 - good luck!
Last edited by Francis (Unsalted); Aug 7, 2023 @ 11:42am
dddddddd Aug 7, 2023 @ 12:17pm 
Took me 5 tries before I completed the ice map. By the last round, all my barages were fully maxed out
Mioshiro Aug 7, 2023 @ 2:56pm 
Power Tower, Arcane Tower, Command Aura = Perks
And use a bow. Its an easy but fun life with those.
Stay close to your one and only ballista tower when boss comes.
Its nice to see the ♥♥♥♥ going down. ^^
raven.twilight Aug 8, 2023 @ 3:11am 
well im not a hardcore player. sometimes i like just coming home sitting back and enjoying a game. cant do that with this one. i understand alot of u are very good at games like this but not all of us. just wish it had a difficulty setting or something. love the game but once i hit the ice map it was over..lol
af_zwiebel Aug 8, 2023 @ 8:09am 
I like the icemap, because its challenging, but there need to be some more balance, especially with the mutators. Its just impossible to deal with so many monsters in the last round, when the seabeast unloads it all (at 3 points left) into my base. Enemies kills all buildings within seconds and i cant do anything. One of the mutators is that units cant be revived. I got 3/6 stars on the map, but more is just impossible, yet :)

Btw, very nice game and very addictive :D
Hope see more soon!
Spud Crowley Aug 8, 2023 @ 9:12am 
i was struggling on the ice map until i figured out to beef up the economy early and maxed out as much as possible and it beat it with most of my city intact. not looking forward to the quests with mutators tho.
Node Aug 8, 2023 @ 9:38am 
Originally posted by af_zwiebel:
I like the icemap, because its challenging, but there need to be some more balance, especially with the mutators. Its just impossible to deal with so many monsters in the last round, when the seabeast unloads it all (at 3 points left) into my base. Enemies kills all buildings within seconds and i cant do anything. One of the mutators is that units cant be revived. I got 3/6 stars on the map, but more is just impossible, yet :)

Btw, very nice game and very addictive :D
Hope see more soon!

It's fine as it is. Keep trying and learn strategies and what to deal with. Anything you can beat within the first few attempts is likely in itself not balanced.

For all the mobs, use a few oil towers around the lake. And have ~3 or so ballistae to deal with siege units and the boss. This map has been beaten by many people with 4+ mutators, so it's definitely doable.
Spud Crowley Aug 9, 2023 @ 11:37am 
none of these strats with multiple mutations are working for me at all
DavidDjons Aug 9, 2023 @ 11:57am 
Originally posted by Orphen:
Just beated the F Quest (bow one).

Perks: Arcane Tower, Commander Mode, Tower Power.

1 Wave: I built Ranged unit who burns enemy.

2 Wave: Harbor (for early boats spawning)

When there will be the 8 hardcore ranged enemy on the left, i had to build one tower to the left of the middle Harbor.

And then i try to focus on economy, there is a tricky part, i don't remind if it's the 4 or 5 wave but there is many enemies spawning on the right and you can do them only with your 4 ranged units and your king by pulling them in the fire near to the sea.

Then when i can upgrade my Castle i do it, i took the +50% damage on my target (who fit really well with burn and Tower Power perks).

Mine is the next objective and upgrading the first harbor (and after the others).

After you have to combine good defense and protect your mines/harbor at all costs.

The third harbor on the right is a bit shietty, he will die often cuz of flying bugs but i built it even.

And then i rushed the last level of my Kingdom, earlier is the better because i took the -1 Tower/Wall upgrade each days.

I will prepare my boss fight, so i built 1 Fire tower on the nearest tower of my Kingdom and 2 balistas around the middle harbor. Don't forget to upgrade your walls and the others towers and your units (i took the cleaving melee).

For the boss fight, i stuck to the Right Balista to buff her and try to depush the enemies, one usefull tips (i am playing with controler) is, by pressing Alt you can lock the boss, then you can apply the +50% damage on him easier.

Take care of his middle rush units into your base, you will have to manage a bit all your units during the fight when the boss will come closely of your base.

Good luck.

Thanks! Easy peasy win
just.dont.do.it Aug 9, 2023 @ 3:14pm 
The easiest mutator combo on this map is quite definitely enemy damage + enemy speed + either one of bigger first waves or less money from enemies (they generally do the same). Alternatively, you can go with non-respawning soldiers for 3rd pick, but generally I find it more prone to mishaps.

You can easily avoid taking any hits to your economy with this, ensuring good score and easier boss fight.

Enemy hp and slower repairs, on the other hand, are quite tough and should be avoided outside of quests.

Boss spams only melee units, making melee resistance smith upgrades and/or melee resistance perk obscenely good. Alternatively, you could damage rush it with command mode + tower power and sitting near ballista tower. The faster you damage the boss, the less adds will appear. With a few (2-3, depending on upgrades and perks) ballistae the boss will spawn only 1 wave of mobs per health pip. Setting some units to hold ground next to your castle ensures that it'll survive direct onslaught at 3rd and 0th boss health pip. Or you can use perks like fortified houses to have enough dps on mobs attacking the castle.
In general, you either endure the boss fight (harder), having less dps on the boss but more stuff to protect from adds, or you kill it quickly (easier) by having either great personal dps or enough ballistae.
Last edited by just.dont.do.it; Aug 9, 2023 @ 3:19pm
roboapplejack Aug 9, 2023 @ 5:49pm 
Originally posted by Spud Crowley:
none of these strats with multiple mutations are working for me at all
The one I suggested is the easiest one. I ain't gonna lie, I'm a noob when it comes to gaming. the mutator I gave are gonna be the easiest ones you can do. I would recommend using one at a time and get a feel for them.

Also Just Dont Do it mentioned some good ones as well. Idk about enemy speed and extra damage.I think extra speed was the hardest cause you get over whelm quite easy.
Last edited by roboapplejack; Aug 9, 2023 @ 5:51pm
Spud Crowley Aug 9, 2023 @ 7:51pm 
Originally posted by roboapplejack:
Originally posted by Spud Crowley:
none of these strats with multiple mutations are working for me at all
The one I suggested is the easiest one. I ain't gonna lie, I'm a noob when it comes to gaming. the mutator I gave are gonna be the easiest ones you can do. I would recommend using one at a time and get a feel for them.

Also Just Dont Do it mentioned some good ones as well. Idk about enemy speed and extra damage.I think extra speed was the hardest cause you get over whelm quite easy.
i'm not sure if i was messing something up but each time i tried yours i came up with different amount of houses available to buy and i spiraled out probably not because of the houses tho but it is slightly off
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Date Posted: Aug 5, 2023 @ 12:08am
Posts: 76