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Framerate is never important in RPGs anyway, 30FPS is fine.
It's important when it's an action RPG like this one. Battle game play will be much smoother, and more responsive at 60FPS+ on PC or Steam Deck.
"Lower resolution, lower draw distance, longer load times"
Big ♥♥♥♥♥♥♥ deal. It doesn't matter or hurt the game in any way. Shove the clown emoji up your ass.
Plus, 60fps is just a smoother experience, if you have a PC that can play this, it is just objectively better.
Playing any game at 60 FPS feels remarkably better. It really does. I've been playing Sea of Stars on my Switch and sometimes the hiccups are distracting and the load times are really long, for even the smallest things like stepping on to a map. It's no deal breaker, I'm having fun. I definitely don't care much about THAT much fidelity--I want better games that are shorter with worse graphics and I'm not kidding. Like for real. I just want fun stuff / good stories / I'm totally in to pixel art and ♥♥♥♥ that looks like Quake 1. But, all that said, smooth is smooth. I like smooth. I like snappy and responsive.
PC will always be the superior versions of a game, but you completely missed a detail OP said, they liked playing RPGs with their portable in bed! They wanted to know if it ran okay and it does on the Switch, I'm 40+ hours into it!
Who cares if it supports 4k, I'm not interested in seeing the ♥♥♥♥♥♥♥ DNA of the textures! The Switch version is acceptable for what it is!
Maybe you should take a chill pill dude, stop being a self-centered console fanboy.
The demo is available on the Switch, you can just download that and see if it works personally for you.