Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Have you even played the game?
Everything looks like a classic game but in a newer graphics setting.
i dare you
This mix is... frankly upsetting. the Color pallets don't even seem to match with the background it's like I have a rich full color environment, and washed out 2d crappy sprites to run around with.
Squeenix actually did many of the 3D remakes before, and none turn out well.
I feel they would've had much more of a pushback if they changed the models.
There's some uncanniness from some angles like.. I encountered 2 of these situations in 10 hours ? It looks generally fine.
If they wanted to be lazy with this product, they wouldn't have remade all of the backgrounds in 3d and sprites of characters from other games in 2d. Making the character models in 3d is just a hop skip away from that, probably takes less time to do a character than a couple environments, so clearly they wanted it like this and am alright with it, it definitely feels like OG SO2, and 3d models would've stripped a layer away from that. I feel this is a sentiment most who hold the OG dear will have.
If they wanted to be lazy with this product, they'd have served us a port of the psp release, and we would've probably been happy with that. ;p
In the original and the PSP version, the sprites constantly clashed with the background which were... let's just say the art did not work too well and was pretty flat due to tech constraints. You not seeing that is likely due to nostalgia googles.
And its not "half the job" as they also reconstructed the special effects from the ground up and even added new ones in. Even the reflections and shadows have been newly introduced and boy do they add quite a lot to the overall feel. If anything, the sprites are like 5% of the graphics in terms of work put in.
There are also legit new sprites from characters not originally in the game (like the cameo characters from SO6).
2D sprites are back and they are the present and future.
i mean the sprite in this game is much better choice than something like ff6 ios port that looks like some kind of vector flash animation that just doesnt fit
Look at the old man sprite walking, it's impressive as heck.