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Max level is 255 in each of the SO games, but most SO games end around lv 40-90 depending on which SO entry if that helps further paint a better understanding. Those higher levels aren't much of a grind due to explosive exp and escalating enemy content post game Tri-Ace dungeon design is famous for.
Yea I just learned that the remake is more in the style of SO4/SO6 so things are a bit different in how my usual power-leveling route will work compared to the originals.
I went to the mountains last night at lv30, and a single battle didn't even put a dent in what I needed to level. It seems like they're forcing us to the stupid damn multi-battle system, which somehow makes combat a significantly higher chore, than if we just did random battles. Especially since special attacks don't even seem to upgrade now, which I absolutely hate.
on top of that, bodyguard acts like an exp generator once the mountain and desert mobs turn green
Small tip for very early game : there is an encounter in the forest at the very start that cna appear at the end of it (or may not appear, just teleport back at the entrance if not).
It's the blob-spike thing that divide itself.
While it can easily wipe you, once you have two char you can have claude auto attack and use rena to attack right between each combo of claude to prevent the blob from doing anything (most of the time). I got tons of level per fight when he was shown as red. (IIRC it was around 1300xp if not more)
another small tip for early game : On top of the moutain (if you know, you know) you can find a semi-boss monster (fixed encounter that apply a debuff).
You can teleport to the save point, walk down past the monster, then have him slowly hug the cliff when he try to go back into his spot as you run away. Because he hug the cliff, he is slow enough for you to ctach him by surprise every single time very quickly (since it's right next to the save point, that also heal you).
While you don't earn much fols from it (500 + 1-3 food that sell 200-250 each), claude can easily facetank this encounter if you focus on defence. Not too long and give 4800xp.
What's left is avoiding the stone effect (I don't have any items to do this, I just control rena and stick into melee range of the boss since he can only do range attack while claude clear the field). Note that it cost 450 to remove stone effect, and rena spell is too slow to be used here unless you apply slow on every monster ASAP and hope for the best.
Effort only effects one xp level per skill level. Level it once for train and then save the last nine levels for the endgame.