3DMark
@UL - Mega Geometry Feature Test?
If you are looking for a new feature test to add to 3DMark, how about Nvidia's RTX Mega Geometry? You could have a ray-traced scene with deforming objects using the standard API then copy the same scene using the new Mega Geometry API to give a best case scenario of performance and visual quality gains. :-)

As far as I know, some of the changes should benefit other GPU brands than Nvidia too.

Cheers
Last edited by Migz - DH; Feb 5 @ 11:27am
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UL_Jarnis  [developer] Feb 8 @ 12:10pm 
This feature is at least partially NVIDIA-exclusive, so it is unlikely and we have no plans at this time. In general we do vendor-specific features only in special feature tests that are sponsored by the vendor in question.

But we are indeed following development of new features and future tests will try to be as forward-looking as possible. We'll see what will be included in the next "major" 3DMark test... which may or may not be in the works.
Sounds good!
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