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รายงานปัญหาเกี่ยวกับการแปลภาษา
Also, differences in CPU should have little-to-no impact on the graphics tests, as those are meant to strictly test your GPU(s). The best test for gaming is to run actual games, as different games have different demands from the GPU(s) and CPU.
Sky Diver uses a scaling test on the CPU up to 96 threads, and cuts off when the FPS drops below around 25-30. This test will show you the better usage of the i5 under high-thread counts, whereas testing Firestrike just shows the difference of running 32 threads on each.
To be honest, I feel Sky Diver to be a much better DX-11 test overall, its stressfull enough to hit any range of cards with valid results even on the high end, and provides a low enough performance threshold to allow accurate comparisons on the low end where Firestike scores becme too compressed for detailed accuracy.
Add to this the fact that its the only test in the suit with a scaling multi-threaded CPU test and its all around the best.
Here you can see that the i3 holds its own out past 24 threads, but by 48 threads it has hit near acceptable minimums of ~30fps, and at 96 threads it just cant cut the mustard.
The i5 on the other hand delivers highly acceptable frame rates past 48 threads before hitting the low points at 96 but still well ahead of the i3.
What this means is that in actual multi-threaded envirments and with games that fully utilise all four threads of the CPU, the i5 will outperform the i3, and do it with a much lower overall core clock. Such games would include titles like FO4 or GTA-V.
I also did the API testing and noticed the DX12 gap.